Difference between revisions of "Synfig/C3/Underwater-animation/English-timed"

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Latest revision as of 17:28, 4 November 2020

Time
Narration
00:01 Welcome to the Spoken Tutorial on “Underwater- animation” using Synfig.
00:05 In this tutorial we will familiarize ourselves with animating images in Synfig.
00:12 We will learn to Import png and svg
00:16 Animate the images by using distortion

Add Noise Gradient

00:22 And use Random option for random animation
00:26 Using the above, we will learn to create an underwater animation.
00:32 To record this tutorial, I am using

Ubuntu Linux 14.04 OS and Synfig studio version 1.0.2

00:43 We are in the Synfig interface.
00:46 I have saved my Synfig file as Underwater-animation.

Pls do so likewise.

00:54 Now let us start creating our underwater animation.
00:59 For underwater animation we will need a background, some bubbles and some water plants.
01:06 We will also need some creatures like fish, frog, crab, etc.
01:13 To create this animation, I am going to use the images that I created earlier.
01:19 For practise, learners can use the images provided in the Code Files link of this tutorial.
01:26 Background, octopus, water plant, Bubble, Fish as png images.
01:32 Frog and crab as svg images.
01:36 Let us start to import the png images for our underwater animation one by one.
01:43 For that, go to File and click on Import.
01:47 Click on Desktop and Double click on Underwater animation

And select background.png.

01:54 Then click on Import. We get the image on the canvas.
02:00 In the same way, import Water plant, Fish-1, Fish-2 Octopus, Frog, Crab, Bubble as demonstrated.
02:10 You should see a list like this in Layers panel.
02:14 To create separate group of each graphic like Plant, Fish-1 etc.

Select imported layers respectively.

02:24 Then right click on Layer. Select Group layer.
02:30 Let’s now rename this group layers, as demonstrated.
02:37 Come back to the Canvas.

Scale all the images and arrange the underwater scene as shown here.

02:46 Sometimes while importing svg file it may show errors in synfig. As you can see here frog eyes are missing so i will draw it again.
03:01 We will now go to the Time track panel.

Place the Time cursor on start frame.

03:07 Click on Turn on animate editing mode icon.
03:10 Go to Layers panel. Click on the triangle to expand Fish-1 group layer.
03:16 Right-click on the Fish-1 layer. png

Go to New layer then select Distortion and click on Twirl.

03:26 Now we will animate the tail part of the fish.

Back to the canvas. Place the Twirl effect, as demonstrated.

03:34 Adjust the Twirl.
03:36 Now, move the cursor to the 10th frame.

Go back to the canvas.

03:44 Twirl effect can be done by moving the Twirl handles that is the blue dot as demonstrated.
03:52 We see the Rotation value as -50.60 degree.
03:56 Move the cursor to the 18th and 24th frames one by one and repeat the same steps.
04:03 Change the amount of rotations as 32 degrees and -5 degrees, respectively.
04:10 Likewise, I will give twirl effects twice, for animating the upper and lower fins of the fish.
04:24 For repeatative animation till the end, we need to give a Time Loop.
04:29 For that, right-click on the topmost layer of the Fish group layer.

Now Go to New layer, then Other and click on Time Loop.

04:40 Now go to Layers panel and select Fish layer.
04:44 Go to the Time track panel and Place the cursor on the zeroth frame.

Move the fish as demonstrated.

04:53 Go to Time track panel and place the Cursor on the 100th frame.

Move the fish as demonstrated.

05:03 Similarly, we will animate Fish-2.
05:11 Let’s save our file before proceeding further.
05:15 Now let’s animate the crab claws.

Go to Layers panel.

05:20 Click on the triangle to expand Crab group layer.
05:24 Here, i need to do separate groups for different parts of the crab.
05:35 Then select the first part of Claw-1 and right-click on it.
05:40 Go to New layer and then Transform and click on Rotate.
05:47 Adjust the rotate handle as demonstrated.
05:50 Go to the Time track panel and place the cursor on the 10th frame.
05:55 Now go to the Parameters panel and change the Rotate amount to 18 degrees.
06:02 Again, go to the Layers panel.

Select the second part of Claw-1 and right-click on it.

06:09 Go to New layer then Transform and click on Rotate.

Adjust the rotate handle as demonstrated.

06:17 Go to Time track panel and place the cursor on the 10th frame.
06:22 Go to Parameters panel and change the rotate Amount to -7 degrees.
06:28 Likewise, animate Claw-2.
06:35 Next, we will animate the eyes of the crab. Go to Layers panel and open the Eye group layer.

