Difference between revisions of "Blender/C2/The-Blender-Interface/English-timed"

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|-
 
|-
 
||00:03
 
||00:03
||Welcome to the series of Blender tutorials.  
+
||Welcome to the series of '''Blender tutorials'''.  
  
 
|-
 
|-
 
||00:07
 
||00:07
||This tutorial is about basic description of the Blender interface in Blender 2.59.  
+
||This tutorial is about basic description of the '''Blender interface''' in '''Blender 2.59'''.  
  
 
|-
 
|-
 
||00:15
 
||00:15
||This script has been contributed by Bhanu Prakash and edited by Monisha Banerjee  
+
||This script has been contributed by Bhanu Prakash and edited by Monisha Banerjee.
  
 
|-
 
|-
 
||00:22
 
||00:22
||After watching this tutorial, we shall learn the different windows of the Blender interface,
+
||After watching this tutorial, we shall learn the different '''windows''' of the '''Blender interface''',
  
 
|-
 
|-
 
||00:29
 
||00:29
||the parameters and tabs assigned to each window, how to select an object in the 3D view,  
+
||the '''parameters''' and '''tabs''' assigned to each '''window''', how to select an '''object''' in the '''3D view''',  
  
 
|-
 
|-
 
||00:37
 
||00:37
||and how to move an object in X,Y & Z directions  
+
||and how to move an object in X,Y & Z directions.
  
 
|-
 
|-
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|-
 
||00:48
 
||00:48
|| If not then please refer to our earlier tutorials on getting Blender.  
+
|| If not, then please refer to our earlier tutorials on getting Blender.  
  
 
|-
 
|-
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|-
 
|-
 
||00:58
 
||00:58
||By default there are three objects present in the 3D view.  
+
||By default, there are three '''object'''s present in the '''3D view'''.  
  
 
|-
 
|-
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|-
 
|-
 
||01:10
 
||01:10
||The cube is already selected by default.  
+
||The '''cube''' is already selected by default.  
  
 
|-
 
|-
 
||01:15
 
||01:15
||Right click to select the '''lamp'''  
+
||Right-click to select the '''lamp'''.
  
 
|-
 
|-
 
||01:19
 
||01:19
||Right click to select the '''camera'''.  
+
||Right-click to select the '''camera'''.  
  
 
|-
 
|-
 
||01:23
 
||01:23
||So to select any object in the 3D view, you must right click on that object.  
+
||So, to select any object in the '''3D view''', you must right-click on that '''object'''.  
  
 
|-
 
|-
 
||01:31
 
||01:31
||Right click to select the''' cube'''.  
+
||Right-click to select the''' cube'''.  
  
 
|-
 
|-
 
||01:35
 
||01:35
||These three coloured arrows, merging at the centre of the cube, represent the 3D Transform manipulator.  
+
||These three coloured arrows, merging at the centre of the cube, represent the '''3D Transform manipulator'''.  
  
 
|-
 
|-
 
||01:44
 
||01:44
||This manipulator helps to move the object in a particular axis.  
+
||This '''manipulator''' helps to move the object in a particular axis.  
  
 
|-
 
|-
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|-
 
|-
 
||02:05
 
||02:05
||Left click and hold the green handle and move your mouse left to right.  
+
||Left-click and hold the '''green handle''' and move your '''mouse''' left to right.  
  
 
|-
 
|-
 
||02:15
 
||02:15
||For keyboard shortcut, Press''' G&Y'''
+
||For keyboard '''shortcut''', press '''G & Y'''.
  
 
|-
 
|-
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|-
 
|-
 
||02:32
 
||02:32
||Similarly, move the object along Z axis using blue handle.  
+
||Similarly, move the object along Z axis using '''blue handle'''.  
  
 
|-
 
|-
 
||02:45
 
||02:45
||For keyboard shortcut, Press '''G&Z'''
+
||For keyboard shortcut, press '''G & Z'''.
  
 
|-
 
|-
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|-
 
|-
 
||03:08
 
||03:08
||For keyboard shortcut, Press''' G&X'''
+
||For keyboard shortcut, press '''G & X'''
  
 
|-
 
|-
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|-
 
|-
 
||03:36
 
||03:36
||Left click '''View'''. Here is a list of various view options for the 3D view.  
+
||Left-click '''View'''. Here is a list of various view options for the '''3D view'''.  
  
 
|-
 
|-
 
||03:46
 
||03:46
||Left click ''' Top''' .For keyboard shortcut, press numpad '''7'''.  
+
||Left-click ''' Top'''. For keyboard shortcut, press '''numpad 7'''.  
  
