Difference between revisions of "Rust-Programming-Language/C2/Variables-and-Mutability/English"

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{| border="1"
 
{| border="1"
 
|-
 
|-
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|| '''Narration'''
 
|| '''Narration'''
 
|-
 
|-
|| '''Show Slide 1''':  
+
|| <div style="color:#000000;">Show Slide: </div>
  
'''Title Slide'''
+
<div style="color:#000000;">'''Title Slide'''</div>
|| Welcome to the Spoken Tutorial on '''Variables '''and''' Mutability '''in '''Rust.'''
+
|| <span style="color:#000000;">Welcome to the Spoken Tutorial on </span><span style="color:#000000;">'''Variables '''</span><span style="color:#000000;">and</span><span style="color:#000000;">''' Mutability '''</span><span style="color:#000000;">in </span><span style="color:#000000;">'''Rust.'''</span>
|-  
+
|- style="border:1pt solid #000000;padding-top:0cm;padding-bottom:0cm;padding-left:0.206cm;padding-right:0.191cm;"
|| '''Show Slide 2''':
+
|| '''Slide 2'''
  
 
'''Learning Objective'''
 
'''Learning Objective'''
 
|| In this tutorial, we will learn about:
 
|| In this tutorial, we will learn about:
* Variables  
+
* <div style="color:#000000;">Variables and</div>
* Mutability and
+
* <div style="color:#000000;">Mutability</div><br/>
* Data types
+
 
+
|-
+
||  '''Show Slide 3''':
+
  
 +
|- style="border:1pt solid #000000;padding-top:0cm;padding-bottom:0cm;padding-left:0.189cm;padding-right:0.191cm;"
 +
|| '''Slide 3'''
  
 
'''System Requirements'''
 
'''System Requirements'''
|| This tutorial is recorded using
+
|| T<span style="color:#000000;">his tutorial is recorded using</span>
* '''Ubuntu''' '''Linux OS version 22.04'''
+
* <div style="margin-left:1.27cm;margin-right:0cm;"><span style="color:#000000;">'''Ubuntu'''</span><span style="color:#000000;"> </span><span style="color:#000000;">'''Linux OS version 22.04'''</span></div>
* '''Rust 1.80.0 '''
+
* <div style="margin-left:1.27cm;margin-right:0cm;"><span style="color:#000000;">'''Rust 1.</span>80<span style="color:#000000;">.0 '''</span></div>
* '''Visual Studio Code 1.19.0'''
+
* <div style="margin-left:1.27cm;margin-right:0cm;"><span style="color:#000000;">'''Visual </span>S<span style="color:#000000;">tudio </span>C<span style="color:#000000;">ode 1.19.0'''</span></div>
|-
+
||  '''Show Slide 4''':
+
  
 +
|- style="border:1pt solid #000000;padding-top:0cm;padding-bottom:0cm;padding-left:0.189cm;padding-right:0.191cm;"
 +
|| '''Slide 4'''
  
 
'''Prerequisites'''
 
'''Prerequisites'''
 
'''https://spoken-tutorial.org'''
 
 
|| To follow this tutorial,
 
|| To follow this tutorial,
* You should be familiar with compiling and running a '''Rust''' program
+
* <div style="margin-left:1.27cm;margin-right:0cm;"><span style="color:#000000;">You should be familiar with compiling and running a </span><span style="color:#000000;">'''Rust'''</span><span style="color:#000000;"> </span>program</div>
* If not, please go through the prerequisite '''Rust''' tutorial on this website.
+
 
+
|-
+
||  '''Show Slide 5''':
+
  
 +
<div style="color:#000000;"></div>
 +
|- style="border:1pt solid #000000;padding-top:0cm;padding-bottom:0cm;padding-left:0.189cm;padding-right:0.191cm;"
 +
|| '''Slide 5'''
  
 
'''Code Files'''
 
'''Code Files'''
||  
+
||
* The files used in this tutorial are provided in the '''Code files''' link of this tutorial page.
+
* The following code file required to practise this tutorial
* Please download and extract the files.
+
* This file is provided in the Code Files link of this tutorial page
* Make a copy and then use them while practicing.
+
 
+
|-
+
||  '''Show Slide 6''':
+
  
 +
|- style="border:1pt solid #000000;padding-top:0cm;padding-bottom:0cm;padding-left:0.206cm;padding-right:0.191cm;"
 +
|| '''Slide 6'''
 
