Blender/C2/The-Blender-Interface/English-timed
Title of script: Basic Description of the Blender interface
Author: Bhanu Prakash, Monisha Banerjee
Keywords: Scene, 3D Panel, Cube, Lamp, Camera, Axis, View, Select, Object, Info Panel, File, Add, Render, Outliner Panel, Timeline Panel
Reviewers: Namita Lobo, Leena Mulye
|- ||00:03 ||Welcome to the series of Blender tutorials. |- ||00:07 ||This tutorial is about basic description of the Blender interface in Blender 2.59.
|- ||00:15 ||This script has been contributed by Bhanu Prakash and edited by Monisha Banerjee
|- ||00:22 ||After watching this tutorial, we shall learn the different windows of the Blender interface, |- ||00:29 ||the parameters and tabs assigned to each window, how to select an object in the 3D view,
|- ||00:37 ||and how to move an object in X,Y & Z directions
|- ||00:44 ||I assume that you know how to get started with Blender.
|- ||00:48 || If not then please refer to our earlier tutorials on getting Blender.
|- ||00:56 ||This is the 3D panel.
|- ||00:58 ||By default there are three objects present in the 3D view.
|- ||01:03 ||a cube, a lamp and a camera. |- ||01:10 ||The cube is already selected by default.
|- ||01:14 ||Right click to select the lamp
|- ||01:19 ||Right click to select the camera. |- ||01:23 ||So to select any object in the 3D view, you must right click on that object.
|-
||01:31
||Right click to select the cube.
|- ||01:35 ||These three coloured arrows, merging at the centre of the cube, represent the 3D Transform manipulator. |- ||01:44 ||This manipulator helps to move the object in a particular axis.
|- ||01:51 ||Red color represents X axis,
|- ||01:55 ||green represents Y axis
|- ||01:59 ||and blue represents Z axis.
|- ||02:05 ||Left click and hold the green handle and move your mouse left to right. |- ||02:15 ||For keyboard shortcut, Press G&Y
|-
||02:22
||We see that the object moves only in the direction of Y axis.
|- ||02:32 ||Similarly, move the object along Z axis using blue handle.
|- ||02:45 ||For keyboard shortcut, Press G&Z
|-
||02:56
||Now, try moving the object along X axis.
|- ||03:08 ||For keyboard shortcut, Press G&X
|- ||03:23 ||The area enclosed by the red box is the 3D view.
|-
||03:32
||Go to the bottom left corner of the 3D view.
|-
||03:36
||Left click View. Here is a list of various view options for the 3D view.
|-
||03:46
||Left click ‘Top’.For keyboard shortcut, press numpad 7.
|- ||03:52 ||The 3D view changes from User Perspective to Top view.
|- ||03:57 ||We can see our object from the top view.
|- ||04:03 ||Left click Select. Here is a list of various selection options for all objects in the 3d view.
|-
||04:18
|| Left click Object. Here is a list of various editing options for the active object.
|- ||04:35 ||On the left side of the 3D view is the object Tools panel.
|-
||04:41
||This panel lists the various tools used to modify the active object in the 3D view.
|- ||04:49 ||The tools are grouped in different categories.
|- ||04:42 || Transform, Object, Shading, Keyframes, Motion Paths, repeat, Grease Pencil
|-
||05:13
||For example, let's move the lamp in the 3D view.
|- ||05:19 ||Right click to select the lamp
|-
||05:23
||Go to the Object tools panel.
|- ||05:28 ||You can see the options for the lamp in the Object tools panel.
|-
||05:35
||Left click translate and move your mouse.
|-
||05:41
||The lamp moves in the direction of the mouse movement.
|- ||05:46 ||Right click on screen or Press Esc on your keyboard to cancel translate
|- ||05:57 ||On the right side of the 3D view is another panel hidden by default
|- ||06:04 ||Left click the plus sign at the top right corner of the 3D view, to open the hidden panel.
|- ||06:12 ||For keyboard shortcut, press N
|- ||06:17 ||This extra Object Transform panel is similar to the Object panel in the Properties window.
|- ||06:25 ||We will see the Object panel in detail in subsequent tutorials.
|- ||06:30 || For now, let's hide the extra panel and go back to the default 3D view.
|-
||06:37
||Move your mouse cursor to the left edge of the extra Object Transform panel.
|-
||06:44
||A double-headed arrow appears
|-
||06:48
||Left click and drag your mouse to the right.
|-
||06:52
||The extra Object Transform panel is once again hidden.
|- ||06:59 ||You can also use the keyboard shortcut N to hide or unhide this panel.
