Difference between revisions of "Blender/C2/How-to-Change-Window-types-in-Blender/English-timed"
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{| border=1 | {| border=1 | ||
− | || | + | || '''Time''' |
− | || | + | || '''Narration''' |
|- | |- | ||
||00:03 | ||00:03 | ||
− | ||Welcome to the series of Blender tutorials. | + | ||Welcome to the series of '''Blender tutorials'''. |
|- | |- | ||
||00:07 | ||00:07 | ||
− | ||This tutorial is about How | + | ||This tutorial is about '''How to Change Window Types in Blender 2.59'''. |
|- | |- | ||
||00:16 | ||00:16 | ||
− | ||This script has been contributed by Bhanu Prakash and edited by Monisha Banerjee | + | ||This script has been contributed by Bhanu Prakash and edited by Monisha Banerjee. |
|- | |- | ||
||00:26 | ||00:26 | ||
− | ||After watching this tutorial, | + | ||After watching this tutorial, we shall learn: * how to resize any '''window''' in the '''Blender interface'''; |
|- | |- | ||
||00:36 | ||00:36 | ||
− | ||how to toggle between different windows; | + | || how to '''toggle''' between different '''windows'''; |
|- | |- | ||
||00:40 | ||00:40 | ||
− | ||how to split the windows and merge them back together | + | || how to split the '''windows''' and merge them back together and |
|- | |- | ||
||00:46 | ||00:46 | ||
− | || | + | || how to maximize any window into '''full screen mode'''. |
|- | |- | ||
||00:55 | ||00:55 | ||
− | ||I assume that you know the basic elements of the Blender interface. | + | ||I assume that you know the basic elements of the '''Blender interface'''. |
|- | |- | ||
||01:01 | ||01:01 | ||
− | ||If not then please refer to our earlier tutorial | + | ||If not, then please refer to our earlier tutorial- |
|- | |- | ||
Line 53: | Line 45: | ||
|- | |- | ||
||01:11 | ||01:11 | ||
− | ||We have already seen different types of windows that are present in the Blender interface. | + | ||We have already seen different types of '''windows''' that are present in the Blender interface. |
|- | |- | ||
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|- | |- | ||
||01:21 | ||01:21 | ||
− | ||Move the mouse cursor to the left edge of the '''Outliner''' window. | + | ||Move the '''mouse''' cursor to the left edge of the '''Outliner''' window. |
|- | |- | ||
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|- | |- | ||
||01:32 | ||01:32 | ||
− | ||Now left click and drag your mouse. | + | ||Now left click and drag your '''mouse'''. |
|- | |- | ||
||01:37 | ||01:37 | ||
− | ||The '''Outliner''' window re-sizes as the mouse moves. | + | ||The '''Outliner''' window re-sizes as the '''mouse''' moves. |
|- | |- | ||
||01:45 | ||01:45 | ||
− | ||Now, move the mouse cursor to the bottom edge of the '''Outliner''' window. | + | ||Now, move the '''mouse cursor''' to the bottom edge of the '''Outliner''' window. |
|- | |- | ||
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|- | |- | ||
||01:55 | ||01:55 | ||
− | ||Left click and drag your mouse. | + | ||Left click and drag your '''mouse'''. |
|- | |- | ||
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|- | |- | ||
||02:07 | ||02:07 | ||
− | ||This is how we can resize any window in the Blender interface | + | ||This is how we can resize any window in the Blender interface. |
|- | |- | ||
||02:14 | ||02:14 | ||
− | ||Now let’s see how to toggle between the different windows of the Blender interface. | + | ||Now, let’s see how to '''toggle''' between the different windows of the '''Blender interface'''. |
|- | |- | ||
||02:22 | ||02:22 | ||
− | ||Go to the left hand corner of the 3D view. | + | ||Go to the left hand corner of the '''3D view'''. |
|- | |- | ||
||02:27 | ||02:27 | ||
− | ||Here is a button with up and down arrow, displaying the current editor type. | + | ||Here is a button with up and down arrow, displaying the current '''editor''' type. |
|- | |- | ||
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|- | |- | ||
