Difference between revisions of "Netbeans/C2/Handling-Images-in-a-Java-GUI-Application/English-timed"
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|And perform actions on them, in a sample '''GUI''' application. | |And perform actions on them, in a sample '''GUI''' application. | ||
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|01:07 | |01:07 | ||
|and create a simple Jframe with one Jlabel displaying an image. | |and create a simple Jframe with one Jlabel displaying an image. | ||
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|01:15 | |01:15 | ||
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|Create the application form | |Create the application form | ||
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|01:18 | |01:18 | ||
|Add a package for the image | |Add a package for the image | ||
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| 01:20 | | 01:20 | ||
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|Display the image on the Label | |Display the image on the Label | ||
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|01:22 | |01:22 | ||
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|Create mouse-events and pop-ups | |Create mouse-events and pop-ups | ||
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|01:25 | |01:25 | ||
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|Build and run the application | |Build and run the application | ||
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|01:28 | |01:28 | ||
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|Now let us switch to the '''IDE''' to create our sample application. | |Now let us switch to the '''IDE''' to create our sample application. | ||
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|01:33 | |01:33 | ||
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|From the '''File''' menu, choose '''New Project. ''' | |From the '''File''' menu, choose '''New Project. ''' | ||
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|01:37 | |01:37 | ||
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|Under '''Categories ''', select '''Java''', under '''Projects''' select ''' Java Application''' and click '''Next. ''' | |Under '''Categories ''', select '''Java''', under '''Projects''' select ''' Java Application''' and click '''Next. ''' | ||
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|01:46 | |01:46 | ||
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| In the '''Project Name''' field, type '''ImageDisplayApp. ''' | | In the '''Project Name''' field, type '''ImageDisplayApp. ''' | ||
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| 01:54 | | 01:54 | ||
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|Clear the ''' Create Main Class''' checkbox. | |Clear the ''' Create Main Class''' checkbox. | ||
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| 01:58 | | 01:58 | ||
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|Make sure that the '''Set as Main Project''' checkbox is selected. | |Make sure that the '''Set as Main Project''' checkbox is selected. | ||
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| 02:08 | | 02:08 | ||
|In this section, we will create the '''Jframe form''' and add a '''Jlabel''' to the form. | |In this section, we will create the '''Jframe form''' and add a '''Jlabel''' to the form. | ||
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| 03:01 | | 03:01 | ||
|For now, your form should look something like this. | |For now, your form should look something like this. | ||
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|03:06 | |03:06 | ||
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|When you use images or other resources in an application, typically you create a separate Java package for the resource. | |When you use images or other resources in an application, typically you create a separate Java package for the resource. | ||
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|03:15 | |03:15 | ||
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|On your local file system, a package corresponds with a folder. | |On your local file system, a package corresponds with a folder. | ||
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| 03:19 | | 03:19 | ||
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|In the '''Projects''' window, right-click the '''org.me.myimageapp''' node and choose '''New > Java Package.''' | |In the '''Projects''' window, right-click the '''org.me.myimageapp''' node and choose '''New > Java Package.''' | ||
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| 03:30 | | 03:30 | ||
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|In the '''New Package Wizard,''' add '''.resources''' to '''org.me.myimageapp.''' | |In the '''New Package Wizard,''' add '''.resources''' to '''org.me.myimageapp.''' | ||
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| 03:40 | | 03:40 | ||
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|So the new package is now called '''org.me.myimageapp.resources.''' | |So the new package is now called '''org.me.myimageapp.resources.''' | ||
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| 03:47 | | 03:47 | ||
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|Click '''Finish. ''' | |Click '''Finish. ''' | ||
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| 03:49 | | 03:49 | ||
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|In the '''Projects''' window, you should see the image appear within the '''org.me.myimageapp.resources''' package, when you add the image. | |In the '''Projects''' window, you should see the image appear within the '''org.me.myimageapp.resources''' package, when you add the image. | ||
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| 03:59 | | 03:59 | ||
|In this application, the image will be embedded within a '''Jlabel''' component. | |In this application, the image will be embedded within a '''Jlabel''' component. | ||
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| 04:08 | | 04:08 | ||