'''Variables'''
 
'''Variables'''
 
let a = 10; //immutable
 
let a = 10; //immutable
 
let mut b=15;//mutable
 
let mut b=15;//mutable
 
||
 
||
* In Rust, we create variables using the '''let''' statement.
+
* <div style="margin-left:1.27cm;margin-right:0cm;">In Rust, we create variables using the '''let''' statement.</div>
* By default, variables are immutable, meaning their values cannot be changed
+
* <div style="margin-left:1.27cm;margin-right:0cm;">By default, variables are immutable,meaning their values cannot be changed</div>
* You can make them mutable by using '''mut'''.
+
* <div style="margin-left:1.27cm;margin-right:0cm;">You can make them mutable by using '''mut'''.</div>
  
|-  
+
|- style="border:1pt solid #000000;padding-top:0cm;padding-bottom:0cm;padding-left:0.206cm;padding-right:0.191cm;"
 
|| Open '''Visual Studio Code '''editor
 
|| Open '''Visual Studio Code '''editor
 
|| Let us open the '''Visual Studio Code editor'''.
 
|| Let us open the '''Visual Studio Code editor'''.
|-  
+
|- style="border:1pt solid #000000;padding-top:0cm;padding-bottom:0cm;padding-left:0.206cm;padding-right:0.191cm;"
 
|| Open the terminal by pressing
 
|| Open the terminal by pressing
  
Ctrl+Tilde (~)
+
<div style="color:#000000;">Ctrl+Tilde (~)</div>
  
 
Click on''' Terminal''' and select''' New Terminal.'''
 
Click on''' Terminal''' and select''' New Terminal.'''
  
|| In the menu bar, click on ''' Terminal''' and select''' New Terminal.'''
+
|| In the menu bar, click on''' Terminal''' and select''' New Terminal.'''
  
 
We can see a terminal window at the bottom.
 
We can see a terminal window at the bottom.
|-  
+
|- style="border:1pt solid #000000;padding-top:0cm;padding-bottom:0cm;padding-left:0.206cm;padding-right:0.191cm;"
|| Type at the prompt:  
+
||  
 +
 
 +
<div style="color:#ff0000;"></div>
 +
Type at the prompt:  
  
 
'''cargo new variables'''
 
'''cargo new variables'''
Line 79: Line 74:
 
|| Go to our working directory '''MyRustProject''' as explained earlier.
 
|| Go to our working directory '''MyRustProject''' as explained earlier.
  
Please refer to the '''Additional Reading material ''' link of this tutorial to create and run the project.
+
<div style="color:#000000;">Please refer to the '''Additional Reading material '''link of this tutorial.</div>
 
+
 
It explains the steps to create and run the project.
 
It explains the steps to create and run the project.
  
Type the command '''cargo new variables ''' and press Enter
+
Type the command '''cargo new variables '''and press Enter
  
 
Open the created project as shown.
 
Open the created project as shown.
|-  
+
|- style="border:1pt solid #000000;padding-top:0cm;padding-bottom:0cm;padding-left:0.206cm;padding-right:0.191cm;"
|| Point to''' main.rs file.'''
+
|| <span style="color:#252525;">Point to</span><span style="color:#252525;">''' main.rs file.'''</span>
  
'''Press Ctrl + C to copy '''
+
<div style="color:#252525;">'''Press Ctrl + C to copy '''</div>
  
'''Press Ctrl + V to paste'''  
+
<div style="color:#252525;">'''Press Ctrl + V to paste'''</div>
 +
|| <span style="background-color:#ffffff;color:#252525;">In the </span><span style="background-color:#ffffff;color:#252525;">'''main.rs '''</span><span style="background-color:#ffffff;color:#252525;">file,</span><span style="background-color:#ffffff;color:#252525;"> copy and paste the</span><span style="background-color:#ffffff;color:#252525;"> </span><span style="background-color:#ffffff;color:#252525;">'''code'''</span><span style="background-color:#ffffff;color:#252525;"> </span><span style="background-color:#ffffff;color:#252525;">from the codefile.</span>
 +
|- style="border:1pt solid #000000;padding-top:0cm;padding-bottom:0cm;padding-left:0.206cm;padding-right:0.191cm;"
 +
|| <div style="color:#000000;">Highlight the code according to narration</div>
  