||02:38 | ||02:38 | ||
− | ||A''' menu''' opens containing different window options. | + | ||A''' menu''' opens containing different '''window''' options. |
|- | |- | ||
||02:42 | ||02:42 | ||
− | ||This is | + | ||This is '''Editor type''' menu. |
|- | |- | ||
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|- | |- | ||
||03:04 | ||03:04 | ||
− | ||For shortcut, you can use the up and down arrow keys on your keyboard | + | ||For shortcut, you can use the up and down arrow keys on your keyboard. |
|- | |- | ||
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|- | |- | ||
||03:16 | ||03:16 | ||
− | ||The 3D view has changed to the '''UV/Image editor'''. | + | ||The '''3D view''' has changed to the '''UV/Image editor'''. |
|- | |- | ||
||03:25 | ||03:25 | ||
− | ||Left click on the''' | + | ||Left click on the''' Editor type''' menu again and select''' 3D view'''. |
|- | |- | ||
||03:31 | ||03:31 | ||
− | ||Now we are back to the 3D view | + | ||Now we are back to the '''3D view'''. |
|- | |- | ||
||03:36 | ||03:36 | ||
− | ||So this is how you can toggle between different windows using''' | + | ||So, this is how you can toggle between different windows using''' Editor type menu'''. |
|- | |- | ||
||03:47 | ||03:47 | ||
− | ||The default 3D view can be divided into 4 parts. | + | ||The '''default''' 3D view can be divided into 4 parts. |
|- | |- | ||
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|- | |- | ||
||03:57 | ||03:57 | ||
− | ||First, left click '''View''' at the bottom left corner of the 3D view, next to | + | ||First, left click '''View''' at the bottom left corner of the 3D view, next to '''Editor type''' menu. |
|- | |- | ||
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|- | |- | ||
||04:20 | ||04:20 | ||
− | ||The 3D view is divided into 4 different views | + | ||The 3D view is divided into 4 different views- |
|- | |- | ||
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|- | |- | ||
||04:38 | ||04:38 | ||
− | ||You will find this very useful when modeling and animating in Blender. | + | ||You will find this very useful when '''modeling''' and '''animating''' in Blender. |
|- | |- | ||
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|- | |- | ||
||05:12 | ||05:12 | ||
− | ||This is the second method for enabling the '''Quad view''' | + | ||This is the second method for enabling the '''Quad view'''. |
|- | |- | ||
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|- | |- | ||
||05:27 | ||05:27 | ||
− | ||We are back to Blender's default '''Camera view''' | + | ||We are back to Blender's default '''Camera view'''. |
|- | |- | ||
||05:33 | ||05:33 | ||
− | ||Apart from the five different | + | ||Apart from the five different windows which are present in the '''Blender interface''' by default, |
|- | |- | ||
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|- | |- | ||
||05:50 | ||05:50 | ||
− | ||Let me demonstrate this in the Outliner window | + | ||Let me demonstrate this in the '''Outliner window'''. |
|- | |- | ||
||05:55 | ||05:55 | ||
− | ||Move your mouse cursor to the three slanted lines or the (hatched) line on the bottom left corner of the Outliner window till a | + | ||Move your '''mouse cursor''' to the three slanted lines or the (hatched) line on the bottom left corner of the '''Outliner''' window till a 'plus' sign appears. |
|- | |- | ||
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|- | |- | ||
||06:19 | ||06:19 | ||
− | ||Each new panel has its own set of tools. | + | ||Each new '''panel''' has its own set of tools. |
|- | |- | ||
||06:26 | ||06:26 | ||
− | ||Now, | + | ||Now, to merge the two new panels back together, we use the same method. |
|- | |- | ||
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|- | |- | ||
||06:39 | ||06:39 | ||
