Blender/C2/How-to-Change-Window-types-in-Blender/English-timed

From Script | Spoken-Tutorial
Jump to: navigation, search
Time Narration
00:03 Welcome to the series of Blender tutorials.
00:07 This tutorial is about How to Change Window Types in Blender 2.59.
00:16 This script has been contributed by Bhanu Prakash and edited by Monisha Banerjee.
00:26 After watching this tutorial, we shall learn: * how to resize any window in the Blender interface;
00:36 how to toggle between different windows;
00:40 how to split the windows and merge them back together and
00:46 how to maximize any window into full screen mode.
00:55 I assume that you know the basic elements of the Blender interface.
01:01 If not, then please refer to our earlier tutorial-
01:05 Basic Description of the Blender Interface.
01:11 We have already seen different types of windows that are present in the Blender interface.
01:17 These windows can be re-sized.
01:21 Move the mouse cursor to the left edge of the Outliner window.
01:28 We see a double-headed arrow.
01:32 Now left click and drag your mouse.
01:37 The Outliner window re-sizes as the mouse moves.
01:45 Now, move the mouse cursor to the bottom edge of the Outliner window.
01:51 Again, we see a double-headed arrow.
01:55 Left click and drag your mouse.
01:59 The Outliner window resizes as the mouse moves.
02:07 This is how we can resize any window in the Blender interface.
02:14 Now, let’s see how to toggle between the different windows of the Blender interface.
02:22 Go to the left hand corner of the 3D view.
02:27 Here is a button with up and down arrow, displaying the current editor type.
02:35 Left click on the button.
02:38 A menu opens containing different window options.
02:42 This is Editor type menu.
02:46 This menu is present at the left hand corner of every window in the Blender interface
02:52 and is used to toggle between the different windows.
02:59 Move your mouse on the menu options.
03:04 For shortcut, you can use the up and down arrow keys on your keyboard.
03:12 Left click on UV/Image Editor.
03:16 The 3D view has changed to the UV/Image editor.
03:25 Left click on the Editor type menu again and select 3D view.
03:31 Now we are back to the 3D view.
03:36 So, this is how you can toggle between different windows using Editor type menu.
03:47 The default 3D view can be divided into 4 parts.
03:53 There are two ways to divide the 3D view.
03:57 First, left click View at the bottom left corner of the 3D view, next to Editor type menu.
04:07 Select the second option from the top that says Toggle Quad view.
04:13 For shortcut, press Ctrl, Alt & Q.
04:20 The 3D view is divided into 4 different views-
04:26 Top view, Front view, Right view and Camera view.
04:38 You will find this very useful when modeling and animating in Blender.
04:47 Press Ctrl, Alt & Q to disable the Quad view.
04:55 Press space bar and type Toggle in the search area.
05:05 Select the option Toggle Quad view from the list.
05:12 This is the second method for enabling the Quad view.
05:18 Press Ctrl, Alt & Q to disable the Quad view again.
05:27 We are back to Blender's default Camera view.
05:33 Apart from the five different windows which are present in the Blender interface by default,
05:39 you can also add new windows to the Blender interface by dividing the area.
05:46 Again, there are two ways to do this.
05:50 Let me demonstrate this in the Outliner window.
05:55 Move your mouse cursor to the three slanted lines or the (hatched) line on the bottom left corner of the Outliner window till a 'plus' sign appears.
06:07 Hold left click and drag your mouse to the right.
06:12 The Outliner window is now divided into two new panels.
06:19 Each new panel has its own set of tools.
06:26 Now, to merge the two new panels back together, we use the same method.
06:33 The right panel needs to be merged back into the left one.
06:39 Move your mouse cursor to the hatched lines at the bottom left corner of the right Outliner panel till the plus sign appears.
06:50 Hold left-click and drag your mouse towards the left panel.
06:56 The panel is shaded and a clear arrow sign appears over it.
07:02 Release left-click.
07:05 The two windows are merged.
07:10 Now, let's see the second way to divide the window area.
07:15 First, we will divide the Outliner window horizontally.
07:21 Move your mouse cursor to the left edge of the Outliner window till a double-headed arrow appears.
07:29 Right-click on the arrow sign.
07:33 Left click Split Area.
07:37 Drag your mouse to the middle of the Outliner window.
07:43 A horizontal line appears along with the double-headed arrow.
07:48 Left-click to lock the position.
07:54 The Outliner window is now divided into two new horizontal panels.
08:01 Just like before, each panel has its own set of tools.
08:07 Now, let us merge the new panels back together in the same way.
08:14 Move your mouse cursor to the horizontal edge between the two new panels till a double-headed arrow appears.
08:26 Right click and select Join-area.
08:31 Move your mouse over any one panel - top or bottom.
08:35 I am choosing the bottom panel.
08:40 The chosen panel is shaded and a clear arrow sign appears over it.
08:47 Left click the shaded panel.
08:50 The two panels are merged back together.
08:54 Now, try to divide the Outliner window vertically and merge the new panels back together again.
09:03 Move your mouse cursor to the bottom edge of the Outliner window till a double-headed arrow appears.
09:12 Right click on the arrow sign.
09:16 Left click Split Area.
09:21 Drag your mouse to the middle of the Outliner window.
09:26 A vertical line appears along with the double-headed arrow.
09:33 Left-click to lock the position.
09:36 The Outliner window is now divided into two new vertical panels.
09:45 Move your mouse cursor to the vertical edge between the two new panels till a double-headed arrow appears.
09:55 Right click and select Join Area.
10:01 Move your mouse over any one panel - left or right.
10:05 I am choosing the right panel.
10:10 The chosen panel is shaded and a clear arrow sign appears over it.
10:16 Left click the shaded panel.
10:19 The two panels are merged back together.
10:24 Now, let's see how we can re-arrange the location of different panels in the Properties window.
10:32 For example, we want the Layers panel to be on top of the Render panel.
10:40 Move the mouse cursor to the three slanted lines at the top right corner of the Layers panel.
10:50 Press and hold left-click and drag your mouse upwards.
11:00 The Layers panel moves to the top of the Render panel.
11:07 Now, let's see how to maximize any particular window or switch to full-screen mode in Blender.
11:20 Move your mouse cursor to any window.
11:23 I am selecting the 3D view.
11:28 Press Ctrl & up arrow button on your keyboard.
11:33 The 3D view has now been maximized to full-screen mode.
11:41 To exit from full-screen mode, press Ctrl & down arrow key on your keyboard.
11:48 We are back to Blender's default view.
11:51 This can be done to any window.
11:59 So, this is how we resize any window, toggle between different windows, split the windows and merge them back together in Blender.
12:11 Now, create a new file and try to toggle the 3D view into Quad view;
12:19 split the Outliner window and merge the new panels back;
12:27 in the Properties window, move the Output panel to the top of the Render Panel
12:35 and maximize the 3D view into full-screen mode.
12:44 This tutorial is created by Project Oscar and supported by the National Mission on Education through ICT.
12:52 More information on the same is available at the following links-
12:57 oscar.iitb.ac.in and spoken-tutorial.org/NMEICT-Intro.
13:10 The Spoken Tutorial Project-
13:13 Conducts workshops using spoken tutorials.
13:17 Also gives certificates to those who pass an online test.
13:21 For more details, please contact us sptutemail@gmail.com.
13:29 Thanks for joining us
13:31 and this is Monisha from IIT Bombay, signing off.

Contributors and Content Editors

Krupali, PoojaMoolya, Pratik kamble, Ranjana, Sandhya.np14, Sneha