Difference between revisions of "Netbeans/C2/Designing-GUI-for-Sample-Java-Application/English-timed"

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| 08:47
 
| 08:47
|You can also rename that to say '''Exit'''.  
+
|You can also '''rename''' that to say '''Exit'''.  
  
 
|-
 
|-
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|-
 
|-
 
| 09:05
 
| 09:05
|Click on the ''' 'Preview Design' ''' button on the top  
+
|Click on the ''''Preview Design'''' button on the top.
  
 
|-
 
|-
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| 09:12
 
| 09:12
|Here, the buttons don't work yet .  
+
|Here, the buttons don't work yet.  
  
 
|-
 
|-
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|-
 
|-
 
|09:20
 
|09:20
|Let us close the preview
+
|Let us close the preview.
  
 
|-
 
|-
 
|09:22
 
|09:22
|Now, before adding the code, let's give proper variable names to the input textfields.  
+
|Now, before adding the code, let's give proper variable names to the input text fields.  
  
 
|-
 
|-
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|-
 
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| 09:34
 
| 09:34
|Right click on '''JTextfield1''' in the inspector.
+
|Right-click on '''JTextfield1''' in the '''inspector'''.
  
 
|-
 
|-
 
| 09:40
 
| 09:40
|Select change variable name.
+
|Select '''Change Variable Name'''.
  
 
|-
 
|-
 
| 09:43
 
| 09:43
|Let us change the variable name to  '''Credit amount'''
+
|Let us change the variable name to  "creditAmount".
  
 
|-
 
|-
 
| 09:50
 
| 09:50
|Click on '''Ok'''
+
|Click on '''OK'''.
  
 
|-
 
|-
 
| 09:53
 
| 09:53
|You can also right click on the textfield here in the design mode
+
|You can also right-click on the text field here, in the '''Design''' mode.
  
 
|-
 
|-
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|-
 
|-
 
| 10:00
 
| 10:00
|And change variable name into  '''debitAmount. '''
+
|And change variable name into  "debitAmount".
  
 
|-
 
|-
 
| 10:04
 
| 10:04
|Click on '''OK'''
+
|Click on '''OK'''.
  
 
|-
 
|-
 
| 10:08
 
| 10:08
|I'm also going to call this final label i.e the stars textfields label as '''resultBalance. '''
+
|I'm also going to call this final label i.e. the stars text field's label as "resultBalance".
  
 
|-
 
|-
 
| 10:16
 
| 10:16
|Select the '''Change variable name'''  option again and change the variable to '''resultBalance'''
+
|Select the '''Change Variable Name'''  option again and change the variable to "resultBalance".
  
 
|-
 
|-
 
| 10:23
 
| 10:23
|Click on '''OK'''
+
|Click on '''OK'''.
  
 
|-
 
|-
 
| 10:25
 
| 10:25
| Let's now see the code, to get the application working.  
+
| Let's now see the code, to get the '''application''' working.  
  
 
|-
 
|-
 
| 10:30
 
| 10:30
|Now this is my sample code
+
|Now, this is my sample code.
  
 
|-
 
|-
 
| 10:32
 
| 10:32
| What I want is to '''getText()''' from the creditAmount;  
+
| What I want here is, to '''getText()''' from the "creditAmount";  
  
 
|-
 
|-
 
| 10:37
 
| 10:37
|'''getText()''' from the debitAmount,  
+
|'''getText()''' from the "debitAmount",  
  
 
|-
 
|-
 
| 10:39
 
| 10:39
|compute the balance and place the amount in the final '''resultBalance. '''
+
|compute the balance and place the amount in the final "resultBalance".  
  
 
|-
 
|-
 
| 10:44
 
| 10:44
|Let us  copy the code here and let us go back to the IDE
+
|Let us  copy the code here and let us go back to the IDE.
  
 
|-
 
|-
 
| 10:51
 
| 10:51
|Now right click on the '''Get Balance''' button.
+
|Now, right-click on the '''Get Balance''' button.
  
 
|-
 
|-
 
| 10:55
 
| 10:55
|Choose the option '''Events, Action''' and '''Action Performed'''
+
|Choose the option '''Events >> Action''' and '''Action Performed'''.
  
 
|-
 
|-
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|-
 
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| 11:03
 
| 11:03
|where you will have to write or paste the code for the action to be performed on the button press.  
+
|where you will have to write or '''paste''' the code for the action to be performed on the button press.  
  