− | ||Move your mouse cursor to the hatched lines at the bottom left corner of the right '''Outliner''' panel till the ''' | + | ||Move your mouse cursor to the hatched lines at the bottom left corner of the right '''Outliner''' panel till the '''plus''' sign appears. |
|- | |- | ||
||06:50 | ||06:50 | ||
− | ||Hold left click and drag your mouse towards the '''left panel'''. | + | ||Hold left-click and drag your mouse towards the '''left panel'''. |
|- | |- | ||
||06:56 | ||06:56 | ||
− | ||The panel is shaded and a clear arrow sign appears over it. | + | ||The '''panel''' is shaded and a clear arrow sign appears over it. |
|- | |- | ||
||07:02 | ||07:02 | ||
− | ||Release left click. | + | ||Release left-click. |
|- | |- | ||
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|- | |- | ||
||07:10 | ||07:10 | ||
− | ||Now, | + | ||Now, let's see the second way to divide the window area. |
|- | |- | ||
||07:15 | ||07:15 | ||
− | ||First we will divide the '''Outliner''' window horizontally. | + | ||First, we will divide the '''Outliner''' window horizontally. |
|- | |- | ||
||07:21 | ||07:21 | ||
− | ||Move your mouse cursor to the left edge of the Outliner window till a double-headed arrow appears. | + | ||Move your '''mouse cursor''' to the left edge of the '''Outliner window''' till a double-headed arrow appears. |
|- | |- | ||
||07:29 | ||07:29 | ||
− | ||Right click on the '''arrow''' sign. | + | ||Right-click on the '''arrow''' sign. |
|- | |- | ||
||07:33 | ||07:33 | ||
− | ||Left click''' Split | + | ||Left click''' Split Area'''. |
|- | |- | ||
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|- | |- | ||
||07:48 | ||07:48 | ||
− | ||Left click to lock the position. | + | ||Left-click to '''lock''' the position. |
|- | |- | ||
||07:54 | ||07:54 | ||
− | ||The '''Outliner''' window is now divided into two new horizontal panels | + | ||The '''Outliner''' window is now divided into two new horizontal panels. |
|- | |- | ||
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|- | |- | ||
||08:14 | ||08:14 | ||
− | ||Move your mouse cursor to the horizontal edge between the two new panels till a double- headed arrow appears. | + | ||Move your mouse cursor to the horizontal edge between the two new panels till a double-headed arrow appears. |
|- | |- | ||
||08:26 | ||08:26 | ||
− | ||Right click and select '''Join area'''. | + | ||Right click and select '''Join-area'''. |
|- | |- | ||
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|- | |- | ||
||09:12 | ||09:12 | ||
− | ||Right click on the '''arrow | + | ||Right click on the '''arrow''' sign. |
|- | |- | ||
||09:16 | ||09:16 | ||
− | ||Left click '''Split | + | ||Left click '''Split Area'''. |
|- | |- | ||
Line 369: | Line 361: | ||
|- | |- | ||
||09:33 | ||09:33 | ||
− | ||Left click to lock the position. | + | ||Left-click to '''lock''' the position. |
|- | |- | ||
||09:36 | ||09:36 | ||
− | ||The '''Outliner''' window is now divided into two new vertical panels | + | ||The '''Outliner''' window is now divided into two new vertical panels. |
|- | |- | ||
||09:45 | ||09:45 | ||
− | ||Move your mouse cursor to the vertical edge between the two new panels till a double- headed arrow appears. | + | ||Move your mouse cursor to the vertical edge between the two new panels till a double-headed arrow appears. |
|- | |- | ||
||09:55 | ||09:55 | ||
− | ||Right click and select''' Join | + | ||Right click and select''' Join Area'''. |
|- | |- | ||
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|- | |- | ||
||10:24 | ||10:24 | ||
− | ||Now, | + | ||Now, let's see how we can re-arrange the location of different panels in the '''Properties window'''. |
|- | |- | ||
||10:32 | ||10:32 | ||
− | ||For example, we want the | + | ||For example, we want the '''Layers''' panel to be on top of the '''Render''' panel. |
|- | |- | ||
||10:40 | ||10:40 | ||
− | ||Move the mouse cursor to the three slanted lines at the top right corner of the | + | ||Move the mouse cursor to the three slanted lines at the top right corner of the '''Layers panel'''. |
