Difference between revisions of "Blender/C2/Types-of-Windows-Outliner/English-timed"
From Script | Spoken-Tutorial
(6 intermediate revisions by 5 users not shown) | |||
Line 5: | Line 5: | ||
|- | |- | ||
||00:03 | ||00:03 | ||
− | ||Welcome to the series of Blender tutorials. | + | ||Welcome to the series of '''Blender tutorials'''. |
|- | |- | ||
||00:07 | ||00:07 | ||
− | ||This tutorial is about the Outliner window in Blender 2.59. | + | ||This tutorial is about the '''Outliner window''' in '''Blender 2.59'''. |
|- | |- | ||
||00:16 | ||00:16 | ||
− | ||This script has been contributed by Sneha Deorukhkar and Bhanu Prakash and edited by Monisha Banerjee | + | ||This script has been contributed by Sneha Deorukhkar and Bhanu Prakash and edited by Monisha Banerjee. |
|- | |- | ||
||00:28 | ||00:28 | ||
− | ||After watching this tutorial, we shall learn | + | ||After watching this tutorial, we shall learn: |
|- | |- | ||
||00:33 | ||00:33 | ||
− | ||what is the Outliner window; | + | ||what is the '''Outliner window'''; |
|- | |- | ||
||00:36 | ||00:36 | ||
− | ||what are the Eye, arrow and camera icons in the Outliner window | + | || what are the '''Eye, arrow''' and '''camera icons''' in the '''Outliner window''' and |
|- | |- | ||
||00:43 | ||00:43 | ||
− | || | + | || what is the '''display menu''' in the Outliner window. |
− | + | ||
|- | |- | ||
||00:49 | ||00:49 | ||
− | ||I assume that you know the basic elements of the Blender interface. | + | ||I assume that you know the basic elements of the '''Blender interface'''. |
|- | |- | ||
||00:54 | ||00:54 | ||
− | ||If not then please refer to our earlier tutorial - Basic Description of the Blender Interface. | + | ||If not, then please refer to our earlier tutorial - '''Basic Description of the Blender Interface'''. |
|- | |- | ||
||01:03 | ||01:03 | ||
− | ||The Outliner is a flowchart list of data in Blender. | + | ||The '''Outliner''' is a '''flowchart''' list of '''data''' in Blender. |
|- | |- | ||
||01:09 | ||01:09 | ||
− | ||By default it is present at the top right corner of the Blender Interface. | + | ||By default, it is present at the top right corner of the 'Blender Interface'. |
|- | |- | ||
||01:15 | ||01:15 | ||
− | ||Let us resize the Outliner window | + | ||Let us '''resize''' the Outliner window. |
|- | |- | ||
||01:20 | ||01:20 | ||
− | ||Left click the bottom edge and drag it down. | + | ||Left-click the bottom edge and drag it down. |
|- | |- | ||
||01:26 | ||01:26 | ||
− | ||Left click the left edge and drag it to the left. | + | ||Left-click the left edge and drag it to the left. |
|- | |- | ||
||01:36 | ||01:36 | ||
− | ||We can see the options in the Outliner window more clearly now. | + | ||We can see the options in the 'Outliner window' more clearly now. |
|- | |- | ||
||01:41 | ||01:41 | ||
− | ||To learn how to resize the Blender windows see our tutorial | + | ||To learn how to resize the Blender windows, see our tutorial- |
|- | |- | ||
||01:47 | ||01:47 | ||
− | ||How to Change Window Types in Blender | + | ||'''How to Change Window Types in Blender'''. |
|- | |- | ||
||01:59 | ||01:59 | ||
− | ||Left click | + | ||Left click ''' View''' . |
|- | |- | ||
||02:03 | ||02:03 | ||
− | ||Here are various options like | + | ||Here are various options like- |
|- | |- | ||
||02:06 | ||02:06 | ||
− | ||Show | + | || '''Show Restriction Columns''', |
|- | |- | ||
||02:09 | ||02:09 | ||
− | || | + | || '''Show Active''', |
|- | |- | ||
||02:11 | ||02:11 | ||
− | || | + | || '''Show or Hide One level''', |
|- | |- | ||
||02:14 | ||02:14 | ||
− | || | + | || '''Show Hierarchy''', |
|- | |- | ||
||02:17 | ||02:17 | ||
− | ||Duplicate area into New window and Toggle full screen. | + | || '''Duplicate area into New window''' and * '''Toggle full screen'''. |
|- | |- | ||
||02:25 | ||02:25 | ||
− | ||Deactivate Show Restriction | + | ||Deactivate '''Show Restriction Columns'''. |
|- | |- | ||
||02:30 | ||02:30 | ||
