Difference between revisions of "Blender/C2/Types-of-Windows-Outliner/English-timed"
From Script | Spoken-Tutorial
Sandhya.np14 (Talk | contribs) |
|||
(One intermediate revision by the same user not shown) | |||
Line 21: | Line 21: | ||
|- | |- | ||
||00:33 | ||00:33 | ||
− | || | + | ||what is the '''Outliner window'''; |
|- | |- | ||
||00:36 | ||00:36 | ||
− | || | + | || what are the '''Eye, arrow''' and '''camera icons''' in the '''Outliner window''' and |
|- | |- | ||
||00:43 | ||00:43 | ||
− | || | + | || what is the '''display menu''' in the Outliner window. |
|- | |- | ||
||00:49 | ||00:49 | ||
Line 80: | Line 80: | ||
|- | |- | ||
||02:06 | ||02:06 | ||
− | || | + | || '''Show Restriction Columns''', |
|- | |- | ||
||02:09 | ||02:09 | ||
− | || | + | || '''Show Active''', |
|- | |- | ||
||02:11 | ||02:11 | ||
− | || | + | || '''Show or Hide One level''', |
|- | |- | ||
||02:14 | ||02:14 | ||
− | || | + | || '''Show Hierarchy''', |
|- | |- | ||
||02:17 | ||02:17 | ||
− | || | + | || '''Duplicate area into New window''' and * '''Toggle full screen'''. |
|- | |- | ||
Line 268: | Line 268: | ||
|- | |- | ||
||06:55 | ||06:55 | ||
− | ||The 'Outliner' lists only that object which is selected in the 3D-view. | + | ||The '''Outliner''' lists only that object which is selected in the 3D-view. |
|- | |- | ||
Line 304: | Line 304: | ||
|- | |- | ||
||07:51 | ||07:51 | ||
− | ||In this case, the cube is the only 'mesh object' in the scene. | + | ||In this case, the cube is the only '''mesh object''' in the scene. |
|- | |- | ||
Line 324: | Line 324: | ||
|- | |- | ||
||08:27 | ||08:27 | ||
− | ||So, this is the breakdown of the 'outliner window'. | + | ||So, this is the breakdown of the '''outliner window'''. |
|- | |- | ||
Line 361: | Line 361: | ||
|- | |- | ||
||09:45 | ||09:45 | ||
− | ||Thanks for joining us | + | ||Thanks for joining us and this is Monisha from IIT Bombay signing off. |
− | + | ||
− | + | ||
− | + | ||
− | + |
Latest revision as of 18:47, 23 March 2017
Time | Narration |
00:03 | Welcome to the series of Blender tutorials. |
00:07 | This tutorial is about the Outliner window in Blender 2.59. |
00:16 | This script has been contributed by Sneha Deorukhkar and Bhanu Prakash and edited by Monisha Banerjee. |
00:28 | After watching this tutorial, we shall learn: |
00:33 | what is the Outliner window; |
00:36 | what are the Eye, arrow and camera icons in the Outliner window and |
00:43 | what is the display menu in the Outliner window. |
00:49 | I assume that you know the basic elements of the Blender interface. |
00:54 | If not, then please refer to our earlier tutorial - Basic Description of the Blender Interface. |
01:03 | The Outliner is a flowchart list of data in Blender. |
01:09 | By default, it is present at the top right corner of the 'Blender Interface'. |
01:15 | Let us resize the Outliner window. |
01:20 | Left-click the bottom edge and drag it down. |
01:26 | Left-click the left edge and drag it to the left. |
01:36 | We can see the options in the 'Outliner window' more clearly now. |
01:41 | To learn how to resize the Blender windows, see our tutorial- |
01:47 | How to Change Window Types in Blender. |
01:59 | Left click View . |
02:03 | Here are various options like- |
02:06 | Show Restriction Columns, |
02:09 | Show Active, |
02:11 | Show or Hide One level, |
02:14 | Show Hierarchy, |
02:17 | Duplicate area into New window and * Toggle full screen. |
02:25 | Deactivate Show Restriction Columns. |
02:30 | This hides all the viewable, selectable and renderable options present at the far right corner of the 'outliner' window. |
02:42 | Again, Left-click View. |
02:46 | Activate Show Restriction Columns to unhide the viewable, selectable and renderable options. |
02:56 | Left-click the plus sign to the left of the Cube in the 'Outliner window'. |
03:03 | A cascade list appears. |
03:05 | It shows you a list of the properties of the selected object. |
03:11 | We will discuss these in detail in later tutorials. |
03:16 | Eye makes your object visible or invisible in the 3D view. |
