Blender-4.1/C2/Navigation-of-3D-Cursor/English
Title: Navigation of 3D Cursor
Author: Pooja Jha and Arthi Varadarajan
Keywords: Blender, 3D Cursor, Splash Screen, Blender, Snapping objects, 3D viewport. Video tutorial.
Visual Cue | Narration |
Slide Number 1
Title Slide |
Welcome to the Spoken tutorial on Navigation of 3D Cursor in Blender 4.1. |
Slide Number 2
Learning Objectives |
In this tutorial, we will learn,
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Slide Number 3
Software and System Requirement |
To record this tutorial, I am using:
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Slide Number 4
Pre-requisites |
To follow this tutorial,
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Slide Number 5
3D cursor |
The 3D Cursor is the red and white ring with the cross-hair.
We can see this at the centre of the Blender screen. |
Slide Number 6
3D cursor |
The primary purpose of the 3D cursor is to specify the location of a new object. |
Only Narration | Let us see the 3D cursor in Blender.
For that, we need to launch Blender. |
Go to Launchpad. Type Blender. Left click the Blender icon. | Go to Launchpad.
Type Blender. Left click on the Blender icon. |
Point to the Blender interface. | We see the Blender interface. |
Hover around the splash screen | This is known as the welcome page or splash screen.
It shows some useful reference links for Blender file opening and creating. |
Video editor: Press ESC.
Only Narration |
To remove the splash screen, press ESC on your keyboard.
Or click anywhere on the Blender interface other than the splash screen. |
Only Narration | Now you can see the default Blender Layout workspace. |
Click on the cube. | By default you can see three objects on the 3D viewport.
In the middle of the window a cube is present. |
Only narration | Orange outline on the cube indicates that the object is selected. |
Only narration | On the left side of the cube a camera is seen. |
Click on Lamp | A light source is located at the top right side of the cube. |
Hover the cursor on the 3D cursor | The 3D cursor is right at the centre of the screen surrounded by the cube. |
Hover the cursor over the cube
Video editor: X |
We can’t see the cursor properly so we must delete the cube.
By default, the cube is already selected. Press X key on the keyboard, a menu opens. Click on Delete from the shown options. |
Point to the 3D cursor. | Now we can see the 3D cursor clearly. |
Click on Add menu
Mesh>> Cube |
Let us add a cube.
Go to the 3D viewport menu bar and click on Add. From the dropdown menu, select Mesh and from the submenu select Cube. A new cube object will appear at the centre of the 3D cursor. |
Only Narration | There are more ways to add 3D objects to the 3D viewport. |
Video editor:
Press Ctrl + Z |
Let us undo the changes. Press Ctrl and Z keys together.
You can also use a keyboard shortcut to add a cube. |
Video editor:
Press Shift + A |
For this, press Shift and A keys to add new objects to the 3D viewport. |
Hover the cursor over the added cube | You can see that a new cube has appeared at the same location as the 3D cursor. |
Point to a new locations on the view | Now, let us see how to add a new object to a new location. |
Point to a new locations on the view | First we need to move the 3D cursor to a new location. |
Click on left side of the cube | Click on any location in the 3D viewport.
I am clicking on the left side of the cube. |
Point to the cube. | Observe, the cube gets deselected. |
Hover the cursor over the tool box.
Point to the various tools on the tool box. |
Go to the left side of the 3D viewport.
Here we see various tools in the left tool box. |
Click on Cursor tool
Click anywhere in the 3D viewport |
Select the Cursor tool.
Click anywhere on the 3D viewport to move the 3D cursor. |
Hover the cursor on 3D cursor | Observe that the 3D cursor is at a new location. |
Only Narration | There is another way to move the 3D cursor. |
Click on Select box tool | Click on the Select Box tool from the left toolbox of the 3D viewport. |
Video editor: Press Shift + Right click | Press and hold the Shift key and right click at a new place on the 3D viewport.
We will see the new location of the 3D cursor. |
Video editor: Press Shift + A
Mesh>>UV sphere |
Press Shift and A keys to open the Add menu.
To add a new object select Mesh from the menu. Then click on the UV sphere option. |
Hover the cursor over the UV sphere | The UV sphere appears at the new location of the 3D cursor. |
Point to the 3 D cursor | Now, we shall see the snapping options for the 3D cursor. |
Only Narration | Snapping involves placing the 3D cursor at the centre of the viewport.
It also aligns the object of the 3D cursor. |
Press Shift + Right click | Press and hold the Shift key and right click the mouse.
