KTurtle/C2/Grammar-of-TurtleScript/English-timed
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Time | Narration |
00:01 | Hello everybody.Welcome to this tutorial on Grammar of TurtleScript in KTurtle. |
00:08 | In this tutorial, we will learn about |
00:11 | grammar of Turtle script and 'if'-'else' condition. |
00:16 | To record this tutorial, I am using:
Ubuntu Linux OS version 12.04 KTurtle version 0.8.1 beta. |
00:29 | We assume that you have basic working knowledge of KTurtle. |
00:35 | If not, for relevant tutorials, please visit our website: http://spoken-tutorial.org |
00:40 | Let's open a new KTurtle Application. |
00:43 | Click on Dash home. |
00:45 | In the Search bar, type: "kturtle". |
00:49 | Click on the KTurtle icon. |
00:52 | We can also open KTurtle using Terminal. |
00:56 | Press Ctrl+Alt+T keys simultaneously to open the Terminal. |
01:01 | Type kturtle and press Enter to open the 'KTurtle' Application. |
01:08 | Let's first look at TurtleScript. |
01:11 | TurtleScript is a programming language. |
01:15 | It has different types of words and symbols used for various purposes. |
01:21 | It instructs Turtle what to do. |
01:25 | Grammar of TurtleScript in KTurtle includes- |
01:30 | Comments, Commands |
01:32 | Numbers, Strings |
01:34 | Variables and |
01:36 | Boolean values. |
01:38 | Now, we will see where to store numbers. |
01:42 | Numbers can be stored in: |
01:44 | Mathematical operators |
01:46 | Comparison operators and |
01:49 | Variables |
01:50 | I will zoom the program text for clear view. |
01:54 | First let's look at variables. |
01:57 | Variables are words that start with ‘$’ sign, for example $a. |
02:04 | Variables are highlighted in purple color. |
02:09 | Using the assignment equal to (=), a variable is given its contents. |
02:14 | Variables can contain- * numbers $a=100. |
02:20 | strings $a=hello or |
02:25 | boolean values that is true or false $a=true. |
02:32 | Variable keeps the contents until program finishes execution or until it is reassigned to something else. |
02:41 | For example, consider the code. |
02:44 | Let us type:$a = 2004 |
02:50 | $b = 25 |
02:55 | print $a + $b |
03:01 | Variable 'a' is assigned a value 2004. |
03:06 | Variable 'b' is assigned a value 25. |
03:10 | print command, commands Turtle to write something on the canvas. |
03:15 | print command takes numbers and strings as input. |
03:19 | print $a + $b commands Turtle to add two values and display them on the canvas. |
03:29 | Let's Run the code in slow speed. |
03:34 | Value 2029 is displayed on the canvas. |
03.40 | Let us next see the mathematical operators. |
03:44 | Mathematical operators include -
'+' (Addition) '-' (Subtraction) '*' (Multiplication) and '/' (Division) |
03:53 | I will clear the current code from the editor and type "clear" command and Run to clean the canvas. |
04:01 | I already have a program in a text-editor. |
04:05 | I will explain the code now. |
04:08 | “reset” command sets Turtle to its default position. |
04:12 | canvassize 200,200 fixes the width and height of the canvas to 200 pixels each. |
04:22 | Value 1+1 is assigned to the variable $add. |
04:26 | Value 20-5 is assigned to the variable $subtract. |
04:31 | Value 15 * 2 is assigned to the variable $multiply. |
04:36 | 30/30 is assigned to the variable $divide. |
04:40 | go 10,10 commands Turtle to go 10 pixels left of canvas and 10 pixels from top of canvas. |
04:52 | print command displays the variable on the canvas. |
04:56 | I will copy the code from text-editor and paste it into KTurtle editor. |
05:03 | Pause the tutorial here and type the program into your KTurtle editor. |
05:08 | Resume the tutorial after typing the program. |
05:13 | Let us click on Run button to run the program. |
05:17 | Command which is getting executed is highlighted on the editor. |
05:22 | Turtle displays the values on the canvas at the specified positions. |