|- ||07:07 ||To learn more about the 3D view, see the tutorial Types of Windows - 3D view
|- ||07:18 ||The area enclosed by the red box is the Info panel.
|- ||07:24 ||It is the top most panel in our Blender interface. ‘Info’ panel contains the main menu.
|- ||07:33 ||Left click File.
|- ||07:36 ||This menu contains File options such as creating a new file, opening an existing file, saving the file, User Preferences, importing or exporting a file, etc.
|- ||07:57 ||Left click Add.
|- ||08:00 ||Here is the object repository.
|- ||08:04 ||We can add new objects to the 3D view using this menu.
|- ||08:10 ||For keyboard shortcut, Press Shift & A.
|- ||08:18s ||Now, lets add a plane to the 3D view.
|-
||08:23
||Left click anywhere on screen to move the 3D cursor.
|- ||08:29 ||I am choosing this location.
|- ||08:34 ||Press Shift & A to bring up the ADD menu.
|- ||08:39 ||Mesh. Left click plane.
|- ||08:44 ||A new plane is added to the 3D view at the 3D cursor position.
|- ||08:51 ||To understand about 3D cursor, please see the tutorial Navigation – 3D cursor.
|-
||09:00
||Similarly, you can try adding some more objects to the 3D view.
|- ||09:13 ||Now let's go back to the Info panel
|- ||09:16 ||Left click Render to open the Render menu
|- ||09:21 ||Render has different render options like render image, render animation, show or hide render view, etc.
|- ||09:34 ||Render settings will be covered in detail in later tutorials. |- ||09:40 ||To learn more about the Info Panel, see the tutorial Type of Windows - File Browser and Info Panel
|-
||09:55
||The area under the red box is the outliner panel.
|- ||10:00 ||It is present at the top right corner of the blender interface.
|- ||10:07 ||Outliner gives a list of all the objects present in the 3D view.
|- ||10:14 ||To learn more about the Outliner, see the tutorial Types of Windows - Outliner.
|- ||10:26 ||The area inside the red box is the properties window.
|- ||10:36 ||This window contains a wide range of panels with a large number of tools and settings.
|- ||10:38 ||We shall use these panels many times while working in Blender.
|- ||10:44 ||Properties window is present at the bottom right corner of the Blender interface, below the outliner window.
|- ||10:53 ||To learn more about the Properties window, see the tutorials Types of Windows - Properties Part 1 and 2
|- ||11:07 ||This is the Timeline.
|- ||11:10 ||It is located below the 3D view.
|- ||11:15 ||Here we can see the frame range for animation.
|- ||11:21 ||This green vertical line tells you the current frame on which you are working.
|- ||11:28 ||You can move this along the frame range.
|- ||11:33 ||Left click and hold the green line.
|- ||11:36 ||Now move your mouse.
|- ||11:43 || Release left click to confirm frame
|-
||11:50
||Start one represents the start frame of our animation range.
|-
||11:58
|| End 250 represents the end frame of our animation range
|- ||12:10 ||These are the playback options for our animation.
|- ||12:16 ||To learn more about the Timeline, see the tutorial Types of Windows - Timeline
|- ||12:25 ||So, this is a brief overview of the blender interface.
|- ||12:30 ||Apart from all these windows which are present in the blender workspace by default,
|- ||12:35 || there are other windows as well which can be selected from the menu at any point.
|- ||12:42 ||A detailed description of all these windows is provided in the subsequent tutorials.
|- ||12:51 ||Now try to select each object in the 3D view;
|- ||12:57 ||using the 3D transform manipulator, move the cube in X Y and Z directions;
|- ||13:06 || explore the view tab; and using translate in the Object Tools panel, move the camera in the 3D view
|- ||13:20 ||This Tutorial is created by Project Oscar and supported by the National Mission on Education through ICT. |- ||13:28 ||More information on the same is available at the following links
|- ||13:33 ||oscar.iitb.ac.in, and spoken-tutorial.org/NMEICT-Intro.
|- ||13:47 ||The Spoken Tutorial Project-
|- ||13:49 ||Conducts workshops using spoken tutorials.
|- ||13:53 ||Gives certificates to those who pass an online test.
|-
||13:57
||For more details, please contact us
contact@spoken-tutorial.org
|-
||14:04
||Thanks for joining us
|- ||14:06 ||and this is Monisha from IIT Bombay signing off.
Contributors and Content Editors
Krupali, Nancyvarkey, PoojaMoolya, Pratik kamble, Ranjana, Sandhya.np14, Sneha