− | ||This hides all the viewable, selectable and renderable options present at the far right corner of the outliner window. | + | ||This hides all the viewable, selectable and renderable options present at the far right corner of the 'outliner' window. |
|- | |- | ||
||02:42 | ||02:42 | ||
− | ||Again, Left click | + | ||Again, Left-click''' View'''. |
|- | |- | ||
||02:46 | ||02:46 | ||
− | ||Activate | + | ||Activate '''Show Restriction Columns''' to unhide the viewable, selectable and renderable options. |
|- | |- | ||
||02:56 | ||02:56 | ||
− | ||Left click the plus sign to the left of the | + | ||Left-click the''' plus''' sign to the left of the '''Cube''' in the 'Outliner window'. |
|- | |- | ||
||03:03 | ||03:03 | ||
− | ||A cascade list appears. | + | ||A '''cascade''' list appears. |
|- | |- | ||
||03:05 | ||03:05 | ||
− | ||It shows you a list of the properties of the selected object. | + | ||It shows you a list of the properties of the selected '''object'''. |
|- | |- | ||
||03:11 | ||03:11 | ||
− | ||We will discuss these in detail in later tutorials | + | ||We will discuss these in detail in later tutorials. |
|- | |- | ||
||03:16 | ||03:16 | ||
− | ||Eye makes your object visible or invisible in the 3D view. | + | ||Eye makes your object visible or invisible in the '''3D view'''. |
|- | |- | ||
||03:24 | ||03:24 | ||
− | ||For example, left click eye for cube. | + | ||For example, left click''' eye''' for '''cube'''. |
|- | |- | ||
||03:29 | ||03:29 | ||
− | ||The cube is no longer visible in the 3D view. | + | ||The '''cube''' is no longer visible in the '3D view'. |
|- | |- | ||
||03:35 | ||03:35 | ||
− | ||Again, left click eye for cube. | + | ||Again, left click '''eye''' for cube. |
|- | |- | ||
||03:41 | ||03:41 | ||
− | ||Now the cube can be seen in the 3D view. | + | ||Now, the cube can be seen in the 3D-view. |
|- | |- | ||
||03:48 | ||03:48 | ||
− | ||Arrow makes your object selectable or unselectable in the 3D view. | + | ||'''Arrow''' makes your '''object''' selectable or unselectable in the 3D-view. |
|- | |- | ||
||03:56 | ||03:56 | ||
− | ||For example, left click arrow for cube. | + | ||For example, left-click '''arrow''' for cube. |
|- | |- | ||
||04:02 | ||04:02 | ||
− | ||Right click the cube in the 3D view. The cube cannot be selected. | + | ||Right click the '''cube''' in the 3D-view. The cube cannot be selected. |
|- | |- | ||
||04:10 | ||04:10 | ||
− | ||Again, left click arrow for cube in the Outliner window. | + | ||Again, left-click '''arrow''' for cube in the 'Outliner window'. |
|- | |- | ||
||04:17 | ||04:17 | ||
− | ||Right click the cube in 3D view. | + | ||Right click the''' cube''' in 3D-view. |
|- | |- | ||
Line 177: | Line 176: | ||
|- | |- | ||
||04:28 | ||04:28 | ||
− | ||Camera makes your object | + | ||'''Camera''' makes your object renderable or non-renderable. |
|- | |- | ||
||04:34 | ||04:34 | ||
− | ||Left click | + | ||Left click''' Camera''' for cube. |
|- | |- | ||
||04:38 | ||04:38 | ||
− | ||Press f12 on your keyboard to render the scene. | + | ||Press '''f12''' on your keyboard to render the scene. |
|- | |- | ||
||04:46 | ||04:46 | ||
− | ||The cube is not visible in the render. | + | ||The '''cube''' is not visible in the render. |
|- | |- | ||
||04:51 | ||04:51 | ||
− | ||Press | + | ||Press '''Esc''' on your keyboard to go back to 3D-view. |
|- | |- | ||
||04:56 | ||04:56 | ||
− | ||Again, left click | + | ||Again, left click''' Camera''' for cube in the 'Outliner window'. |
|- | |- | ||
||05:03 | ||05:03 | ||
− | ||Press f12 to render the scene. | + | ||Press '''f12''' to render the scene. |
|- | |- | ||
Line 209: | Line 208: | ||
|- | |- | ||
||05:15 | ||05:15 | ||
− | ||Press | + | ||Press''' Esc''' to go back to 3D-view |
|- | |- | ||
||05:21 | ||05:21 | ||
− | ||Left click the Search bar in the Outliner | + | ||Left-click the''' 'Search' bar''' in the 'Outliner window'. |
|- | |- | ||
||05:28 | ||05:28 | ||