 
|-
 
|-
 
| 11:10
 
| 11:10
|Let me paste the copied code here
+
|Let me paste the copied code here.
  
 
|-
 
|-
 
| 11:17
 
| 11:17
|Let's save this code and go back to Design mode
+
|Let's '''save''' this code and go back to the '''Design''' mode.
  
 
|-
 
|-
 
| 11:22
 
| 11:22
|Now lets adding the code to Exit the application.  
+
|Now, let's add in the code to exit the application.  
  
 
|-
 
|-
 
| 11:25
 
| 11:25
|Right click on the '''MenuItem, Exit''' and Choose ''' Events, Action''' and '''Action Performed. '''
+
|Right-click on the '''Menu Item >> Exit''' and choose ''' Events >> Action''' and '''Action Performed. '''
  
 
|-
 
|-
 
| 11:40
 
| 11:40
|It switches to the source mode and now we have to a write the code to Exit successfully from the application  
+
|It switches to the '''Source''' mode and now we have to write the code to exit successfully from the application.
  
 
|-
 
|-
 
| 11:46
 
| 11:46
|That is going to be '''System.exit(1). '''
+
|That is going to be '''System.exit(1).'''
  
 
|-
 
|-
 
| 11:53
 
| 11:53
|Now Save the code and go back to design mode.  
+
|Now '''save''' the code and go back to '''Design''' mode.  
  
 
|-
 
|-
 
| 11:57
 
| 11:57
|Let us also add a shortcut to the '''Exit''' MenuItem
+
|Let us also add a shortcut to the '''Exit''' menu item.
  
 
|-
 
|-
 
| 12:02
 
| 12:02
|Double click on the shortcut option here in the Window thats opens
+
|Double-click on the shortcut option here, in the Window that opens.
  
 
|-
 
|-
 
| 12:07
 
| 12:07
|Give the key stroke as '''Q''' and '''Ctrl''' and Click on '''OK'''
+
|Give the key stroke as '''Q''' and '''Ctrl''' and click on '''OK'''.
  
 
|-
 
|-
 
| 12:14
 
| 12:14
|So now we have set '''Ctrl Q''' as the keyboard shortcut to quit from the application
+
|So, now we have set '''Ctrl Q''' as the keyboard shortcut to quit from the application.
  