|| In the '''main.rs ''' file, copy and paste the '''code''' from the codefile.
+
<div style="color:#252525;">fn main(){</div>
|-
+
|| Highlight the code according to narration
+
  
fn main(){
+
<div style="color:#252525;">let a = 1;</div>
let a = 1;
+
 
println!(“The value of a is {}”,a);
+
<div style="color:#252525;">println!(“The value of a is {}”,a);</div>
a=2;
+
 
println!(“The value of a is {}”,a);
+
<div style="color:#252525;">a=2;</div>
}
+
 
|| '''let''' keyword is used to declare variables in '''Rust'''.
+
<div style="color:#252525;">println!(“The value of a is {}”,a);</div>
 +
 
 +
<div style="color:#252525;">}</div>
 +
|| <span style="color:#252525;">'''let'''</span><span style="color:#252525;"> keyword is used to declare variables in </span><span style="color:#252525;">'''Rus'''</span><span style="color:#252525;">t.</span>
  
Here we have initialized the variable '''a''' and assigned the value 1 to it.
+
<span style="color:#252525;">Here we have initialized the variable </span><span style="color:#252525;">'''a'''</span><span style="color:#252525;"> and assigned the value 1 to it.</span>
  
We are trying to reassign the value 2 to variable '''a.'''
+
<span style="color:#252525;">W</span><span style="color:#252525;">e are trying to reassign the value 2 to variable </span><span style="color:#252525;">'''a</span><span style="color:#252525;">.'''</span>
  
After reassigning we are printing the variable’s value to see what the value contains.
+
<span style="color:#252525;">After reassigning we are printing the variable’s value to see </span><span style="color:#252525;">what the</span><span style="color:#252525;"> value </span><span style="color:#252525;">contains</span><span style="color:#252525;">.</span>
  
Press '''Ctrl ''' and ''' S '''to save the file.
+
<span style="color:#252525;">Press </span><span style="color:#252525;">'''Ctrl '''</span><span style="color:#252525;">and</span><span style="color:#252525;">''' S '''</span><span style="color:#252525;">to s</span><span style="color:#252525;">ave the file.</span>
|-  
+
|- style="border:1pt solid #000000;padding-top:0cm;padding-bottom:0cm;padding-left:0.206cm;padding-right:0.191cm;"
|| In the menu bar, click on terminal and select '''New Terminal.'''
+
| style="color:#252525;" |  
 
|| In the menu bar, click on terminal and select '''New Terminal.'''
 
|| In the menu bar, click on terminal and select '''New Terminal.'''
  
|-  
+
|- style="border:1pt solid #000000;padding-top:0cm;padding-bottom:0cm;padding-left:0.206cm;padding-right:0.191cm;"
|| Type cargo build
+
|| <span style="color:#252525;">Type</span><span style="color:#252525;"> </span><span style="color:#252525;">Cargo build</span>
|| In the terminal, type '''cargo build '''to compile the Cargo project.
+
|| <span style="color:#252525;">In the terminal, </span><span style="color:#252525;">type </span><span style="color:#252525;">'''cargo build</span><span style="color:#252525;"> '''</span><span style="color:#252525;">to compile the Cargo project.</span>
  
|-  
+
|- style="border:1pt solid #000000;padding-top:0cm;padding-bottom:0cm;padding-left:0.206cm;padding-right:0.191cm;"
|| Highlight the error
+
| style="color:#252525;" | Highlight the error
|| Here, we can see an error - '''cannot assign twice to immutable variable ‘a’.'''
+
|| <div style="color:#252525;">Here, we can see an error - '''cannot assign twice to immutable variable ‘a’.'''</div>
  
Note that we had mentioned '''variables ''' are '''immutable ''' by default.
+
<span style="color:#252525;">Note that we </span><span style="color:#252525;">had mentioned </span><span style="color:#252525;">'''variables '''</span><span style="color:#252525;">are </span><span style="color:#252525;">'''immutable '''</span><span style="color:#252525;">by default.</span>
|-  
+
|- style="border:1pt solid #000000;padding-top:0cm;padding-bottom:0cm;padding-left:0.206cm;padding-right:0.191cm;"
||  
+
| style="color:#252525;" |  
 
|| So switch back to the '''program.'''
 