Select the black parts of both the eyeballs using Ctrl key.

06:51 Go to Time track panel and place the cursor on the 9th frame.

Now go to the Canvas and move the black parts of both the eyeballs as demonstrated.

07:07 Again, go to the Time track panel and place the cursor on the 18th frame.
07:12 Now go to the Canvas and move the black parts of both the eyeballs as demonstrated.

For repeatative animation till the end apply the Time loop

07:26 Once again let’s save our file before proceeding further.
07:32 Next we will animate the mouth and tongue of the frog.

To do that, first go to the Layers panel and open the Frog group layer.

07:44 Select the layers of mouth and tongue and group them together.
07:50 Let’s name this group as Mouth and tongue.
07:55 Go to Layers panel and select the mouth of the frog.
08:00 Then go to the Time track panel. Place the cursor on the 23rd frame.

Move the nodes of the layer as demonstrated.

08:11 Go to Layers panel and this time, select the tongue of the frog.
08:18 Now go to the Time track panel and place the cursor on the 23rd frame.
08:25 Go to Parameters panel and open the vertices group by clicking on triangle icon of vertices group.
08:32 Select the number of vertex 1 and right-click on it.
08:37 Click on Mark active point as off option. Do likewise for Vertex numbers 2 to 12 on the same keyframe.
08:52 Go to Layers panel and right-click on Water plant png layer
08:58 Go to New layer, then to Distortion and click on Twirl.
09:04 Go to Time track panel and place the cursor on the 13th frame.
09:09 Go to Parameters panel.

Change the Rotation value of Twirl to 23 degrees.

09:15 Now go to 25th frame. Here change the Rotation value of Twirl to -9 degrees.
09:23 Save the file once again.
09:27 Next we will animate the octopus.

Select Octopus group layer.

09:32 Go to Canvas and move the Octopus on keyframes 0, 75, 135 and 185 as demonstrated.
09:46 Go to Layers panel and select Octopus png layer.

Right-click on that layer.

09:53 Now go to New Layer, then Distortion and click on Stretch.
09:59 Go to Time track panel and place the cursor on 138 frame.

Come back to the canvas.

10:06 Move the orange dot to get stretch effect on the octopus image, as demonstrated here.
10:12 Similarly, place the cursor on 145, 150, 160, 168, 172 and move the orange dot of stretch as demonstrated.
10:30 Next, select the Bubble layer. Right-click on it and go to New Layer and then Transform.

Click on Translate.

10:41 Go to Parameters panel and right-click on Origin.

Then go to Convert and click on Random.

10:49 Go to Layers panel. Select the Bubble layer and click on Duplicate layer icon.
10:55 Repeat 3 more times and arrange the bubbles as shown here.
11:05 Go to Layers panel. Select the topmost layer.

Right-click on it and go to New layer then Gradient.

Click on Noise Gradient.

11:19 Go to Parameters panel. Change the Amount to 0.5
11:23 Change the Blend method to Multiply

and Change the Size to 300 pixel as demonstrated.

11:34 Go to Time track panel and place the cursor on 200th frame.
11:39 Go to Parameters panel. Increase the value of Random Noise Seeds.
11:46 Lastly, save the file.
11:49 Go to File and click on Render. Go to Render setting window.


11:56 Change the extension to avi. Go to Target drop-down menu and select ffmpeg.
12:05 Click on End time and change it to 200.

And click on Render.

12:16 To see the animation, go to Desktop. Select Underwater-animation. avi

Double-click on it.

12:26 With this, we have come to the end of this tutorial.
12:30 Let us summarize. In this tutorial we learnt about Underwater animation in Synfig.
12:38 We also learnt to Import png and svg
12:42 Animate with Distortions options like twirl, stretch.

Add Noise Gradient.

12:49 Use Random option for random animation
12:53 Here is an assignment for you. Locate the simple design shape file which is provided in the Code files link.

Import this file

Animate by using twirl effect

13:05 Your completed assignment should look like this.
13:09 The video at the following link summarizes the Spoken Tutorial project.

Please watch it.

13:14 We conduct workshops using Spoken Tutorials. And give certificates.

Please contact us.

13:21 Please post your timed queries in this forum.
13:24 Spoken Tutorial project is funded by NMEICT, MHRD, Government of India.
13:30 This is Shital along with the Spoken Tutorial Animation Team from IIT Bombay, signing off.

Thanks for joining.

Contributors and Content Editors

Arthi, PoojaMoolya