 
|-
 
|-

Revision as of 14:22, 26 October 2015

Time Narration
00:01 Hello everyone.
00:02 Welcome to the tutorial on Building GUIs using Netbeans.
00:06 In this tutorial, we will see one of the most attractive features of Netbeans which is its GUI Builder.
00:13 What does Netbeans provide for building GUI?
00:16 It gives you a What You See Is What You Get designer to create your GUI.
00:21 Also, it gives you an easy interface to drag-and-drop components to create your layout.
00:27 It comes with a component Palette which has pre-installed AWT and Swing components.
00:33 We will be making use of this powerful visual editor to build a complete GUI application in just a few minutes.
00:39 For this demonstration, I'm using a system that has
00:43 the Linux Operating system Ubuntu v11.04
00:46 and has the Netbeans IDE v7.1.1.
00:50 For more details on the installation and requirements, please refer to the previous tutorial.
00:56 In this tutorial, we will learn to:
00:58 * Use the Form Editor
01:00 * The Source Editor
01:02 * The Palette, Inspector and Properties features
01:05 * Add event handlers and also
01:07 * Compile and run our application.
01:10 Let's get started and build a simple Account balance application in this tutorial.
01:15 For this application, we want to be able to-
01:18 * Input the amount credited to the account.
01:21 * The amount debited from the account.
01:24 * And compute the final balance.
01:26 We will also add a picture to make our application look more attractive.
01:31 Let's also have a menu bar on top for easy and quick navigation.
01:35 Let's now move to netbeans and start by creating a new project.
01:40 Fron the File menu choose New Project > and choose a Java Application. Say Next.
01:49 And give your project a name.
01:51 I will name my project as "Account balance".
01:58 Don't create a Main Class but set it as the Main Project.
02:02 Say Finish, that should create a new project in your IDE.
02:07 Now, go back to File in the File menu and select New File .
02:15 Choose Swing GUI Forms, under Categories
02:18 and Jframe Form, under File Type.
02:21 Say Next.
02:24 I'm going to call this AccountBalance as well.
02:29 But you can give it any other name you wish to.
02:33 Once you say Finish, it takes you to the main Design area.
02:39 Let's get familiar with the GUI builder.
02:43 On the right, here is the Palette.
02:45 This contains the pre-installed Swing and AWT components.
02:49 Down here, below the palette, is the Properties window.
02:53 This shows you the properties of the components as you choose them.
02:58 On the left, here is the Navigator or the inspector
03:01 which shows you the components that have been added to the frame
03:05 here, on the workspace, in the Design mode.
03:08 On the top, here is the Source button.
03:11 When you click on it, it takes you to the source code.
03:15 As you add components to the design,
03:18 it takes the corresponding source code and adds it to the source here.
03:23 Let's go back to Design mode and see what components we'll use today.
03:28 We will be using some of the components from the palette
03:31 such as Buttons, Labels, Panels, Tabbed pane etc. to create our applications.
03:38 Now, from the Palette, let us choose a TabbedPane under swing Containers.
03:45 Select Tabbed Pane and click on the form.
03:50 This should give you a Tabbed frame. You can re-size it using your mouse.
03:58 Now, go back to the Palette and choose a Panel.
04:02 And click again on your frame.
04:06 That should give you a tab.
04:09 Go back and choose another Panel. And click on the form again.
04:14 That gives you 2 tabs totally.
04:17 Now, you can rename the tab by either double-clicking on the tab or right-clicking on the tab and selecting the Edit Text option.
04:29 I will call the first tab as "Image" and rename the second tab to "Balance".
04:37 Now, Let's go back to the Palette and add labels from Swing Controls menu.
04:43 Choose Label from the Swing Controls and add it to your form here.
04:48 We are going to need 6 labels for our application.
04:54 I have now added six labels to my form.
04:58 You can position and align them as you click them.
05:02 And also use the mouse to re-position or re-align them.
05:06 Now, to change the text on a label-
05:08 You can either double-click on it or right-click on it
05:12 and choose the option Edit Text.
05:14 Let us rename the labels now.
05:16 I'm going to call the first one as "Initial Amount",
05:22 the second label as "Credit Amount",
05:30 the third one as "Debit Amount"
05:35 and the fourth one as "Balance".
05:41 Initially, we'll set the Initial Amount to be Rs 5000.
05:48 Once we compute the balance, we can put it into this label.
05:53 But for now, we will just make it as stars.
06:01 Now, go back to the Palette and choose a Text Field and we will add two text fields, one each next to the Credit Amount and to the Debit Amount.
06:16 We should also leave the Text field places blank.
06:20 Let me edit the text and remove the existing text here.
06:27 Let us resize it using the mouse.
06:35 Once you have done that, you can now go back to palette and choose a Button.
06:42 Add a button below your frame and
06:48 you can change the label by right-clicking on it.
06:53 Choose the Edit Text option and name it as "Get Balance".
06:58 Now this is our GUI!
07:01 Let's now go to the Image tab (tab1) and add an image.
07:05 To do that, let's go back to the Palette
07:08 and choose another Label and drop it on the panel.
07:13 Now, from to Properties window below the palette, search for the icon property and click on the 3 dots here, on the right.
07:26 The icon properties window opens.
07:28 Here, choose the option External Image, click on the (...) 3 dots again here, on the right.