|In the '''GUI designer''', select the label that you have added to your form. | |In the '''GUI designer''', select the label that you have added to your form. | ||
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| 04:14 | | 04:14 | ||
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|In the '''Properties''' window, below the palette, on the right hand side of the window, scroll to the '''Icon''' property. | |In the '''Properties''' window, below the palette, on the right hand side of the window, scroll to the '''Icon''' property. | ||
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| 04:23 | | 04:23 | ||
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| Click the '''ellipsis (...)''' or the three dots on the right side. | | Click the '''ellipsis (...)''' or the three dots on the right side. | ||
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| 04:30 | | 04:30 | ||
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|In the '''Icon Property''' dialog box, click '''Import to Project.''' | |In the '''Icon Property''' dialog box, click '''Import to Project.''' | ||
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| 04:42 | | 04:42 | ||
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|Click '''Next. ''' | |Click '''Next. ''' | ||
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| 04:52 | | 04:52 | ||
+ | |After you click '''Finish,''' the IDE copies the image to your project. | ||
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| 04:57 | | 04:57 | ||
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|Therefore, when you build and run the application, the image is included in the distributable '''JAR''' file. | |Therefore, when you build and run the application, the image is included in the distributable '''JAR''' file. | ||
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| 05:07 | | 05:07 | ||
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|Click '''OK''' here. | |Click '''OK''' here. | ||
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| 05:11 | | 05:11 | ||
+ | | And right click on your project node and select ''' Clean and Build''' option. | ||
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| 05:18 | | 05:18 | ||
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|You can now go to the '''Files''' menu, and under the '''build''' folder, | |You can now go to the '''Files''' menu, and under the '''build''' folder, | ||
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| 05:29 | | 05:29 | ||
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| under '''dist''' folder, you can see the '''jar''' file. | | under '''dist''' folder, you can see the '''jar''' file. | ||
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| 05:33 | | 05:33 | ||
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|It generates the code in the imagedisplay class to access the image. | |It generates the code in the imagedisplay class to access the image. | ||
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| 05:38 | | 05:38 | ||
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|It also displays your image on the label in the '''Design''' view of your form. | |It also displays your image on the label in the '''Design''' view of your form. | ||
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| 05:43 | | 05:43 | ||
|At this point, you can do some simple things to improve the appearance of the form. | |At this point, you can do some simple things to improve the appearance of the form. | ||
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| 05:48 | | 05:48 | ||
+ | |In the '''Properties''' window, select the '''Text''' property | ||
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| 05:56 | | 05:56 | ||
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|and delete '''jLabel1.''' | |and delete '''jLabel1.''' | ||
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| 06:04 | | 06:04 | ||
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|That value was generated by the '''GUI Builder''' as display text for the label. | |That value was generated by the '''GUI Builder''' as display text for the label. | ||
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| 06:10 | | 06:10 | ||
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|However, you are using the label to display an image rather than text. | |However, you are using the label to display an image rather than text. | ||
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| 06:15 | | 06:15 | ||
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|So this text is not needed. | |So this text is not needed. | ||
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| 06:18 | | 06:18 | ||
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|Now let us drag the '''label''' to center it on the form. | |Now let us drag the '''label''' to center it on the form. | ||
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| 06:26 | | 06:26 | ||
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|In the '''GUI Designer,''' click the ''' Source''' tab. | |In the '''GUI Designer,''' click the ''' Source''' tab. | ||
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| 06:30 | | 06:30 | ||
|Scroll down to the line that says ''' Generated Code.''' | |Scroll down to the line that says ''' Generated Code.''' | ||
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| 06:33 | | 06:33 | ||
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| And click the plus sign (+) to the left of the ''' Generated Code''' line to display the code that the ''' GUI Designer''' has generated. | | And click the plus sign (+) to the left of the ''' Generated Code''' line to display the code that the ''' GUI Designer''' has generated. | ||
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| 06:42 | | 06:42 | ||
|Here, the keyline is this. | |Here, the keyline is this. | ||
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| 06:49 | | 06:49 | ||