|- | |- | ||
||10:50 | ||10:50 | ||
− | ||Press and hold left click and drag your mouse upwards. | + | ||Press and hold left-click and drag your mouse upwards. |
|- | |- | ||
||11:00 | ||11:00 | ||
− | ||The''' | + | ||The''' Layers''' panel moves to the top of the '''Render''' panel. |
|- | |- | ||
||11:07 | ||11:07 | ||
− | ||Now, | + | ||Now, let's see how to maximize any particular window or switch to full-screen mode in Blender. |
|- | |- | ||
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|- | |- | ||
||11:23 | ||11:23 | ||
− | ||I am selecting the 3D view. | + | ||I am selecting the '''3D view'''. |
|- | |- | ||
||11:28 | ||11:28 | ||
− | || | + | ||Press''' Ctrl & up arrow''' button on your keyboard. |
|- | |- | ||
||11:33 | ||11:33 | ||
− | ||The 3D view has now been maximized to full screen mode | + | ||The 3D view has now been maximized to full-screen mode. |
|- | |- | ||
||11:41 | ||11:41 | ||
− | ||To exit from | + | ||To exit from full-screen mode, press '''Ctrl & down arrow''' key on your keyboard. |
|- | |- | ||
||11:48 | ||11:48 | ||
− | ||We are back to Blender's default view. | + | ||We are back to Blender's '''default view'''. |
|- | |- | ||
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|- | |- | ||
||11:59 | ||11:59 | ||
− | ||So this is how we resize any window, toggle between different windows, split the windows and merge them back together in Blender | + | ||So, this is how we '''resize''' any window, '''toggle''' between different windows, split the windows and '''merge''' them back together in Blender. |
|- | |- | ||
||12:11 | ||12:11 | ||
− | ||Now, create a new file and try to toggle the 3D view into Quad view; | + | ||Now, create a new file and try to toggle the '''3D view''' into '''Quad view'''; |
|- | |- | ||
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|- | |- | ||
||12:27 | ||12:27 | ||
− | ||in the '''Properties''' window, move the '''Output''' panel to the top of the '''Render''' Panel | + | ||in the '''Properties''' window, move the '''Output''' panel to the top of the '''Render''' Panel |
|- | |- | ||
||12:35 | ||12:35 | ||
− | ||and maximize the 3D view into full screen mode. | + | ||and maximize the 3D view into '''full-screen''' mode. |
|- | |- | ||
||12:44 | ||12:44 | ||
− | ||This | + | ||This tutorial is created by '''Project Oscar''' and supported by the National Mission on Education through ICT. |
|- | |- | ||
||12:52 | ||12:52 | ||
− | ||More information on the same is available at the following links | + | ||More information on the same is available at the following links- |
|- | |- | ||
||12:57 | ||12:57 | ||
− | ||oscar.iitb.ac.in | + | ||oscar.iitb.ac.in and spoken-tutorial.org/NMEICT-Intro. |
|- | |- | ||
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|- | |- | ||
||13:17 | ||13:17 | ||
− | || | + | ||Also gives certificates to those who pass an online test. |
|- | |- | ||
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|- | |- | ||
||13:31 | ||13:31 | ||
− | ||and this is Monisha from IIT Bombay signing off. | + | ||and this is Monisha from IIT Bombay, signing off. |
Latest revision as of 12:07, 23 December 2016
Time | Narration |
00:03 | Welcome to the series of Blender tutorials. |
00:07 | This tutorial is about How to Change Window Types in Blender 2.59. |
00:16 | This script has been contributed by Bhanu Prakash and edited by Monisha Banerjee. |
00:26 | After watching this tutorial, we shall learn: * how to resize any window in the Blender interface; |
00:36 | how to toggle between different windows; |
00:40 | how to split the windows and merge them back together and |
00:46 | how to maximize any window into full screen mode. |
00:55 | I assume that you know the basic elements of the Blender interface. |
01:01 | If not, then please refer to our earlier tutorial- |