05:34 | Let us consider a simple example for using comparison operator . |
05:41 | I will clear the current code from the editor. Type "clear" command and Run to clean the canvas. |
05:49 | I will zoom the program text to have a clear view. |
05:53 | Let's type: |
05:55 | $answer = 10 > 3 |
06:03 | print $answer |
06:09 | Here, 10 is compared to 3 with the greater than operator. |
06:14 | The result of this comparison, the boolean value 'true', is stored in the |
06:19 | variable $answer and the value 'true' is displayed on the canvas. |
06:27 | Let's run the code now. |
06:29 | Turtle displays Boolean value 'true' on the canvas. |
06:34 | Now, let's see how Strings work in this application- |
06:39 | Strings can be put in variables like numbers. |
06:43 | Strings cannot be used in mathematical or comparison operators. |
06:49 | Strings are highlighted in red color. |
06:53 | 'KTurtle' identifies a line in double quotes as a string. |
07:00 | I will clear the current code from editor. Type "clear" command and Run to clean the canvas. |
07:08 | Now, I will explain about Boolean values. |
07:11 | There are only two boolean values: "true" and "false". |
07:16 | For example, let's type the code: |
07:20 | $answer = 7<5 |
07:28 | print $answer. |
07:34 | The Boolean value 'false' is assigned to the variable $answer because 7 is greater than 5. |
07:43 | Let's Run the code now. |
07:47 | Turtle displays Boolean value "false" on the canvas. |
07:51 | Let's next learn about “if-else” conditon. |
07:56 | ‘if’ condition is executed only if the boolean value evaluates ‘true’. |
08:03 | ‘else’ condition is executed only if the ‘if’ condition is ‘false’. |
08:09 | I will clear the current code from editor. Type "clear" command and Run to clean the canvas. |
08:17 | I already have a code in a text file. |
08:21 | This code compares numbers 4 , 5 and 6 and displays the results accordingly on the canvas. |
08:30 | I will copy the code from text-editor and paste it into KTurtle editor. |
08:36 | Pause the tutorial here and type the program into your KTurtle editor. |
08:42 | Resume the tutorial after typing the program. |
08:46 | Let's run the code now. |
08:49 | The Turtle has compared the values 4 and 5 |
08:53 | and has displayed the result: "4 is smaller than 6" on the canvas. |
09:00 | With this we come to the end of this tutorial. |
09:05 | Let's summarize. |
09:07 | In this tutorial, we have learnt about: |
09:11 | Grammar of Turtle script and |
09:14 | ‘if-else’ condition. |
09:17 | Now, to the assignment part. |
09:19 | Solve an equation using: |
09:22 | if - else condition, |
09:24 | Mathematical and comparison operators. |
09:27 | Display the results using “print” and “go” commands. |
09:33 | To solve the assignment- |
09:35 | choose any four random numbers, |
09:38 | multiply two sets of random numbers, |
09:42 | compare the results using the comparison operators, |
09:46 | display both the results, |
09:49 | display greater result at the center of the canvas. |
09:54 | You can choose any equation which you like. |
09:59 | Watch the video available at this URL: http://spoken-tutorial.org/What_is_a_Spoken-Tutorial |
10:03 | It summarizes the Spoken Tutorial project. |
10:06 | If you do not have good bandwidth, you can download and watch it. |
10:12 | The Spoken Tutorial project team : |
10:14 | Conducts workshops using spoken tutorials. |
10:18 | Gives certificates to those who pass an online test. |
10:22 | For more details, please write to: contact@spoken-tutorial.org |
10:30 | Spoken Tutorial project is a part of the Talk to a Teacher project. |
10:35 | It is supported by the National Mission on Education through ICT, MHRD, Government of India. |
10:43 | More information on this mission is available at this link: http://spoken-tutorial.org/NMEICT-Intro |
10:48 | The Script is contributed by ITfC, Bangaluru. |
10:52 | This is Madhuri Ganpathi from IIT Bombay, signing off. Thank you for joining. |