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|Since you have used the ''' Property editor''' for ''' jLabel1'''s icon property, the '''IDE''' has generated the '''setIcon''' method. | |Since you have used the ''' Property editor''' for ''' jLabel1'''s icon property, the '''IDE''' has generated the '''setIcon''' method. | ||
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| 06:57 | | 06:57 | ||
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|The parameter of that method contains a call to the ''' getResource()''' method on an anonymous inner class of '''ImageIcon. ''' | |The parameter of that method contains a call to the ''' getResource()''' method on an anonymous inner class of '''ImageIcon. ''' | ||
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| 07:10 | | 07:10 | ||
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|Once your image has been added, in the ''' Design''' view right-click on the image. | |Once your image has been added, in the ''' Design''' view right-click on the image. | ||
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| 07:19 | | 07:19 | ||
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|Click on '''Events > Mouse > mouseClicked.''' | |Click on '''Events > Mouse > mouseClicked.''' | ||
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| 07:24 | | 07:24 | ||
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|The view is switched to the '''Source''' mode. | |The view is switched to the '''Source''' mode. | ||
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| 07:28 | | 07:28 | ||
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|Here you can add the code to customize your action on a mouse click. | |Here you can add the code to customize your action on a mouse click. | ||
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| 07:33 | | 07:33 | ||
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|Let me add a few lines of code to generate a '''pop-up''' when the image is clicked in the GUI. | |Let me add a few lines of code to generate a '''pop-up''' when the image is clicked in the GUI. | ||
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| 08:00 | | 08:00 | ||
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|I have now entered a few lines of code to generate the pop-up. | |I have now entered a few lines of code to generate the pop-up. | ||
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| 08:05 | | 08:05 | ||
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|First I have created a new ''' Jframe''' for the pop-up. | |First I have created a new ''' Jframe''' for the pop-up. | ||
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| 08:12 | | 08:12 | ||
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|And I have set the default close operation. | |And I have set the default close operation. | ||
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| 08:15 | | 08:15 | ||
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|And finally provided the text for the '''pop-up. ''' | |And finally provided the text for the '''pop-up. ''' | ||
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| 08:24 | | 08:24 | ||
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|After adding these lines of code, let us import the necessary packages by adding two statements at the beginning of the file. | |After adding these lines of code, let us import the necessary packages by adding two statements at the beginning of the file. | ||
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| 08:36 | | 08:36 | ||
|Include: ''' import javax.swing.*; ''' | |Include: ''' import javax.swing.*; ''' | ||
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| 08:45 | | 08:45 | ||
|and ''' import java.awt.*; ''' | |and ''' import java.awt.*; ''' | ||
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| 08:53 | | 08:53 | ||
|This will import the necessary packages required for this program. | |This will import the necessary packages required for this program. | ||
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| 08:59 | | 08:59 | ||
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|Let us now build and run the application. | |Let us now build and run the application. | ||
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| 09:02 | | 09:02 | ||
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|We have generated the code for accessing and displaying the image. | |We have generated the code for accessing and displaying the image. | ||
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| 09:07 | | 09:07 | ||
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|Let us build and run the application to ensure that the image is accessed. | |Let us build and run the application to ensure that the image is accessed. | ||
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| 09:12 | | 09:12 | ||
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|First, we need to set the project's ''' Main class.''' | |First, we need to set the project's ''' Main class.''' | ||
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| 09:16 | | 09:16 | ||
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|When you set the ''' Main class''', the ''' IDE''' knows which class to run when you run the project. | |When you set the ''' Main class''', the ''' IDE''' knows which class to run when you run the project. | ||
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| 09:21 | | 09:21 | ||
+ | |In addition, this ensures that the '''Main class''' element in the application's '''JAR''' file is generated when you build the application. | ||
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| 09:33 | | 09:33 | ||
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|Here right-click on the '''ImageDisplayApp''' project's '''Node''' in the Projects window, and choose '''Properties. ''' | |Here right-click on the '''ImageDisplayApp''' project's '''Node''' in the Projects window, and choose '''Properties. ''' | ||
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| 09:41 | | 09:41 | ||
