Blender/C2/The-Blender-Interface/English-timed

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Title of script: Basic Description of the Blender interface

Author: Bhanu Prakash, Monisha Banerjee

Keywords: Scene, 3D Panel, Cube, Lamp, Camera, Axis, View, Select, Object, Info Panel, File, Add, Render, Outliner Panel, Timeline Panel

Reviewers: Namita Lobo, Leena Mulye

|- ||00:03 ||Welcome to the series of Blender tutorials. |- ||00:07 ||This tutorial is about basic description of the Blender interface in Blender 2.59.

|- ||00:15 ||This script has been contributed by Bhanu Prakash and edited by Monisha Banerjee

|- ||00:22 ||After watching this tutorial, we shall learn the different windows of the Blender interface, |- ||00:29 ||the parameters and tabs assigned to each window, how to select an object in the 3D view,

|- ||00:37 ||and how to move an object in X,Y & Z directions

|- ||00:44 ||I assume that you know how to get started with Blender.



|- ||00:48 || If not then please refer to our earlier tutorials on getting Blender.

|- ||00:56 ||This is the 3D panel.

|- ||00:58 ||By default there are three objects present in the 3D view.

|- ||01:03 ||a cube, a lamp and a camera. |- ||01:10 ||The cube is already selected by default.

|- ||01:14 ||Right click to select the lamp

|- ||01:19 ||Right click to select the camera. |- ||01:23 ||So to select any object in the 3D view, you must right click on that object.


|- ||01:31 ||Right click to select the cube.

|- ||01:35 ||These three coloured arrows, merging at the centre of the cube, represent the 3D Transform manipulator. |- ||01:44 ||This manipulator helps to move the object in a particular axis.

|- ||01:51 ||Red color represents X axis,

|- ||01:55 ||green represents Y axis

|- ||01:59 ||and blue represents Z axis.

|- ||02:05 ||Left click and hold the green handle and move your mouse left to right. |- ||02:15 ||For keyboard shortcut, Press G&Y


|- ||02:22 ||We see that the object moves only in the direction of Y axis.

|- ||02:32 ||Similarly, move the object along Z axis using blue handle.

|- ||02:45 ||For keyboard shortcut, Press G&Z


|- ||02:56 ||Now, try moving the object along X axis.

|- ||03:08 ||For keyboard shortcut, Press G&X

|- ||03:23 ||The area enclosed by the red box is the 3D view.


|- ||03:32 ||Go to the bottom left corner of the 3D view.



|- ||03:36 ||Left click View. Here is a list of various view options for the 3D view.


|- ||03:46 ||Left click ‘Top’.For keyboard shortcut, press numpad 7.

|- ||03:52 ||The 3D view changes from User Perspective to Top view.

|- ||03:57 ||We can see our object from the top view.

|- ||04:03 ||Left click Select. Here is a list of various selection options for all objects in the 3d view.


|- ||04:18 || Left click Object. Here is a list of various editing options for the active object.

|- ||04:35 ||On the left side of the 3D view is the object Tools panel.



|- ||04:41 ||This panel lists the various tools used to modify the active object in the 3D view.

|- ||04:49 ||The tools are grouped in different categories.

|- ||04:42 || Transform, Object, Shading, Keyframes, Motion Paths, repeat, Grease Pencil


|- ||05:13 ||For example, let's move the lamp in the 3D view.

|- ||05:19 ||Right click to select the lamp


|- ||05:23 ||Go to the Object tools panel.

|- ||05:28 ||You can see the options for the lamp in the Object tools panel.


|- ||05:35 ||Left click translate and move your mouse.


|- ||05:41 ||The lamp moves in the direction of the mouse movement.

|- ||05:46 ||Right click on screen or Press Esc on your keyboard to cancel translate

|- ||05:57 ||On the right side of the 3D view is another panel hidden by default

|- ||06:04 ||Left click the plus sign at the top right corner of the 3D view, to open the hidden panel.

|- ||06:12 ||For keyboard shortcut, press N

|- ||06:17 ||This extra Object Transform panel is similar to the Object panel in the Properties window.

|- ||06:25 ||We will see the Object panel in detail in subsequent tutorials.

|- ||06:30 || For now, let's hide the extra panel and go back to the default 3D view.


|- ||06:37 ||Move your mouse cursor to the left edge of the extra Object Transform panel. |- ||06:44 ||A double-headed arrow appears


|- ||06:48 ||Left click and drag your mouse to the right. |- ||06:52 ||The extra Object Transform panel is once again hidden.

|- ||06:59 ||You can also use the keyboard shortcut N to hide or unhide this panel.