01:05 | Basic Description of the Blender Interface. |
01:11 | We have already seen different types of windows that are present in the Blender interface. |
01:17 | These windows can be re-sized. |
01:21 | Move the mouse cursor to the left edge of the Outliner window. |
01:28 | We see a double-headed arrow. |
01:32 | Now left click and drag your mouse. |
01:37 | The Outliner window re-sizes as the mouse moves. |
01:45 | Now, move the mouse cursor to the bottom edge of the Outliner window. |
01:51 | Again, we see a double-headed arrow. |
01:55 | Left click and drag your mouse. |
01:59 | The Outliner window resizes as the mouse moves. |
02:07 | This is how we can resize any window in the Blender interface. |
02:14 | Now, let’s see how to toggle between the different windows of the Blender interface. |
02:22 | Go to the left hand corner of the 3D view. |
02:27 | Here is a button with up and down arrow, displaying the current editor type. |
02:35 | Left click on the button. |
02:38 | A menu opens containing different window options. |
02:42 | This is Editor type menu. |
02:46 | This menu is present at the left hand corner of every window in the Blender interface |
02:52 | and is used to toggle between the different windows. |
02:59 | Move your mouse on the menu options. |
03:04 | For shortcut, you can use the up and down arrow keys on your keyboard. |
03:12 | Left click on UV/Image Editor. |
03:16 | The 3D view has changed to the UV/Image editor. |
03:25 | Left click on the Editor type menu again and select 3D view. |
03:31 | Now we are back to the 3D view. |
03:36 | So, this is how you can toggle between different windows using Editor type menu. |
03:47 | The default 3D view can be divided into 4 parts. |
03:53 | There are two ways to divide the 3D view. |
03:57 | First, left click View at the bottom left corner of the 3D view, next to Editor type menu. |
04:07 | Select the second option from the top that says Toggle Quad view. |
04:13 | For shortcut, press Ctrl, Alt & Q. |
04:20 | The 3D view is divided into 4 different views- |
04:26 | Top view, Front view, Right view and Camera view. |
04:38 | You will find this very useful when modeling and animating in Blender. |
04:47 | Press Ctrl, Alt & Q to disable the Quad view. |
04:55 | Press space bar and type Toggle in the search area. |
05:05 | Select the option Toggle Quad view from the list. |
05:12 | This is the second method for enabling the Quad view. |
05:18 | Press Ctrl, Alt & Q to disable the Quad view again. |
05:27 | We are back to Blender's default Camera view. |
05:33 | Apart from the five different windows which are present in the Blender interface by default, |
05:39 | you can also add new windows to the Blender interface by dividing the area. |
05:46 | Again, there are two ways to do this. |
05:50 | Let me demonstrate this in the Outliner window. |
05:55 | Move your mouse cursor to the three slanted lines or the (hatched) line on the bottom left corner of the Outliner window till a 'plus' sign appears. |
06:07 | Hold left click and drag your mouse to the right. |
06:12 | The Outliner window is now divided into two new panels. |
06:19 | Each new panel has its own set of tools. |
06:26 | Now, to merge the two new panels back together, we use the same method. |
06:33 | The right panel needs to be merged back into the left one. |
06:39 | Move your mouse cursor to the hatched lines at the bottom left corner of the right Outliner panel till the plus sign appears. |
06:50 | Hold left-click and drag your mouse towards the left panel. |
06:56 | The panel is shaded and a clear arrow sign appears over it. |
07:02 | Release left-click. |
07:05 | The two windows are merged. |
07:10 | Now, let's see the second way to divide the window area. |
07:15 | First, we will divide the Outliner window horizontally. |
07:21 | Move your mouse cursor to the left edge of the Outliner window till a double-headed arrow appears. |