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|In the '''Project Properties''' dialog box, select the '''Run''' category on the left side. | |In the '''Project Properties''' dialog box, select the '''Run''' category on the left side. | ||
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| 09:47 | | 09:47 | ||
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|Click the '''Browse''' button, that is next to the '''Main Class''' field. | |Click the '''Browse''' button, that is next to the '''Main Class''' field. | ||
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| 09:51 | | 09:51 | ||
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|Select ''' org.me.myimageapp.ImageDisplay''' and click on ''' Select Main Class''' | |Select ''' org.me.myimageapp.ImageDisplay''' and click on ''' Select Main Class''' | ||
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| 10:01 | | 10:01 | ||
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|Say OK here. | |Say OK here. | ||
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| 10:05 | | 10:05 | ||
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|Now right-click on the ''' Project node,''' and select '''Clean & Build. ''' | |Now right-click on the ''' Project node,''' and select '''Clean & Build. ''' | ||
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| 10:11 | | 10:11 | ||
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|You can view the '''Build ''' properties of the application in the ''' Files''' window. | |You can view the '''Build ''' properties of the application in the ''' Files''' window. | ||
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| 10:20 | | 10:20 | ||
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|The '''Build''' folder contains the compiled class. | |The '''Build''' folder contains the compiled class. | ||
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| 10:23 | | 10:23 | ||
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|The '''dist''' folder contains an executable JAR file that contains the compiled class and the image. | |The '''dist''' folder contains an executable JAR file that contains the compiled class and the image. | ||
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| 10:32 | | 10:32 | ||
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|Now choose '''Run''' from the tool bar. | |Now choose '''Run''' from the tool bar. | ||
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| 10:34 | | 10:34 | ||
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|Our output window opens with the image. | |Our output window opens with the image. | ||
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| 10:39 | | 10:39 | ||
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|I will click on this image now. | |I will click on this image now. | ||
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| 10:42 | | 10:42 | ||
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|And you can see the pop-up at the top, which shows the description of the image. | |And you can see the pop-up at the top, which shows the description of the image. | ||
|- | |- | ||
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| 10:50 | | 10:50 | ||
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|Now, time for the assignment! | |Now, time for the assignment! | ||
|- | |- | ||
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| 10:54 | | 10:54 | ||
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|Create another GUI with four images, similar to the demonstration shown in this tutorial, | |Create another GUI with four images, similar to the demonstration shown in this tutorial, | ||
|- | |- | ||
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| 11:01 | | 11:01 | ||
− | + | |For each of the image, specify different events such as '''keyboard event, mouse-motion event, mouse-click event, mouse-wheel event''' | |
− | |For each of the image, specify different events such as '''keyboard event, mouse-motion event, mouse-click event, mouse-wheel event''' | + | |
|- | |- | ||
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| 11:12 | | 11:12 | ||
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|I have already created the assignment. | |I have already created the assignment. | ||
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| 11:17 | | 11:17 | ||
+ | |Let us run the assignment project. | ||
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| 11:20 | | 11:20 | ||
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| Your assignment should look similar to this. | | Your assignment should look similar to this. | ||
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| 11:26 | | 11:26 | ||
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|I have created keyboard-events and mouse events for my assignment here. | |I have created keyboard-events and mouse events for my assignment here. | ||
|- | |- | ||
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| 11:34 | | 11:34 | ||
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|So, to summarize, | |So, to summarize, | ||
|- | |- | ||
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| 11:36 | | 11:36 | ||
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|we have, created a Jframe form | |we have, created a Jframe form | ||
|- | |- | ||
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| 11:39 | | 11:39 | ||
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|added a package for the image | |added a package for the image | ||
|- | |- | ||
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| 11:41 | | 11:41 | ||
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|displayed the image on the label | |displayed the image on the label | ||
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| 11:44 | | 11:44 | ||
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|and also created mouse events and pop-ups | |and also created mouse events and pop-ups | ||
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|- | |- | ||