|| So switch back to the '''program.'''
|-  
+
|- style="border:1pt solid #000000;padding-top:0cm;padding-bottom:0cm;padding-left:0.206cm;padding-right:0.191cm;"
|| Type mut
+
|| <div style="color:#252525;">Type mut</div>
  
Let mut a=1;
+
<div style="color:#252525;">Let mut a=1;</div>
|| Now, type '''mut''' in between '''let''' and '''a.'''
+
|| <span style="color:#252525;">Now, type </span><span style="color:#252525;">'''mut'''</span><span style="color:#252525;"> in between </span><span style="color:#252525;">'''let'''</span><span style="color:#252525;"> and </span><span style="color:#252525;">'''a.'''</span>
  
Here we are telling the compiler that the initialized variable is mutable.
+
<div style="color:#252525;">Here we are telling the compiler that the initialized variable is mutable.</div>
|-  
+
|- style="border:1pt solid #000000;padding-top:0cm;padding-bottom:0cm;padding-left:0.206cm;padding-right:0.191cm;"
|| Type cargo run
+
| style="color:#252525;" | Type cargo run
 
|| Save the file.
 
|| Save the file.
  
In the terminal, type '''cargo run'''.
+
In the terminal, type<span style="color:#252525;"> </span><span style="color:#252525;">'''cargo run'''</span>
|-  
+
|- style="border:1pt solid #000000;padding-top:0cm;padding-bottom:0cm;padding-left:0.206cm;padding-right:0.191cm;"
|| Highlight the output
+
| style="color:#252525;" | Highlight the output
|| We can see the output.
+
|| <div style="color:#252525;">We can see the output.</div>
  
Both the '''initialized ''' and the modified values are printed successfully.
+
<span style="color:#252525;">Both the </span><span style="color:#252525;">'''initialized '''</span><span style="color:#252525;">and the modified values are printed successfully.</span>
|-  
+
|- style="border:1pt solid #000000;padding-top:0cm;padding-bottom:0cm;padding-left:0.206cm;padding-right:0.191cm;"
||  
+
| style="color:#252525;" |  
 
|| Next let us see the shadowing of variables.
 
|| Next let us see the shadowing of variables.
|-  
+
|- style="border:1pt solid #000000;padding-top:0cm;padding-bottom:0cm;padding-left:0.206cm;padding-right:0.191cm;"
 
|| '''Shadowing'''
 
|| '''Shadowing'''
  
Line 154: Line 152:
 
'''let x = 5;'''
 
'''let x = 5;'''
 
'''println!("x is {}", x);'''
 
'''println!("x is {}", x);'''
 
 
'''let x = x + 2;'''
 
'''let x = x + 2;'''
 
'''println!("x is {}", x);'''
 
'''println!("x is {}", x);'''
 
'''}'''
 
'''}'''
 
Press Ctrl + S to save the file.
 
  
 
|| Clear the code window and then copy and paste the code from the code file.
 
|| Clear the code window and then copy and paste the code from the code file.
Line 172: Line 167:
  
 
Save the file.
 
Save the file.
|-  
+
|- style="border:1pt solid #000000;padding-top:0cm;padding-bottom:0cm;padding-left:0.206cm;padding-right:0.191cm;"
|| type '''cargo run'''.
+
||  
|| In the terminal, type '''cargo run'''.
+
|| In the terminal, type<span style="color:#252525;"> </span><span style="color:#252525;">'''cargo run'''</span>
  
 
Check the output.
 
Check the output.
  
It prints the value of '''x''' as 5 and 7 as the result of shadowing.
+
It prints the value of x as 5 and 7 as the result of shadowing.
|-  
+
|- style="border:1pt solid #000000;padding-top:0cm;padding-bottom:0cm;padding-left:0.206cm;padding-right:0.191cm;"
 
||  
 
||  
 
|| Next we will see the scope of the variables.
 
|| Next we will see the scope of the variables.
|-  
+
|- style="border:1pt solid #000000;padding-top:0cm;padding-bottom:0cm;padding-left:0.206cm;padding-right:0.191cm;"
 
|| '''Scope of the variable'''
 
|| '''Scope of the variable'''
  
Line 212: Line 207:
 
|| Clear the code window.
 
|| Clear the code window.
  