Place the cursor in a different location. |
Hover the cursor over the 3D viewport menubar.
Click on Object |
Go to the 3D viewport menu bar and click on the Object menu. |
Point to the dropdown menu.
Click on Snap |
A dropdown menu appears.
Navigate to Snap. A submenu opens. This is the Snap menu with various options. |
Click on the cube. | Now, let us snap the cube to the 3D cursor.
Click on the cube to select the cube. |
Video editor:
Press Shift + S |
You can also use the keyboard shortcut, Shift and S keys to open the snap menu. |
Click on Selection to cursor option. | Click on Selection to cursor option. |
Point to the new location of the cube. | The cube snaps to the location of the 3D cursor. |
Only Narration | Now, let's move the cube to the right. |
Click on the Move tool from the tool box. | Click on Move tool from the tool box |
Click the green handle
Hold and drag your mouse to the right. |
Click on the green handle.
Hold and drag your mouse to the right. |
Video Editor:
Press G+Y |
For keyboard shortcut, Press G and Y keys together. |
Only Narration | This action will grab the selected cube.
Then it will move along the y-axis with mouse movement. |
Video editor:
Press Shift + S Click cursor to selected option. |
Press Shift and S keys to open up the snap menu.
Click on the cursor to selected option. |
Point to the new location. | The 3D cursor snaps itself to the centre of the cube in the new location. |
Point to the centre of the two objects. | Now, let’s snap the 3D cursor at the centre of the two selected objects. |
Click to select the cube.
Video editor:Press Shift + click on UV sphere |
As we can see, the cube is already selected.
Press Shift key and click on the UV sphere to select the UV sphere too. |
Point to the selected objects.( do this while video editing). | Now, we can see two objects are selected at the same time. |
Video editor:
Press Shift+ S Click on Cursor to selected option |
Next, press Shift and S keys to open up the snap menu.
Click on Cursor to selected option. |
Point to the snapped 3D cursor. | We see the 3D cursor snaps to the centre of the two selected objects. |
Only Narration | Now, let’s snap the 3D cursor at the centre of the three selected objects. |
Press Shift + click on lamp.
Video Editor: Press Shift + S. Click Cursor to Selected option |
Press the Shift key and click the lamp.
Lamp also gets selected. Press Shift and S keys to open up the snap menu. Click on Cursor to Selected option. |
Point to the new location of the 3D cursor. | The 3D cursor now snaps to the centre of the 3 selected objects. |
Click on the Cursor tool. | Next, select the Cursor tool from the left toolbox of the 3D viewport. |
Click on the bottom right of 3D viewport | Click on any point in the 3D viewport to move the 3D cursor. |
Video editor: Press Shift + S
Click on Cursor to World origin option. |
Press Shift and S keys to open up the snap menu.
Click on the Cursor to World origin option. |
Point to the 3D cursor’s position. | Observe that the 3D cursor snaps to the centre of the 3D viewport. |
Point to all the objects. | Let us deselect all the selected objects. |
Click on Select box option | Select the Select box option from the left toolbox of the 3D viewport. |
Click anywhere on the 3D viewport | Click anywhere on empty space on the 3D viewport. |
Click on UV sphere | Now, click the UV sphere. |
Video editor:Press Shift and S | Press Shift and S keys to open up the snap menu. |
Click Cursor to active.
Point to the position of the 3D cursor. |
Click on Cursor to active.
The 3D cursor snaps to the centre of the UV sphere. This was the last active selection. |
Bring the 3D cursor to a different place in 3D view port and
Point to the 3D cursor |
The 3D cursor provides additional benefits.
It can be used as a pivot point while modelling. |
Only Narration | This brings us to the end of the tutorial.
Let us summarise. |
Slide Number 7
Summary |
In this tutorial, we have learnt,,
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Slide Number 8
Assignments |
As an assignment, please do the following
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Slide Number 9
About the Spoken Tutorial Project |
The video at the following link summarises the Spoken Tutorial project.
Please download and watch it. |
Slide Number 10
Spoken Tutorial workshops |
The Spoken Tutorial Project team conducts workshops and gives certificates.
For more details, please write to us. |
Slide Number 11
Answers for THIS Spoken Tutorial |
Please post your timed queries in this forum. |
Slide Number 12
FOSSEE Forum |
For any general or technical questions on Blender, visit the FOSSEE forum and post your question. |
Slide Number 13
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The Spoken Tutorial project was established by the Ministry of Education, Government of India.
This is Arthi along with Pooja from IIT Bombay signing off. Thanks for joining. |