− | ||If your scene has multiple objects | + | ||If your scene has multiple objects then this search tool helps to filter out objects of similar groups or a particular object in the scene. |
|- | |- | ||
||05:40 | ||05:40 | ||
− | ||Scene at the top left corner of the | + | ||'''Scene''' at the top left corner of the 'Outliner window', lists all the objects in your 'Blender scene' and their associated elements. |
|- | |- | ||
||05:51 | ||05:51 | ||
− | ||Left click All | + | ||Left click '''All Scenes'''. |
|- | |- | ||
||05:55 | ||05:55 | ||
− | ||This | + | ||This drop-down list is the '''display menu'''. |
|- | |- | ||
||05:59 | ||05:59 | ||
− | ||It contains the display options for the | + | ||It contains the display options for the '''Outliner panel'''. |
|- | |- | ||
||06:04 | ||06:04 | ||
− | ||Left click | + | ||Left click '''Current Scene'''. |
|- | |- | ||
||06:08 | ||06:08 | ||
− | ||You can see all objects present in the current scene listed in the | + | ||You can see all objects present in the current scene listed in the 'Outliner window'. |
|- | |- | ||
||06:18 | ||06:18 | ||
− | ||Left click | + | ||Left click '''Current Scene''' to open the display menu. |
|- | |- | ||
||06:26 | ||06:26 | ||
− | ||Left click | + | ||Left click '''Visible Layers'''. |
|- | |- | ||
||06:30 | ||06:30 | ||
− | ||All objects present in the active layer or layers are listed in the Outliner window. | + | ||All objects present in the active layer or layers are listed in the 'Outliner window'. |
− | + | ||
|- | |- | ||
||06:38 | ||06:38 | ||
− | ||We will learn about | + | ||We will learn about '''Layers''' in detail in later tutorials. |
|- | |- | ||
||06:44 | ||06:44 | ||
− | ||Left click | + | ||Left click '''Visible Layers''' to open the display menu. |
|- | |- | ||
||06:52 | ||06:52 | ||
− | ||Left click | + | ||Left click '''Selected'''. |
|- | |- | ||
||06:55 | ||06:55 | ||
− | ||The Outliner lists only that object which is selected in the 3D view. | + | ||The '''Outliner''' lists only that object which is selected in the 3D-view. |
|- | |- | ||
||07:04 | ||07:04 | ||
− | ||Left click | + | ||Left click '''Selected''' to open the display menu. |
|- | |- | ||
||07:09 | ||07:09 | ||
− | ||Left click | + | ||Left click ''' Active''' . |
|- | |- | ||
||07:12 | ||07:12 | ||
− | ||The Outliner lists only that object which was most recently selected in the 3D view. | + | ||The Outliner lists only that object which was most recently selected in the 3D-view. |
|- | |- | ||
||07:22 | ||07:22 | ||
− | ||Left click Active to open the display menu. | + | ||Left click '''Active''' to open the '''display menu'''. |
|- | |- | ||
||07:28 | ||07:28 | ||
− | ||Left click Same | + | ||Left click '''Same Types'''. |
|- | |- | ||
||07:31 | ||07:31 | ||
− | ||As the name suggests, the | + | ||As the name suggests, the '''Same Type''' option lists all the objects that fall under the same category in the 'Outliner window'. |
|- | |- | ||
||07:41 | ||07:41 | ||
− | ||For example, the cube is selected by default in the 3D view. | + | ||For example, the '''cube''' is selected by default in the 3D-view. |
|- | |- | ||
||07:47 | ||07:47 | ||
− | ||So the | + | ||So the Outliner lists all the '''mesh objects''' in the scene. |
|- | |- | ||
||07:51 | ||07:51 | ||
− | ||In this case, the cube is the only mesh object in the scene. | + | ||In this case, the cube is the only '''mesh object''' in the scene. |
|- | |- | ||
||07:58 | ||07:58 | ||
− | ||We will learn about mesh objects in detail in more advanced tutorials about Animation in Blender. | + | ||We will learn about '''mesh objects''', in detail, in more advanced tutorials about '''Animation''' in Blender. |
|- | |- | ||
||08:08 | ||08:08 | ||
− | ||Left click Same | + | ||Left click''' Same Types''' to open the '''display menu'''. |
|- | |- | ||
||08:14 | ||08:14 | ||
− | || | + | ||'''Groups''' lists all the grouped objects in the scene. |
|- | |- | ||
||08:20 | ||08:20 | ||