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| 11:49 | | 11:49 | ||
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|Watch the video available at the link shown on the screen. | |Watch the video available at the link shown on the screen. | ||
|- | |- | ||
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| 11:53 | | 11:53 | ||
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|It summarizes the Spoken Tutorial project. | |It summarizes the Spoken Tutorial project. | ||
|- | |- | ||
− | |||
| 11:56 | | 11:56 | ||
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|If you do not have good bandwidth, you can download and watch it. | |If you do not have good bandwidth, you can download and watch it. | ||
|- | |- | ||
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| 12:02 | | 12:02 | ||
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|The Spoken Tutorial project team conduct workshops using Spoken Tutorials. | |The Spoken Tutorial project team conduct workshops using Spoken Tutorials. | ||
− | |||
|- | |- | ||
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| 12:07 | | 12:07 | ||
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|Gives certificates to those who pass an online test. | |Gives certificates to those who pass an online test. | ||
− | |||
|- | |- | ||
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| 12:11 | | 12:11 | ||
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|For more details please write to contact@spoken-tutorial.org | |For more details please write to contact@spoken-tutorial.org | ||
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|- | |- | ||
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| 12:19 | | 12:19 | ||
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|Spoken Tutorial Project is a part of the Talk to a Teacher Project | |Spoken Tutorial Project is a part of the Talk to a Teacher Project | ||
|- | |- | ||
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| 12:23 | | 12:23 | ||
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| It is Supported by the National Mission on education through ICT, MHRD, Government of India | | It is Supported by the National Mission on education through ICT, MHRD, Government of India | ||
|- | |- | ||
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| 12:30 | | 12:30 | ||
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|More information on this mission is available at spoken-tutorial.org/NMEICT-Intro | |More information on this mission is available at spoken-tutorial.org/NMEICT-Intro | ||
|- | |- | ||
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| 12:42 | | 12:42 | ||
− | |||
|This tutorial has been contributed by IT for Change | |This tutorial has been contributed by IT for Change | ||
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|- | |- | ||
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| 12:46 | | 12:46 | ||
− | |||
|Thank you for joining us. | |Thank you for joining us. |
Revision as of 16:27, 14 July 2015
Time | Narration |
00:01 | Hii everyone. |
00:02 | Welcome to this tutorial on Handling Images in a Java GUI Application using Netbeans IDE. |
00:10 | We assume that you have the basic working knowledge of Netbeans. |
00:15 | We also assume that you know to place text fields, buttons, menus, etc. on a JFrame form. |
00:22 | If not, then please visit the Spoken Tutorial website for relevant tutorials on Netbeans. |
00:29 | In this tutorial, we will learn in detail about handling images |
00:34 | And perform actions on them, in a sample GUI application. |
00:39 | For this demonstration, I am using the Linux Operating System Ubuntu v11.04 and Netbeans IDE v7.1.1 |
00:52 | The standard way to handle and access images in a Java Application is by using the getResource() method. |
00:59 | We will learn how to use the IDE's GUI Builder to generate the code to include images in your application, |
01:07 | and create a simple Jframe with one Jlabel displaying an image. |
01:13 | In this tutorial, we will - |
01:15 | Create the application form |
01:18 | Add a package for the image |
01:20 | Display the image on the Label |
01:22 | Create mouse-events and pop-ups |
01:25 | Build and run the application |
01:28 | Now let us switch to the IDE to create our sample application. |
01:33 | From the File menu, choose New Project. |
01:37 | Under Categories , select Java, under Projects select Java Application and click Next. |
01:46 | In the Project Name field, type ImageDisplayApp. |
01:54 | Clear the Create Main Class checkbox. |
01:58 | Make sure that the Set as Main Project checkbox is selected. |
02:03 | Click Finish. The project is created in your IDE. |
02:08 | In this section, we will create the Jframe form and add a Jlabel to the form. |
02:14 | Let us first create the Jframe form. |
02:17 | In the Projects window, expand the ImageDisplayApp node. |
02:23 | Right-click on the Source Packages node and choose New, Jframe form. |
02:30 | In the Class Name field, type ImageDisplay. |
02:37 | In the Package field, type org.me.myimageapp. |
02:45 | And Click Finish. |
02:48 | Now let us add the Jlabel. |
02:52 | In the Palette, on the right hand side of the IDE, select the Label component and drag it to the Jframe. |
03:01 | For now, your form should look something like this. |
03:06 | When you use images or other resources in an application, typically you create a separate Java package for the resource. |
03:15 | On your local file system, a package corresponds with a folder. |
03:19 | In the Projects window, right-click the org.me.myimageapp node and choose New > Java Package. |
03:30 | In the New Package Wizard, add .resources to org.me.myimageapp. |
03:40 | So the new package is now called org.me.myimageapp.resources. |
03:47 | Click Finish. |
03:49 | In the Projects window, you should see the image appear within the org.me.myimageapp.resources package, when you add the image. |
03:59 | In this application, the image will be embedded within a Jlabel component. |