 
|-
 
|-
 
||03:52
 
||03:52
||The 3D view changes from User Perspective to Top view.  
+
||The 3D view changes from '''User Perspective''' to '''Top view'''.  
  
 
|-
 
|-
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|-
 
|-
 
||04:03
 
||04:03
||Left click''' Select'''. Here is a list of various selection options for all objects in the 3d view.  
+
||Left click''' Select'''. Here is a list of various selection options for all objects in the 3D view.  
  
 
|-
 
|-
 
||04:18
 
||04:18
|| Left click''' Object'''. Here is a list of various editing options for the active object.  
+
|| Left-click''' Object'''. Here is a list of various editing options for the active object.  
  
 
|-
 
|-
 
||04:35
 
||04:35
||On the left side of the 3D view is the '''object Tools''' panel.  
+
||On the left side of the 3D view is the '''Object Tools''' panel.  
  
 
|-
 
|-
 
||04:41
 
||04:41
||This panel lists the various tools used to modify the active object in the 3D view.  
+
||This '''panel''' lists the various '''tool'''s used to modify the active object in the 3D view.  
  
 
|-
 
|-
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|-
 
|-
 
||04:52
 
||04:52
|| '''Transform, Object, Shading, Keyframes, Motion Paths, repeat, Grease Pencil'''  
+
|| '''Transform, Object, Shading, Keyframes, Motion Paths, repeat, Grease Pencil'''.
  
 
|-
 
|-
 
||05:13
 
||05:13
||For example, let's move the lamp in the 3D view.  
+
||For example, let's move the '''lamp''' in the 3D view.  
  
 
|-
 
|-
 
||05:19
 
||05:19
||Right click to select the '''lamp '''
+
||Right-click to select the '''lamp. '''
  
 
|-
 
|-
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|-
 
|-
 
||05:28
 
||05:28
||You can see the options for the lamp in the '''Object tools''' panel.  
+
||You can see the options for the '''lamp''' in the '''Object tools''' panel.  
  
 
|-
 
|-
 
||05:35
 
||05:35
||Left click '''translate''' and move your mouse.  
+
||Left-click '''Translate''' and move your '''mouse'''.  
  
 
|-
 
|-
 
||05:41
 
||05:41
||The lamp moves in the direction of the mouse movement.  
+
||The '''lamp''' moves in the direction of the '''mouse''' movement.  
  
 
|-
 
|-
 
||05:46
 
||05:46
||Right click on screen or Press''' Esc'''  on your keyboard to cancel translate
+
||Right-click on screen or press''' Esc'''  on your keyboard to cancel '''Translate'''.
  
 
|-
 
|-
 
||05:57
 
||05:57
||On the right side of the 3D view is another panel hidden by default  
+
||On the right side of the 3D view is another '''panel''' hidden by default.
  
 
|-
 
|-
 
||06:04
 
||06:04
||Left click the''' plus  sign''' at the top right corner of the 3D view, to open the hidden panel.  
+
||Left-click the''' plus  sign''' at the top right corner of the 3D view, to open the hidden panel.  
  
 
|-
 
|-
 
||06:12
 
||06:12
||For keyboard shortcut, press '''N'''  
+
||For keyboard shortcut, press '''N'''.
  
 
|-
 
|-
 
||06:17
 
||06:17
||This extra Object  '''Transform''' panel is similar to the '''Object''' panel in the Properties window.  
+
||This extra Object  '''Transform''' panel is similar to the '''Object''' panel in the '''Properties window'''.  
  
 
|-
 
|-
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|-
 
|-
 
||06:30
 
||06:30
|| For now, let's hide the extra panel and go back to the default 3D view.  
+
|| For now, let's hide the extra panel and go back to the '''default 3D view'''.  
  
 
|-
 
|-
 
||06:37
 
||06:37
||Move your mouse cursor to the left edge of the extra Object  '''Transform''' panel.
+
||Move your '''mouse cursor''' to the left edge of the extra Object  '''Transform''' panel.
  
 
|-
 
|-
 
||06:44
 
||06:44
||A double-headed arrow appears  
+
||A double-headed arrow appears.
  
 
|-
 
|-
 
||06:48
 
||06:48
||Left click and drag your mouse to the right.  
+
||Left-click and drag your '''mouse''' to the right.  
  
 
|-
 
|-
 
||06:52
 
||06:52
||The extra Object '''Transform''' panel is once again hidden.
+
||The extra object '''Transform''' panel is once again hidden.
 