07:29 | Right-click on the arrow sign. |
07:33 | Left click Split Area. |
07:37 | Drag your mouse to the middle of the Outliner window. |
07:43 | A horizontal line appears along with the double-headed arrow. |
07:48 | Left-click to lock the position. |
07:54 | The Outliner window is now divided into two new horizontal panels. |
08:01 | Just like before, each panel has its own set of tools. |
08:07 | Now, let us merge the new panels back together in the same way. |
08:14 | Move your mouse cursor to the horizontal edge between the two new panels till a double-headed arrow appears. |
08:26 | Right click and select Join-area. |
08:31 | Move your mouse over any one panel - top or bottom. |
08:35 | I am choosing the bottom panel. |
08:40 | The chosen panel is shaded and a clear arrow sign appears over it. |
08:47 | Left click the shaded panel. |
08:50 | The two panels are merged back together. |
08:54 | Now, try to divide the Outliner window vertically and merge the new panels back together again. |
09:03 | Move your mouse cursor to the bottom edge of the Outliner window till a double-headed arrow appears. |
09:12 | Right click on the arrow sign. |
09:16 | Left click Split Area. |
09:21 | Drag your mouse to the middle of the Outliner window. |
09:26 | A vertical line appears along with the double-headed arrow. |
09:33 | Left-click to lock the position. |
09:36 | The Outliner window is now divided into two new vertical panels. |
09:45 | Move your mouse cursor to the vertical edge between the two new panels till a double-headed arrow appears. |
09:55 | Right click and select Join Area. |
10:01 | Move your mouse over any one panel - left or right. |
10:05 | I am choosing the right panel. |
10:10 | The chosen panel is shaded and a clear arrow sign appears over it. |
10:16 | Left click the shaded panel. |
10:19 | The two panels are merged back together. |
10:24 | Now, let's see how we can re-arrange the location of different panels in the Properties window. |
10:32 | For example, we want the Layers panel to be on top of the Render panel. |
10:40 | Move the mouse cursor to the three slanted lines at the top right corner of the Layers panel. |
10:50 | Press and hold left-click and drag your mouse upwards. |
11:00 | The Layers panel moves to the top of the Render panel. |
11:07 | Now, let's see how to maximize any particular window or switch to full-screen mode in Blender. |
11:20 | Move your mouse cursor to any window. |
11:23 | I am selecting the 3D view. |
11:28 | Press Ctrl & up arrow button on your keyboard. |
11:33 | The 3D view has now been maximized to full-screen mode. |
11:41 | To exit from full-screen mode, press Ctrl & down arrow key on your keyboard. |
11:48 | We are back to Blender's default view. |
11:51 | This can be done to any window. |
11:59 | So, this is how we resize any window, toggle between different windows, split the windows and merge them back together in Blender. |
12:11 | Now, create a new file and try to toggle the 3D view into Quad view; |
12:19 | split the Outliner window and merge the new panels back; |
12:27 | in the Properties window, move the Output panel to the top of the Render Panel |
12:35 | and maximize the 3D view into full-screen mode. |
12:44 | This tutorial is created by Project Oscar and supported by the National Mission on Education through ICT. |
12:52 | More information on the same is available at the following links- |
12:57 | oscar.iitb.ac.in and spoken-tutorial.org/NMEICT-Intro. |
13:10 | The Spoken Tutorial Project- |
13:13 | Conducts workshops using spoken tutorials. |
13:17 | Also gives certificates to those who pass an online test. |
13:21 | For more details, please contact us sptutemail@gmail.com. |
13:29 | Thanks for joining us |
13:31 | and this is Monisha from IIT Bombay, signing off. |
Contributors and Content Editors
Krupali, PoojaMoolya, Pratik kamble, Ranjana, Sandhya.np14, Sneha