Copy and paste the code from the code file.
+
Copy and paste the code from the codefile.
  
In this code, observe the declaration of variables '''outer_var ''' and ''' inner_var.'''
+
In this code, observe the declaration of variables '''outer_var '''and''' inner_var.'''
  
Curly braces { } define the block scope where the variable access becomes restricted to the local.  
+
Curly braces { } define the block scope where the variable access becomes restricted to local.  
  
 
Save the program.
 
Save the program.
  
|-  
+
|- style="border:1pt solid #000000;padding-top:0cm;padding-bottom:0cm;padding-left:0.206cm;padding-right:0.191cm;"
|| Ctrl + S
+
|| <div style="color:#000000;"></div>
|| Let us check the output. Run the program.
+
  
We can see a compilation error.
+
<div style="color:#000000;"></div>
 +
|| <div style="color:#000000;">Let us check the output. Run the program.</div>
  
Here we tried to print the '''inner_var ''' outside of the inner code block.
+
<div style="color:#000000;">We can see a compilation error.</div>
  
So the program will give an error.
+
<div style="color:#000000;">Here we tried to print the '''inner_var '''outside of the inner code block.</div>
  
Let us comment the print statement of '''inner_var''' in the outer block.
+
<div style="color:#000000;">So the program will give an error.</div>
  
Save the program.
+
<div style="color:#000000;">Let us comment the print statement of '''inner_var''' in the outer block.</div>
  
Run the program again to see the output.
+
<div style="color:#000000;">Save the program.</div>
  
We can see the output displayed for '''outer_var ''' as 100 and '''inner_var''' as 200.
+
<div style="color:#000000;">Run the program again to see the output.</div>
  
This shows that any variable outside the braces will have global access.
+
<div style="color:#000000;">We can see the output displayed for '''outer_var '''as 100 and '''inner_var''' as 200.</div>
  
|-
+
<div style="color:#000000;">This shows that any variable outside the braces will have global access.</div>
||
+
|| Next we will see about various data types in '''Rust'''.
+
|-
+
||  '''Show Slide 7''':
+
  
 +
|- style="border:1pt solid #000000;padding-top:0cm;padding-bottom:0cm;padding-left:0.206cm;padding-right:0.191cm;"
 +
|| Slide:
  
'''Rust - Data types '''
+
Summary
||
+
* Every value in '''Rust '''is of a certain '''Type.'''
+
* Rust is a statically typed language that checks the types of variables at compile time.
+
* Compiler must know the type of all variables at compile time
+
* This helps the '''compiler '''to optimize for efficient and faster '''runtime execution.'''
+
 
+
|-
+
||'''Show Slide 8''':
+
 
+
'''Scalar Type'''
+
|| Data types are divided as
+
* Scalar and Compound Types
+
 
+
A Scalar Type is referred to as a single value. Rust has four Scalar Data types.
+
They are:
+
* Integers
+
* Float
+
* Boolean
+
* Character
+
 
+
|-
+
||
+
|| Switch back to the visual code editor.
+
|-
+
||
+
|| Let us see a rust program for various data types.
+
 
+
Copy paste the code from the code file.
+
|-
+
|| Highlight according to narration
+
 
+
fn main() {
+
let x: i32 = 100;
+
let y: u32 = 200;
+
let f: f64 = 3.14;
+
let flag: bool = true;
+
let character: char = 'R';
+
println!("Integer: {}", x);
+
println!("Integer: {}", y);
+
println!("Float: {}", f);
+
println!("Boolean: {}", flag);
+
println!("Character: {}", character);
+
 
+
}
+
||  We use integer data types to store whole numbers.
+
 
+
'''i''' specifies signed integer type that is, it can store both positive or negative value.
+
 
+
'''32 '''is the size of the data type that is, it takes 32 bits of space in memory.
+
 
+
Integers can be of many types as i8, i16, i32, i64.
+
 
+
'''u''' specifies the unsigned integer type that is, it  can only store positive integer values.
+
 
+
If we try to store negative numbers to '''u32''' type variables, we will get an error.
+
 
+
Here, the '''f ''' character represents a floating point number.
+
 
+
32 and 64 represent the size in bits.
+
 
+
A '''boolean''' data type can have two possible values: true or false.
+
 
+
'''char''' represents the character type variable and we use single quotes to represent a character.
+
 