07:35 And look for the image you want to include in your application.
07:41 I have selected the image here. Click on OK.
07:48 Let us reposition it using the mouse.
07:51 You can remove the text here on the label by double-clicking on it and removing the text.
07:59 Now we have added in image.
08:02 Let us next add a menu to our GUI.
08:05 Go to the palette and select the Menu bar option under swing menus.
08:12 Choose Menu Bar and click here on top of panel.
08:17 By default, it already has 2 Menu labels: File and Edit.
08:22 Double-click on the Edit Text and rename it to Help.
08:28 You can also add a sub-menu under File.
08:32 Now, in the Inspector or the Navigator on the left side , right-click on JMenu1.
08:39 Choose Add From Palette option and select Menu Item.
08:45 That should add a Menu Item.
08:47 You can also rename that to say Exit.
08:54 Now, we have added a sub-menu under the File menu and renamed that menu item as well.
09:00 Now, our GUI is more or less complete.
09:03 Let's now look at a preview.
09:05 Click on the 'Preview Design' button on the top.
09:09 That shows a preview of what you have done so far.
09:12 Here, the buttons don't work yet.
09:16 But once you add in the code, you can have everything working.
09:20 Let us close the preview.
09:22 Now, before adding the code, let's give proper variable names to the input text fields.
09:28 Go to the Balance tab, let us give proper variable name to these text fields here.
09:34 Right-click on JTextfield1 in the inspector.
09:40 Select Change Variable Name.
09:43 Let us change the variable name to "creditAmount".
09:50 Click on OK.
09:53 You can also right-click on the text field here, in the Design mode.
09:56 Select Change Variable Name.
10:00 And change variable name into "debitAmount".
10:04 Click on OK.
10:08 I'm also going to call this final label i.e. the stars text field's label as "resultBalance".
10:16 Select the Change Variable Name option again and change the variable to "resultBalance".
10:23 Click on OK.
10:25 Let's now see the code, to get the application working.
10:30 Now, this is my sample code.
10:32 What I want here is, to getText() from the "creditAmount";
10:37 getText() from the "debitAmount",
10:39 compute the balance and place the amount in the final "resultBalance".
10:44 Let us copy the code here and let us go back to the IDE.
10:51 Now, right-click on the Get Balance button.
10:55 Choose the option Events >> Action and Action Performed.
11:00 This will take you to the section of the code
11:03 where you will have to write or paste the code for the action to be performed on the button press.
11:10 Let me paste the copied code here.
11:17 Let's save this code and go back to the Design mode.
11:22 Now, let's add in the code to exit the application.
11:25 Right-click on the Menu Item >> Exit and choose Events >> Action and Action Performed.
11:40 It switches to the Source mode and now we have to write the code to exit successfully from the application.
11:46 That is going to be System.exit(1).
11:53 Now save the code and go back to Design mode.
11:57 Let us also add a shortcut to the Exit menu item.
12:02 Double-click on the shortcut option here, in the Window that opens.
12:07 Give the key stroke as Q and Ctrl and click on OK.
12:14 So, now we have set Ctrl Q as the keyboard shortcut to quit from the application.
12:20 That its our application is now complete
12:23 Let's now run the application by pressing F6 on your keyboard.
12:30 It as already selected the main class that as to run
12:33 Click on OK
12:37 And here it is. This is our GUI
12:40 Now let's run a check
12:43 Go to the balance tab, enter the credit amount with Rs.300/-.
12:47 And the debit amount as Rs.200. And Say 'Get Balance'.
12:53 This gives us the correct amount in the balance.
12:56 Let us now exit from the application.
12:58 I'll Go to File menu and I'll click on Exit.
13:02 We could have also quit the application by pressing Ctrl Q on the keyboard
13:08 Now With the application complete, it's time for the assignment.
13:14 The task is to create a Temperature convertor application.
13:18 I should have to tabs like the previous one
13:21 1 to convert from Centigrade to Fahrenheit and another for Fahrenheit to Celsius.
13:27 It should also take an input temperature
13:30 and display the converted temperature.
13:33 It should also have a menu bar on top that shows File and Help options.
13:38 And under the File menu, have an Exit item with a keyboard shortcut to exit from the application.
13:46 I have already solved the assignment.
13:48 Let us see how it should look.
13:50 I'm going to run my assignment and this is my GUI.
13:56 Now, let us enter the input temperature as -40 Celcius and let me click on Get Fahrenheit.
14:05 The application should give the correct converted output temperature.
14:10 Now, let us try the short-cut key to Exit i.e. Ctrl X to exit from the application.
14:18 So, we have successfully exited from the application upon the keyboard shortcut.
14:25 Watch the video available at the link shown on the screen.
14:29 It summarizes the Spoken Tutorial project.
14:32 If you do not have good bandwidth, you can download and watch the videos.
14:37 The Spoken Tutorial project team: * conducts workshops using Spoken Tutorials.
14:42 * Gives certificates to those who pass an online test.
14:46 For more details please write to:

contact@spoken-tutorial.org

14:52 Spoken Tutorial project is a part of the Talk to a Teacher Project.
14:56 Supported by the National Mission on education through ICT, MHRD, Government of India.
15:03 More information on this mission is available at:

spoken-tutorial.org/NMEICT-Intro.

15:13 This tutorial has been contributed by IT for Change.
15:17 Thank you for joining us.

Contributors and Content Editors

PoojaMoolya, Pratik kamble, Sandhya.np14