− | ||There are few other options here | + | ||There are few other options here which we will cover in the later tutorials. |
|- | |- | ||
||08:27 | ||08:27 | ||
− | ||So this is the breakdown of the outliner window. | + | ||So, this is the breakdown of the '''outliner window'''. |
|- | |- | ||
||08:32 | ||08:32 | ||
− | ||While working with a large scene | + | ||While working with a large scene having multiple objects, the Outliner window becomes a very useful tool in keeping track of each object in the scene. |
|- | |- | ||
||08:45 | ||08:45 | ||
− | ||Now create a new file, list selected in the Outliner and make the cube un renderable. | + | ||Now, create a new file, list selected in the Outliner and make the cube un renderable. |
|- | |- | ||
||08:58 | ||08:58 | ||
− | ||This | + | ||This tutorial is created by '''Project Oscar''' and supported by the National Mission on Education through ICT. |
|- | |- | ||
||09:07 | ||09:07 | ||
− | ||More information on the same is available at the following links | + | ||More information on the same is available at the following links- |
|- | |- | ||
||09:12 | ||09:12 | ||
− | ||oscar.iitb.ac.in | + | ||oscar.iitb.ac.in and spoken-tutorial.org/ NMEICT-Intro. |
|- | |- | ||
||09:28 | ||09:28 | ||
− | ||The Spoken Tutorial | + | ||The Spoken Tutorial project: |
|- | |- | ||
||09:30 | ||09:30 | ||
− | ||Conducts workshops using spoken tutorials | + | ||Conducts workshops using spoken tutorials. |
− | + | ||
|- | |- | ||
||09:34 | ||09:34 | ||
− | || | + | ||Also gives certificates to those who pass an online test. |
|- | |- | ||
Line 364: | Line 361: | ||
|- | |- | ||
||09:45 | ||09:45 | ||
− | ||Thanks for joining us | + | ||Thanks for joining us and this is Monisha from IIT Bombay signing off. |
− | + | ||
− | + | ||
− | + | ||
− | + |
Latest revision as of 18:47, 23 March 2017
Time | Narration |
00:03 | Welcome to the series of Blender tutorials. |
00:07 | This tutorial is about the Outliner window in Blender 2.59. |
00:16 | This script has been contributed by Sneha Deorukhkar and Bhanu Prakash and edited by Monisha Banerjee. |
00:28 | After watching this tutorial, we shall learn: |
00:33 | what is the Outliner window; |
00:36 | what are the Eye, arrow and camera icons in the Outliner window and |
00:43 | what is the display menu in the Outliner window. |
00:49 | I assume that you know the basic elements of the Blender interface. |
00:54 | If not, then please refer to our earlier tutorial - Basic Description of the Blender Interface. |
01:03 | The Outliner is a flowchart list of data in Blender. |
01:09 | By default, it is present at the top right corner of the 'Blender Interface'. |
01:15 | Let us resize the Outliner window. |
01:20 | Left-click the bottom edge and drag it down. |
01:26 | Left-click the left edge and drag it to the left. |
01:36 | We can see the options in the 'Outliner window' more clearly now. |
01:41 | To learn how to resize the Blender windows, see our tutorial- |
01:47 | How to Change Window Types in Blender. |
01:59 | Left click View . |
02:03 | Here are various options like- |
02:06 | Show Restriction Columns, |
02:09 | Show Active, |
02:11 | Show or Hide One level, |
02:14 | Show Hierarchy, |
02:17 | Duplicate area into New window and * Toggle full screen. |
02:25 | Deactivate Show Restriction Columns. |
02:30 | This hides all the viewable, selectable and renderable options present at the far right corner of the 'outliner' window. |
02:42 | Again, Left-click View. |
02:46 | Activate Show Restriction Columns to unhide the viewable, selectable and renderable options. |
02:56 | Left-click the plus sign to the left of the Cube in the 'Outliner window'. |
03:03 | A cascade list appears. |
03:05 | It shows you a list of the properties of the selected object. |
03:11 | We will discuss these in detail in later tutorials. |
03:16 | Eye makes your object visible or invisible in the 3D view. |
03:24 | For example, left click eye for cube. |