+
We can also store special characters like '''$''' and '''&'''  using the character type.
+
 
+
Save the program.
+
|-
+
||
+
|  Let us compile and run the program and see the output.
+
|-
+
||
+
|| In the terminal, type '''cargo run.'''
+
 
+
We can see the various data types printed as output.
+
|-
+
|| '''Show Slide 9''':
+
 
+
'''Type Inference in Rust'''
+
||
+
* In Rust we can create variables without mentioning a data type
+
* let x=50;
+
* Rust will automatically set i32 as default type for integer by looking at the value 50.
+
* This process is '''Type Inference'''.
+
 
+
|-
+
|| '''Show Slide 10''':
+
 
+
'''Constants'''
+
const PI: f32 = 3.14159265358979323846;
+
fn main() {
+
let radius = 5.0;
+
let circumference = 2.0 * PI * radius;
+
println!("The circumference of a circle with radius {} is {}", radius, circumference);
+
}
+
|| This is an example for constants.
+
* Constants are variables that are immutable and have a fixed value.
+
* They are declared using the '''const''' keyword.
+
* You must declare the type of the value.
+
|-
+
||
+
 
|| This brings us to the end of this tutorial.
 
|| This brings us to the end of this tutorial.
  
 
Let us summarize.  
 
Let us summarize.  
|-  
+
|- style="border:1pt solid #000000;padding-top:0cm;padding-bottom:0cm;padding-left:0.206cm;padding-right:0.191cm;"
|| '''Show Slide 11''':
+
|| Slide:
  
'''Summary'''
+
Assignment
|| In this tutorial, we learnt about
+
* Variables
+
* Mutability and
+
* Data types
+
  
|-
+
fn main() {
|| '''Show Slide 12''':
+
let x = 10; // Immutable variable
 +
println!("The value of x is: {}", x);
 +
x = 20;
 +
println!("The new value of x is: {}", x);
  
'''Assignment '''
 
 
fn main() {
 
let y: u32 = - 200;
 
println!("Integer: {}", y);
 
 
}
 
}
 
 
|| As an assignment, do the following.
 
|| As an assignment, do the following.
  
* Run the above program
+
* <div style="margin-left:1.27cm;margin-right:0cm;">Run the above program</div>
* Analyse the error and correct the program.
+
* <div style="margin-left:1.27cm;margin-right:0cm;">Analyse the error and correct the program.</div>
  
 
|-
 
|-
|| '''Show Slide 13''':
+
| style="border:1pt solid #000000;padding-top:0cm;padding-bottom:0cm;padding-left:0.206cm;padding-right:0.191cm;" | Thank You
  
'''About Spoken Tutorial Project'''
+
We would like to thank '''Vishal Pokuri from VIT Vellore '''for content contribution.
|| The video at the following link summarizes the Spoken Tutorial project.
+
| style="border:1pt solid #252525;padding-top:0.176cm;padding-bottom:0.176cm;padding-left:0.123cm;padding-right:0.176cm;" |  
 
+
Please download and watch it.
+
|-
+
|| '''Show Slide 14''':
+
 
+
'''Spoken Tutorial Workshops'''
+
|| The '''Spoken Tutorial Project '''Team conducts workshops and gives certificates.
+
 
+
For more details, please write to us.
+
|-
+
|| '''Show Slide 15''':
+
'''
+
Forum for specific questions'''
+
|| Please post your timed queries in this forum
+
|-
+
|| '''Show Slide 16''':
+
 
+
'''Acknowlegdements'''
+
 
+
|| Spoken Tutorial project was established by the Ministry of Education(MoE), Govt of India.
+
|-
+
|| '''Show Slide 17''':
+
 
+
'''Thank You'''
+
 
+
|| We would like to thank '''Vishal Pokuri from VIT Vellore ''' for content contribution.
+
|-
+
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|| This tutorial is contributed by '''Nirmala Venkat''' and '''Ketki Bhamble''' from the spoken tutorial team.
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Revision as of 13:48, 14 July 2025

Visual Cue Narration
Show Slide:
Title Slide
Welcome to the Spoken Tutorial on Variables and Mutability in Rust.
Slide 2

