Synfig/C3/Underwater-animation/English-timed
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00:01 | Welcome to the Spoken Tutorial on “Underwater- animation” using Synfig. |
00:05 | In this tutorial we will familiarize ourselves with animating images in Synfig. |
00:12 | We will learn to Import png and svg |
00:16 | Animate the images by using distortion
Add Noise Gradient |
00:22 | And use Random option for random animation |
00:26 | Using the above, we will learn to create an underwater animation. |
00:32 | To record this tutorial, I am using
Ubuntu Linux 14.04 OS and Synfig studio version 1.0.2 |
00:43 | We are in the Synfig interface. |
00:46 | I have saved my Synfig file as Underwater-animation.
Pls do so likewise. |
00:54 | Now let us start creating our underwater animation. |
00:59 | For underwater animation we will need a background, some bubbles and some water plants. |
01:06 | We will also need some creatures like fish, frog, crab, etc. |
01:13 | To create this animation, I am going to use the images that I created earlier. |
01:19 | For practise, learners can use the images provided in the Code Files link of this tutorial. |
01:26 | Background, octopus, water plant, Bubble, Fish as png images. |
01:32 | Frog and crab as svg images. |
01:36 | Let us start to import the png images for our underwater animation one by one. |
01:43 | For that, go to File and click on Import. |
01:47 | Click on Desktop and Double click on Underwater animation
And select background.png. |
01:54 | Then click on Import. We get the image on the canvas. |
02:00 | In the same way, import Water plant, Fish-1, Fish-2 Octopus, Frog, Crab, Bubble as demonstrated. |
02:10 | You should see a list like this in Layers panel. |
02:14 | To create separate group of each graphic like Plant, Fish-1 etc.
Select imported layers respectively. |
02:24 | Then right click on Layer. Select Group layer. |
02:30 | Let’s now rename this group layers, as demonstrated. |
02:37 | Come back to the Canvas.
Scale all the images and arrange the underwater scene as shown here. |
02:46 | Sometimes while importing svg file it may show errors in synfig. As you can see here frog eyes are missing so i will draw it again. |
03:01 | We will now go to the Time track panel.
Place the Time cursor on start frame. |
03:07 | Click on Turn on animate editing mode icon. |
03:10 | Go to Layers panel. Click on the triangle to expand Fish-1 group layer. |
03:16 | Right-click on the Fish-1 layer. png
Go to New layer then select Distortion and click on Twirl. |
03:26 | Now we will animate the tail part of the fish.
Back to the canvas. Place the Twirl effect, as demonstrated. |
03:34 | Adjust the Twirl. |
03:36 | Now, move the cursor to the 10th frame.
Go back to the canvas. |
03:44 | Twirl effect can be done by moving the Twirl handles that is the blue dot as demonstrated. |
03:52 | We see the Rotation value as -50.60 degree. |
03:56 | Move the cursor to the 18th and 24th frames one by one and repeat the same steps. |
04:03 | Change the amount of rotations as 32 degrees and -5 degrees, respectively. |
04:10 | Likewise, I will give twirl effects twice, for animating the upper and lower fins of the fish. |
04:24 | For repeatative animation till the end, we need to give a Time Loop. |
04:29 | For that, right-click on the topmost layer of the Fish group layer.
Now Go to New layer, then Other and click on Time Loop. |
04:40 | Now go to Layers panel and select Fish layer. |
04:44 | Go to the Time track panel and Place the cursor on the zeroth frame.
Move the fish as demonstrated. |
04:53 | Go to Time track panel and place the Cursor on the 100th frame.
Move the fish as demonstrated. |
05:03 | Similarly, we will animate Fish-2. |
05:11 | Let’s save our file before proceeding further. |
05:15 | Now let’s animate the crab claws.
Go to Layers panel. |
05:20 | Click on the triangle to expand Crab group layer. |
05:24 | Here, i need to do separate groups for different parts of the crab. |
05:35 | Then select the first part of Claw-1 and right-click on it. |
05:40 | Go to New layer and then Transform and click on Rotate. |
05:47 | Adjust the rotate handle as demonstrated. |
05:50 | Go to the Time track panel and place the cursor on the 10th frame. |
05:55 | Now go to the Parameters panel and change the Rotate amount to 18 degrees. |
06:02 | Again, go to the Layers panel.
Select the second part of Claw-1 and right-click on it. |
06:09 | Go to New layer then Transform and click on Rotate.
Adjust the rotate handle as demonstrated. |
06:17 | Go to Time track panel and place the cursor on the 10th frame. |
06:22 | Go to Parameters panel and change the rotate Amount to -7 degrees. |
06:28 | Likewise, animate Claw-2. |
06:35 | Next, we will animate the eyes of the crab. Go to Layers panel and open the Eye group layer.