   
 
   
 
|-
 
|-
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|-
 
|-
 
||07:07
 
||07:07
||To learn more about the 3D view, see the tutorial '''Types of Windows - 3D view'''
+
||To learn more about the 3D view, see the tutorial '''Types of Windows - 3D view'''.
  
 
|-
 
|-
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|-
 
|-
 
||07:23
 
||07:23
||It is the top most panel in our Blender interface. '''Info''' panel contains the main menu.  
+
||It is the top most panel in our '''Blender interface'''. '''Info''' panel contains the main menu.  
  
 
|-
 
|-
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|-
 
|-
 
||07:36
 
||07:36
||This menu contains''' File''' options such as '''creating a new file''', '''opening an existing file''',''' saving the file''', '''User Preferences''', '''importing or exporting a file''', etc.  
+
||This menu contains''' File''' options such as creating a new file, opening an existing file, saving the file, '''User Preferences''', '''importing or exporting a file''', etc.  
  
 
|-
 
|-
 
||07:57
 
||07:57
||Left click '''Add'''.
+
||Left-click '''Add'''.
  
 
|-
 
|-
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|-
 
|-
 
||08:10
 
||08:10
||For keyboard shortcut, Press '''Shift & A'''.  
+
||For keyboard shortcut, press '''Shift & A'''.  
  
 
|-
 
|-
 
||08:18
 
||08:18
||Now, lets '''add''' a plane to the 3D view.  
+
||Now, let's add a plane to the 3D view.  
  
 
|-
 
|-
 
||08:23
 
||08:23
||Left click anywhere on screen to move the 3D cursor.  
+
||Left-click anywhere on screen to move the '''3D cursor'''.  
  
 
|-
 
|-
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|-
 
|-
 
||08:44
 
||08:44
||A new plane is added to the 3D view at the 3D cursor position.  
+
||A new '''plane''' is added to the 3D view at the 3D cursor position.  
  
 
|-
 
|-
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|-
 
|-
 
||09:16
 
||09:16
||Left click '''Render''' to open the Render menu  
+
||Left click '''Render''' to open the '''Render''' menu.
  
 
|-
 
|-
 
||09:21
 
||09:21
||'''Render''' has different render options like '''render image, render animation, show or hide render view, etc'''.  
+
||'''Render''' has different render options like '''render image, render animation, show or hide render view''' etc.  
  
 
|-
 
|-
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|-
 
|-
 
||09:40
 
||09:40
||To learn more about the '''Info Panel''', see the tutorial '''Type of Windows - File Browser and Info Panel'''  
+
||To learn more about the '''Info Panel''', see the tutorial '''Type of Windows - File Browser and Info Panel'''.
  
 
|-
 
|-
 
||09:55
 
||09:55
||The area under the red box is the''' outliner''' panel.  
+
||The area under the red box is the''' Outliner''' panel.  
  
 
|-
 
|-
 
||10:00
 
||10:00
||It is present at the top right corner of the blender interface.  
+
||It is present at the top right corner of the '''Blender interface'''.  
  
 
|-
 
|-
 
||10:07
 
||10:07
||'''Outliner''' gives a list of all the objects present in the 3D view.  
+
||'''Outliner''' gives a list of all the objects present in the '''3D view'''.  
  
 
|-
 
|-
 
||10:14
 
||10:14
||To learn more about the Outliner, see the tutorial '''Types of Windows - Outliner'''.  
+
||To learn more about the '''Outliner''', see the tutorial '''Types of Windows - Outliner'''.  
  
 
|-
 
|-
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|-
 
||10:31
 
||10:31
||This window contains a wide range of panels with a large number of tools and settings.  
+
||This window contains a wide range of panels with a large number of '''tools''' and '''settings'''.  
  
 
|-
 
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||10:44
 
||10:44
|| '''Properties''' window is present at the bottom right corner of the Blender interface, below the '''outliner''' window.  
+
|| '''Properties''' '''window''' is present at the bottom right corner of the Blender interface, below the '''outliner''' window.  
  
 
|-
 
|-
 
||10:53
 
||10:53
||To learn more about the Properties window, see the tutorials '''Types of Windows - Properties Part 1 and 2'''  
+
||To learn more about the '''Properties window''', see the tutorials '''Types of Windows - Properties Part 1 and 2'''.
  