04:04 | Let us now add the image to the label. |
04:08 | In the GUI designer, select the label that you have added to your form. |
04:14 | In the Properties window, below the palette, on the right hand side of the window, scroll to the Icon property. |
04:23 | Click the ellipsis (...) or the three dots on the right side. |
04:30 | In the Icon Property dialog box, click Import to Project. |
04:34 | In the file chooser, navigate to the folder that contains your image that you want to use. |
04:42 | Click Next. |
04:45 | In the Select Target Folder page of the wizard, select the Resources folder. |
04:49 | And click Finish. |
04:52 | After you click Finish, the IDE copies the image to your project. |
04:57 | Therefore, when you build and run the application, the image is included in the distributable JAR file. |
05:07 | Click OK here. |
05:11 | And right click on your project node and select Clean and Build option. |
05:18 | You can now go to the Files menu, and under the build folder, |
05:29 | under dist folder, you can see the jar file. |
05:33 | It generates the code in the imagedisplay class to access the image. |
05:38 | It also displays your image on the label in the Design view of your form. |
05:43 | At this point, you can do some simple things to improve the appearance of the form. |
05:48 | In the Properties window, select the Text property |
05:56 | and delete jLabel1. |
06:04 | That value was generated by the GUI Builder as display text for the label. |
06:10 | However, you are using the label to display an image rather than text. |
06:15 | So this text is not needed. |
06:18 | Now let us drag the label to center it on the form. |
06:26 | In the GUI Designer, click the Source tab. |
06:30 | Scroll down to the line that says Generated Code. |
06:33 | And click the plus sign (+) to the left of the Generated Code line to display the code that the GUI Designer has generated. |
06:42 | Here, the keyline is this. |
06:49 | Since you have used the Property editor for jLabel1s icon property, the IDE has generated the setIcon method. |
06:57 | The parameter of that method contains a call to the getResource() method on an anonymous inner class of ImageIcon. |
07:10 | Once your image has been added, in the Design view right-click on the image. |
07:19 | Click on Events > Mouse > mouseClicked. |
07:24 | The view is switched to the Source mode. |
07:28 | Here you can add the code to customize your action on a mouse click. |
07:33 | Let me add a few lines of code to generate a pop-up when the image is clicked in the GUI. |
08:00 | I have now entered a few lines of code to generate the pop-up. |
08:05 | First I have created a new Jframe for the pop-up. |
08:12 | And I have set the default close operation. |
08:15 | And finally provided the text for the pop-up. |
08:24 | After adding these lines of code, let us import the necessary packages by adding two statements at the beginning of the file. |
08:36 | Include: import javax.swing.*; |
08:45 | and import java.awt.*; |
08:53 | This will import the necessary packages required for this program. |
08:59 | Let us now build and run the application. |
09:02 | We have generated the code for accessing and displaying the image. |
09:07 | Let us build and run the application to ensure that the image is accessed. |
09:12 | First, we need to set the project's Main class. |
09:16 | When you set the Main class, the IDE knows which class to run when you run the project. |
09:21 | In addition, this ensures that the Main class element in the application's JAR file is generated when you build the application. |
09:33 | Here right-click on the ImageDisplayApp project's Node in the Projects window, and choose Properties. |
09:41 | In the Project Properties dialog box, select the Run category on the left side. |
09:47 | Click the Browse button, that is next to the Main Class field. |
09:51 | Select org.me.myimageapp.ImageDisplay and click on Select Main Class |
10:01 | Say OK here. |
10:05 | Now right-click on the Project node, and select Clean & Build. |
10:11 | You can view the Build properties of the application in the Files window. |
10:20 | The Build folder contains the compiled class. |
10:23 | The dist folder contains an executable JAR file that contains the compiled class and the image. |
10:32 | Now choose Run from the tool bar. |
10:34 | Our output window opens with the image. |
10:39 | I will click on this image now. |
10:42 | And you can see the pop-up at the top, which shows the description of the image. |
10:50 | Now, time for the assignment! |
10:54 | Create another GUI with four images, similar to the demonstration shown in this tutorial, |
11:01 | For each of the image, specify different events such as keyboard event, mouse-motion event, mouse-click event, mouse-wheel event |
11:12 | I have already created the assignment. |
11:17 | Let us run the assignment project. |
11:20 | Your assignment should look similar to this. |
11:26 | I have created keyboard-events and mouse events for my assignment here. |
11:34 | So, to summarize, |
11:36 | we have, created a Jframe form |
11:39 | added a package for the image |
11:41 | displayed the image on the label |
11:44 | and also created mouse events and pop-ups |
11:49 | Watch the video available at the link shown on the screen. |
11:53 | It summarizes the Spoken Tutorial project. |
11:56 | If you do not have good bandwidth, you can download and watch it. |
12:02 | The Spoken Tutorial project team conduct workshops using Spoken Tutorials. |
12:07 | Gives certificates to those who pass an online test. |
12:11 | For more details please write to contact@spoken-tutorial.org |
12:19 | Spoken Tutorial Project is a part of the Talk to a Teacher Project |
12:23 | It is Supported by the National Mission on education through ICT, MHRD, Government of India |
12:30 | More information on this mission is available at spoken-tutorial.org/NMEICT-Intro |
12:42 | This tutorial has been contributed by IT for Change |
12:46 | Thank you for joining us. |