Select the black parts of both the eyeballs using Ctrl key. |
06:51 | Go to Time track panel and place the cursor on the 9th frame.
Now go to the Canvas and move the black parts of both the eyeballs as demonstrated. |
07:07 | Again, go to the Time track panel and place the cursor on the 18th frame. |
07:12 | Now go to the Canvas and move the black parts of both the eyeballs as demonstrated.
For repeatative animation till the end apply the Time loop |
07:26 | Once again let’s save our file before proceeding further. |
07:32 | Next we will animate the mouth and tongue of the frog.
To do that, first go to the Layers panel and open the Frog group layer. |
07:44 | Select the layers of mouth and tongue and group them together. |
07:50 | Let’s name this group as Mouth and tongue. |
07:55 | Go to Layers panel and select the mouth of the frog. |
08:00 | Then go to the Time track panel. Place the cursor on the 23rd frame.
Move the nodes of the layer as demonstrated. |
08:11 | Go to Layers panel and this time, select the tongue of the frog. |
08:18 | Now go to the Time track panel and place the cursor on the 23rd frame. |
08:25 | Go to Parameters panel and open the vertices group by clicking on triangle icon of vertices group. |
08:32 | Select the number of vertex 1 and right-click on it. |
08:37 | Click on Mark active point as off option. Do likewise for Vertex numbers 2 to 12 on the same keyframe. |
08:52 | Go to Layers panel and right-click on Water plant png layer |
08:58 | Go to New layer, then to Distortion and click on Twirl. |
09:04 | Go to Time track panel and place the cursor on the 13th frame. |
09:09 | Go to Parameters panel.
Change the Rotation value of Twirl to 23 degrees. |
09:15 | Now go to 25th frame. Here change the Rotation value of Twirl to -9 degrees. |
09:23 | Save the file once again. |
09:27 | Next we will animate the octopus.
Select Octopus group layer. |
09:32 | Go to Canvas and move the Octopus on keyframes 0, 75, 135 and 185 as demonstrated. |
09:46 | Go to Layers panel and select Octopus png layer.
Right-click on that layer. |
09:53 | Now go to New Layer, then Distortion and click on Stretch. |
09:59 | Go to Time track panel and place the cursor on 138 frame.
Come back to the canvas. |
10:06 | Move the orange dot to get stretch effect on the octopus image, as demonstrated here. |
10:12 | Similarly, place the cursor on 145, 150, 160, 168, 172 and move the orange dot of stretch as demonstrated. |
10:30 | Next, select the Bubble layer. Right-click on it and go to New Layer and then Transform.
Click on Translate. |
10:41 | Go to Parameters panel and right-click on Origin.
Then go to Convert and click on Random. |
10:49 | Go to Layers panel. Select the Bubble layer and click on Duplicate layer icon. |
10:55 | Repeat 3 more times and arrange the bubbles as shown here. |
11:05 | Go to Layers panel. Select the topmost layer.
Right-click on it and go to New layer then Gradient. Click on Noise Gradient. |
11:19 | Go to Parameters panel. Change the Amount to 0.5 |
11:23 | Change the Blend method to Multiply
and Change the Size to 300 pixel as demonstrated. |
11:34 | Go to Time track panel and place the cursor on 200th frame. |
11:39 | Go to Parameters panel. Increase the value of Random Noise Seeds. |
11:46 | Lastly, save the file. |
11:49 | Go to File and click on Render. Go to Render setting window.
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11:56 | Change the extension to avi. Go to Target drop-down menu and select ffmpeg. |
12:05 | Click on End time and change it to 200.
And click on Render. |
12:16 | To see the animation, go to Desktop. Select Underwater-animation. avi
Double-click on it. |
12:26 | With this, we have come to the end of this tutorial. |
12:30 | Let us summarize. In this tutorial we learnt about Underwater animation in Synfig. |
12:38 | We also learnt to Import png and svg |
12:42 | Animate with Distortions options like twirl, stretch.
Add Noise Gradient. |
12:49 | Use Random option for random animation |
12:53 | Here is an assignment for you. Locate the simple design shape file which is provided in the Code files link.
Import this file Animate by using twirl effect |
13:05 | Your completed assignment should look like this. |
13:09 | The video at the following link summarizes the Spoken Tutorial project.
Please watch it. |
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Please contact us. |
13:21 | Please post your timed queries in this forum. |
13:24 | Spoken Tutorial project is funded by NMEICT, MHRD, Government of India. |
13:30 | This is Shital along with the Spoken Tutorial Animation Team from IIT Bombay, signing off.
Thanks for joining. |