 
|-
 
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||11:15
 
||11:15
||Here we can see the frame range for animation.  
+
||Here, we can see the '''frame range''' for '''animation'''.  
  
 
|-
 
|-
 
||11:21
 
||11:21
||This green vertical line tells you the current frame on which you are working.  
+
||This green vertical line tells you the current '''frame''' on which you are working.  
  
 
|-
 
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||11:33
 
||11:33
||Left click and hold the green line.  
+
||Left-click and hold the green line.  
  
 
|-
 
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||11:36
 
||11:36
||Now move your mouse.
+
||Now move your '''mouse'''.
  
 
|-
 
|-
 
||11:43
 
||11:43
|| Release left click to confirm frame  
+
|| Release left-click to confirm '''frame'''.
  
 
|-
 
|-
 
||11:50
 
||11:50
||'''Start one''' represents the start frame of our animation range.  
+
||'''Start one''' represents the start frame of our '''animation''' range.  
  
 
|-
 
|-
 
||11:58
 
||11:58
||''' End 250''' represents the end frame of our animation range  
+
||''' End 250''' represents the end frame of our animation range.
  
 
|-
 
|-
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|-
 
||12:25
 
||12:25
||So, this is a brief overview of the blender interface.  
+
||So, this is a brief overview of the '''Blender interface'''.  
  
 
|-
 
|-
 
||12:30
 
||12:30
||Apart from all these windows which are present in the blender workspace by default,
+
||Apart from all these '''windows''' which are present in the '''blender workspace''' by default,
  
 
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|-
 
||12:51
 
||12:51
||Now try to select each object in the 3D view;
+
||Now, try to select each object in the 3D view  
  
 
|-
 
|-
 
||12:57
 
||12:57
||using the '''3D transform manipulator''', move the cube in X Y and Z directions;
+
||using the '''3D transform manipulator''', move the '''cube''' in X Y and Z directions.
  
 
|-
 
|-
 
||13:06
 
||13:06
|| explore the '''view''' tab; and using translate in the''' Object Tools ''' panel move the camera in the 3D view  
+
|| Explore the '''view''' tab and using '''Translate''' in the''' Object Tools ''' panel, move the camera in the 3D view.
  
 
|-
 
|-
 
||13:20
 
||13:20
||This Tutorial is created by Project Oscar and supported by the National Mission on Education through ICT.  
+
||This tutorial is created by '''Project Oscar''' and supported by the National Mission on Education through ICT.  
  
 
|-
 
|-
 
||13:28
 
||13:28
||More information on the same is available at the following links  
+
||More information on the same is available at the following links-
  
 
|-
 
|-
 
||13:33
 
||13:33
||oscar.iitb.ac.in, and spoken-tutorial.org/NMEICT-Intro.  
+
||oscar.iitb.ac.in and spoken-tutorial.org/NMEICT-Intro.  
  
 
|-
 
|-
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||13:57
 
||13:57
||For more details, please contact us  
+
||For more details, please contact us at-contact@spoken-tutorial.org  
contact@spoken-tutorial.org  
+
  
 
|-
 
|-
 
||14:04
 
||14:04
||Thanks for joining us  
+
||Thanks for joining us and this is Monisha from IIT Bombay, signing off.
 