|- ||07:07 ||To learn more about the 3D view, see the tutorial Types of Windows - 3D view

|- ||07:18 ||The area enclosed by the red box is the Info panel.



|- ||07:24 ||It is the top most panel in our Blender interface. ‘Info’ panel contains the main menu.

|- ||07:33 ||Left click File.

|- ||07:36 ||This menu contains File options such as creating a new file, opening an existing file, saving the file, User Preferences, importing or exporting a file, etc.

|- ||07:57 ||Left click Add.

|- ||08:00 ||Here is the object repository.

|- ||08:04 ||We can add new objects to the 3D view using this menu.

|- ||08:10 ||For keyboard shortcut, Press Shift & A.

|- ||08:18s ||Now, lets add a plane to the 3D view.



|- ||08:23 ||Left click anywhere on screen to move the 3D cursor.

|- ||08:29 ||I am choosing this location.

|- ||08:34 ||Press Shift & A to bring up the ADD menu.

|- ||08:39 ||Mesh. Left click plane.

|- ||08:44 ||A new plane is added to the 3D view at the 3D cursor position.

|- ||08:51 ||To understand about 3D cursor, please see the tutorial Navigation – 3D cursor.


|- ||09:00 ||Similarly, you can try adding some more objects to the 3D view.

|- ||09:13 ||Now let's go back to the Info panel

|- ||09:16 ||Left click Render to open the Render menu

|- ||09:21 ||Render has different render options like render image, render animation, show or hide render view, etc.

|- ||09:34 ||Render settings will be covered in detail in later tutorials. |- ||09:40 ||To learn more about the Info Panel, see the tutorial Type of Windows - File Browser and Info Panel


|- ||09:55 ||The area under the red box is the outliner panel.

|- ||10:00 ||It is present at the top right corner of the blender interface.

|- ||10:07 ||Outliner gives a list of all the objects present in the 3D view.


|- ||10:14 ||To learn more about the Outliner, see the tutorial Types of Windows - Outliner.

|- ||10:26 ||The area inside the red box is the properties window.

|- ||10:36 ||This window contains a wide range of panels with a large number of tools and settings.

|- ||10:38 ||We shall use these panels many times while working in Blender.

|- ||10:44 ||Properties window is present at the bottom right corner of the Blender interface, below the outliner window.

|- ||10:53 ||To learn more about the Properties window, see the tutorials Types of Windows - Properties Part 1 and 2

|- ||11:07 ||This is the Timeline.

|- ||11:10 ||It is located below the 3D view.


|- ||11:15 ||Here we can see the frame range for animation.

|- ||11:21 ||This green vertical line tells you the current frame on which you are working.

|- ||11:28 ||You can move this along the frame range.

|- ||11:33 ||Left click and hold the green line.

|- ||11:36 ||Now move your mouse.

|- ||11:43 || Release left click to confirm frame


|- ||11:50 ||Start one represents the start frame of our animation range.


|- ||11:58 || End 250 represents the end frame of our animation range


|- ||12:10 ||These are the playback options for our animation.

|- ||12:16 ||To learn more about the Timeline, see the tutorial Types of Windows - Timeline

|- ||12:25 ||So, this is a brief overview of the blender interface.

|- ||12:30 ||Apart from all these windows which are present in the blender workspace by default,

|- ||12:35 || there are other windows as well which can be selected from the menu at any point.

|- ||12:42 ||A detailed description of all these windows is provided in the subsequent tutorials.

|- ||12:51 ||Now try to select each object in the 3D view;

|- ||12:57 ||using the 3D transform manipulator, move the cube in X Y and Z directions;



|- ||13:06 || explore the view tab; and using translate in the Object Tools panel, move the camera in the 3D view

|- ||13:20 ||This Tutorial is created by Project Oscar and supported by the National Mission on Education through ICT. |- ||13:28 ||More information on the same is available at the following links

|- ||13:33 ||oscar.iitb.ac.in, and spoken-tutorial.org/NMEICT-Intro.

|- ||13:47 ||The Spoken Tutorial Project-

|- ||13:49 ||Conducts workshops using spoken tutorials.

|- ||13:53 ||Gives certificates to those who pass an online test.



|- ||13:57 ||For more details, please contact us contact@spoken-tutorial.org


|- ||14:04 ||Thanks for joining us

|- ||14:06 ||and this is Monisha from IIT Bombay signing off.

Contributors and Content Editors

Krupali, Nancyvarkey, PoojaMoolya, Pratik kamble, Ranjana, Sandhya.np14, Sneha