03:24 | For example, left click eye for cube. |
03:29 | The cube is no longer visible in the '3D view'. |
03:35 | Again, left click eye for cube. |
03:41 | Now, the cube can be seen in the 3D-view. |
03:48 | Arrow makes your object selectable or unselectable in the 3D-view. |
03:56 | For example, left-click arrow for cube. |
04:02 | Right click the cube in the 3D-view. The cube cannot be selected. |
04:10 | Again, left-click arrow for cube in the 'Outliner window'. |
04:17 | Right click the cube in 3D-view. |
04:21 | The cube can now be selected. |
04:28 | Camera makes your object renderable or non-renderable. |
04:34 | Left click Camera for cube. |
04:38 | Press f12 on your keyboard to render the scene. |
04:46 | The cube is not visible in the render. |
04:51 | Press Esc on your keyboard to go back to 3D-view. |
04:56 | Again, left click Camera for cube in the 'Outliner window'. |
05:03 | Press f12 to render the scene. |
05:09 | The cube can now be seen in the render. |
05:15 | Press Esc to go back to 3D-view |
05:21 | Left-click the 'Search' bar in the 'Outliner window'. |
05:28 | If your scene has multiple objects then this search tool helps to filter out objects of similar groups or a particular object in the scene. |
05:40 | Scene at the top left corner of the 'Outliner window', lists all the objects in your 'Blender scene' and their associated elements. |
05:51 | Left click All Scenes. |
05:55 | This drop-down list is the display menu. |
05:59 | It contains the display options for the Outliner panel. |
06:04 | Left click Current Scene. |
06:08 | You can see all objects present in the current scene listed in the 'Outliner window'. |
06:18 | Left click Current Scene to open the display menu. |
06:26 | Left click Visible Layers. |
06:30 | All objects present in the active layer or layers are listed in the 'Outliner window'. |
06:38 | We will learn about Layers in detail in later tutorials. |
06:44 | Left click Visible Layers to open the display menu. |
06:52 | Left click Selected. |
06:55 | The Outliner lists only that object which is selected in the 3D-view. |
07:04 | Left click Selected to open the display menu. |
07:09 | Left click Active . |
07:12 | The Outliner lists only that object which was most recently selected in the 3D-view. |
07:22 | Left click Active to open the display menu. |
07:28 | Left click Same Types. |
07:31 | As the name suggests, the Same Type option lists all the objects that fall under the same category in the 'Outliner window'. |
07:41 | For example, the cube is selected by default in the 3D-view. |
07:47 | So the Outliner lists all the mesh objects in the scene. |
07:51 | In this case, the cube is the only mesh object in the scene. |
07:58 | We will learn about mesh objects, in detail, in more advanced tutorials about Animation in Blender. |
08:08 | Left click Same Types to open the display menu. |
08:14 | Groups lists all the grouped objects in the scene. |
08:20 | There are few other options here which we will cover in the later tutorials. |
08:27 | So, this is the breakdown of the outliner window. |
08:32 | While working with a large scene having multiple objects, the Outliner window becomes a very useful tool in keeping track of each object in the scene. |
08:45 | Now, create a new file, list selected in the Outliner and make the cube un renderable. |
08:58 | This tutorial is created by Project Oscar and supported by the National Mission on Education through ICT. |
09:07 | More information on the same is available at the following links- |
09:12 | oscar.iitb.ac.in and spoken-tutorial.org/ NMEICT-Intro. |
09:28 | The Spoken Tutorial project: |
09:30 | Conducts workshops using spoken tutorials. |
09:34 | Also gives certificates to those who pass an online test. |
09:38 | For more details, please write us to contact@spoken-tutorial.org |
09:45 | Thanks for joining us and this is Monisha from IIT Bombay signing off. |
Contributors and Content Editors
Pratik kamble, Priyacst, Ranjana, Sakinashaikh, Sandhya.np14, Sneha