Learning Objective

In this tutorial, we will learn about:
  • Variables and
  • Mutability

Slide 3

System Requirements

This tutorial is recorded using
  • Ubuntu Linux OS version 22.04
  • Rust 1.80.0
  • Visual Studio Code 1.19.0
Slide 4

Prerequisites

To follow this tutorial,
  • You should be familiar with compiling and running a Rust program
Slide 5

Code Files

  • The following code file required to practise this tutorial
  • This file is provided in the Code Files link of this tutorial page
Slide 6

Variables let a = 10; //immutable let mut b=15;//mutable

  • In Rust, we create variables using the let statement.
  • By default, variables are immutable,meaning their values cannot be changed
  • You can make them mutable by using mut.
Open Visual Studio Code editor Let us open the Visual Studio Code editor.
Open the terminal by pressing
Ctrl+Tilde (~)

Click on Terminal and select New Terminal.

In the menu bar, click on Terminal and select New Terminal.

We can see a terminal window at the bottom.

Type at the prompt:

cargo new variables

Go to our working directory MyRustProject as explained earlier.
Please refer to the Additional Reading material link of this tutorial.

It explains the steps to create and run the project.

Type the command cargo new variables and press Enter

Open the created project as shown.

Point to main.rs file.
Press Ctrl + C to copy
Press Ctrl + V to paste
In the main.rs file, copy and paste the code from the codefile.
Highlight the code according to narration
fn main(){
let a = 1;
println!(“The value of a is {}”,a);
a=2;
println!(“The value of a is {}”,a);
}
let keyword is used to declare variables in Rust.

Here we have initialized the variable a and assigned the value 1 to it.

We are trying to reassign the value 2 to variable a.

After reassigning we are printing the variable’s value to see what the value contains.

Press Ctrl and S to save the file.

In the menu bar, click on terminal and select New Terminal.
Type Cargo build In the terminal, type cargo build to compile the Cargo project.
Highlight the error
Here, we can see an error - cannot assign twice to immutable variable ‘a’.

Note that we had mentioned variables are immutable by default.

So switch back to the program.
Type mut
Let mut a=1;
Now, type mut in between let and a.
Here we are telling the compiler that the initialized variable is mutable.
Type cargo run Save the file.

In the terminal, type cargo run

Highlight the output
We can see the output.

Both the initialized and the modified values are printed successfully.

Next let us see the shadowing of variables.
Shadowing

fn main() { let x = 5; println!("x is {}", x); let x = x + 2; println!("x is {}", x); }

Clear the code window and then copy and paste the code from the code file.

Rust allows variable shadowing.

Here the variable x is shadowing.

Shadowing is to declare a new variable with the same name as a previous variable in the same scope.

We can assign a new value to the new variable while the old variable remains unchanged.

Save the file.

In the terminal, type cargo run

Check the output.

It prints the value of x as 5 and 7 as the result of shadowing.

Next we will see the scope of the variables.
Scope of the variable

fn main() {

// scope of outer_var variable is inside the main function code block

let outer_var = 100;

// start of the inner code block

{

// scope of inner_var variable is only inside this new code block

let inner_var = 200;

println!("inner_var = {}", inner_var);

}

// end of the inner code block

println!("inner_var = {}", inner_var);

println!("outer_var = {}", outer_var);

}

Clear the code window.

Copy and paste the code from the codefile.

In this code, observe the declaration of variables outer_var and inner_var.

Curly braces { } define the block scope where the variable access becomes restricted to local.

Save the program.

Let us check the output. Run the program.
We can see a compilation error.
Here we tried to print the inner_var outside of the inner code block.
So the program will give an error.
Let us comment the print statement of inner_var in the outer block.
Save the program.
Run the program again to see the output.
We can see the output displayed for outer_var as 100 and inner_var as 200.
This shows that any variable outside the braces will have global access.
Slide:

Summary

This brings us to the end of this tutorial.

Let us summarize.

Slide:

Assignment

fn main() { let x = 10; // Immutable variable println!("The value of x is: {}", x); x = 20; println!("The new value of x is: {}", x);

}

As an assignment, do the following.
  • Run the above program
  • Analyse the error and correct the program.
Thank You

We would like to thank Vishal Pokuri from VIT Vellore for content contribution.

Thank you for joining.

Contributors and Content Editors

Madhurig, Nirmala Venkat