03:29 | The cube is no longer visible in the '3D view'. |
03:35 | Again, left click eye for cube. |
03:41 | Now, the cube can be seen in the 3D-view. |
03:48 | Arrow makes your object selectable or unselectable in the 3D-view. |
03:56 | For example, left-click arrow for cube. |
04:02 | Right click the cube in the 3D-view. The cube cannot be selected. |
04:10 | Again, left-click arrow for cube in the 'Outliner window'. |
04:17 | Right click the cube in 3D-view. |
04:21 | The cube can now be selected. |
04:28 | Camera makes your object renderable or non-renderable. |
04:34 | Left click Camera for cube. |
04:38 | Press f12 on your keyboard to render the scene. |
04:46 | The cube is not visible in the render. |
04:51 | Press Esc on your keyboard to go back to 3D-view. |
04:56 | Again, left click Camera for cube in the 'Outliner window'. |
05:03 | Press f12 to render the scene. |
05:09 | The cube can now be seen in the render. |
05:15 | Press Esc to go back to 3D-view |
05:21 | Left-click the 'Search' bar in the 'Outliner window'. |
05:28 | If your scene has multiple objects then this search tool helps to filter out objects of similar groups or a particular object in the scene. |
05:40 | Scene at the top left corner of the 'Outliner window', lists all the objects in your 'Blender scene' and their associated elements. |
05:51 | Left click All Scenes. |
05:55 | This drop-down list is the display menu. |
05:59 | It contains the display options for the Outliner panel. |
06:04 | Left click Current Scene. |
06:08 | You can see all objects present in the current scene listed in the 'Outliner window'. |
06:18 | Left click Current Scene to open the display menu. |
06:26 | Left click Visible Layers. |
06:30 | All objects present in the active layer or layers are listed in the 'Outliner window'. |
06:38 | We will learn about Layers in detail in later tutorials. |
06:44 | Left click Visible Layers to open the display menu. |
06:52 | Left click Selected. |
06:55 | The Outliner lists only that object which is selected in the 3D-view. |
07:04 | Left click Selected to open the display menu. |
07:09 | Left click Active . |
07:12 | The Outliner lists only that object which was most recently selected in the 3D-view. |
07:22 | Left click Active to open the display menu. |
07:28 | Left click Same Types. |
07:31 | As the name suggests, the Same Type option lists all the objects that fall under the same category in the 'Outliner window'. |
07:41 | For example, the cube is selected by default in the 3D-view. |
07:47 | So the Outliner lists all the mesh objects in the scene. |
07:51 | In this case, the cube is the only mesh object in the scene. |
07:58 | We will learn about mesh objects, in detail, in more advanced tutorials about Animation in Blender. |
08:08 | Left click Same Types to open the display menu. |
08:14 | Groups lists all the grouped objects in the scene. |
08:20 | There are few other options here which we will cover in the later tutorials. |
08:27 | So, this is the breakdown of the outliner window. |
08:32 | While working with a large scene having multiple objects, the Outliner window becomes a very useful tool in keeping track of each object in the scene. |
08:45 | Now, create a new file, list selected in the Outliner and make the cube un renderable. |
08:58 | This tutorial is created by Project Oscar and supported by the National Mission on Education through ICT. |
09:07 | More information on the same is available at the following links- |
09:12 | oscar.iitb.ac.in and spoken-tutorial.org/ NMEICT-Intro. |
09:28 | The Spoken Tutorial project: |
09:30 | Conducts workshops using spoken tutorials. |
09:34 | Also gives certificates to those who pass an online test. |
09:38 | For more details, please write us to contact@spoken-tutorial.org |
09:45 | Thanks for joining us and this is Monisha from IIT Bombay signing off. |
Contributors and Content Editors
Pratik kamble, Priyacst, Ranjana, Sakinashaikh, Sandhya.np14, Sneha