+
|-
+
||14:06
+
||and this is Monisha from IIT Bombay signing off.
+

Latest revision as of 16:10, 7 March 2017

Time Narration
00:03 Welcome to the series of Blender tutorials.
00:07 This tutorial is about basic description of the Blender interface in Blender 2.59.
00:15 This script has been contributed by Bhanu Prakash and edited by Monisha Banerjee.
00:22 After watching this tutorial, we shall learn the different windows of the Blender interface,
00:29 the parameters and tabs assigned to each window, how to select an object in the 3D view,
00:37 and how to move an object in X,Y & Z directions.
00:44 I assume that you know how to get started with Blender.
00:48 If not, then please refer to our earlier tutorials on getting Blender.
00:56 This is the 3D panel.
00:58 By default, there are three objects present in the 3D view.
01:03 a cube, a lamp and a camera.
01:10 The cube is already selected by default.
01:15 Right-click to select the lamp.
01:19 Right-click to select the camera.
01:23 So, to select any object in the 3D view, you must right-click on that object.
01:31 Right-click to select the cube.
01:35 These three coloured arrows, merging at the centre of the cube, represent the 3D Transform manipulator.
01:44 This manipulator helps to move the object in a particular axis.
01:51 Red color represents X axis,
01:55 green represents Y axis
01:59 and blue represents Z axis.
02:05 Left-click and hold the green handle and move your mouse left to right.
02:15 For keyboard shortcut, press G & Y.
02:22 We see that the object moves only in the direction of Y axis.
02:32 Similarly, move the object along Z axis using blue handle.
02:45 For keyboard shortcut, press G & Z.
02:56 Now, try moving the object along X axis.
03:08 For keyboard shortcut, press G & X
03:23 The area enclosed by the red box is the 3D view.
03:32 Go to the bottom left corner of the 3D view.
03:36 Left-click View. Here is a list of various view options for the 3D view.
03:46 Left-click Top. For keyboard shortcut, press numpad 7.
03:52 The 3D view changes from User Perspective to Top view.
03:57 We can see our object from the top view.
04:03 Left click Select. Here is a list of various selection options for all objects in the 3D view.
04:18 Left-click Object. Here is a list of various editing options for the active object.
04:35 On the left side of the 3D view is the Object Tools panel.
04:41 This panel lists the various tools used to modify the active object in the 3D view.
04:49 The tools are grouped in different categories.
04:52 Transform, Object, Shading, Keyframes, Motion Paths, repeat, Grease Pencil.
05:13 For example, let's move the lamp in the 3D view.
05:19 Right-click to select the lamp.
05:23 Go to the Object tools panel .
05:28 You can see the options for the lamp in the Object tools panel.
05:35 Left-click Translate and move your mouse.
05:41 The lamp moves in the direction of the mouse movement.
05:46 Right-click on screen or press Esc on your keyboard to cancel Translate.
05:57 On the right side of the 3D view is another panel hidden by default.
06:04 Left-click the plus sign at the top right corner of the 3D view, to open the hidden panel.
06:12 For keyboard shortcut, press N.
06:17 This extra Object Transform panel is similar to the Object panel in the Properties window.
06:25 We will see the Object panel in detail in subsequent tutorials.
06:30 For now, let's hide the extra panel and go back to the default 3D view.
06:37 Move your mouse cursor to the left edge of the extra Object Transform panel.
06:44 A double-headed arrow appears.
06:48 Left-click and drag your mouse to the right.
06:52 The extra object Transform panel is once again hidden.
06:59 You can also use the keyboard shortcut N to hide or unhide this panel.
07:07 To learn more about the 3D view, see the tutorial Types of Windows - 3D view.
07:18 The area enclosed by the red box is the Info panel.
07:23 It is the top most panel in our Blender interface. Info panel contains the main menu.
07:33 Left clickFile.
07:36 This menu contains File options such as creating a new file, opening an existing file, saving the file, User Preferences, importing or exporting a file, etc.
07:57 Left-click Add.
08:00 Here is the object repository .
08:04 We can add new objects to the 3D view using this menu.
08:10 For keyboard shortcut, press Shift & A.
08:18 Now, let's add a plane to the 3D view.
08:23 Left-click anywhere on screen to move the 3D cursor.
08:29 I am choosing this location.
08:34 Press Shift & A to bring up the ADD menu.
08:39 Mesh. Left click plane.
08:44 A new plane is added to the 3D view at the 3D cursor position.
08:51 To understand about 3D cursor, please see the tutorial Navigation – 3D cursor.
09:00 Similarly, you can try adding some more objects to the 3D view.
09:13 Now let's go back to the Info panel.
09:16 Left click Render to open the Render menu.
09:21 Render has different render options like render image, render animation, show or hide render view etc.
09:34 Render settings will be covered in detail in later tutorials.
09:40 To learn more about the Info Panel, see the tutorial Type of Windows - File Browser and Info Panel.
09:55 The area under the red box is the Outliner panel.
10:00 It is present at the top right corner of the Blender interface.
10:07 Outliner gives a list of all the objects present in the 3D view.
10:14 To learn more about the Outliner, see the tutorial Types of Windows - Outliner.
10:26 The area inside the red box is the properties window.
10:31 This window contains a wide range of panels with a large number of tools and settings.
10:38 We shall use these panels many times while working in Blender.
10:44 Properties window is present at the bottom right corner of the Blender interface, below the outliner window.
10:53 To learn more about the Properties window, see the tutorials Types of Windows - Properties Part 1 and 2.
11:06 This is the Timeline.
11:10 It is located below the 3D view.
11:15 Here, we can see the frame range for animation.
11:21 This green vertical line tells you the current frame on which you are working.
11:28 You can move this along the frame range.
11:33 Left-click and hold the green line.
11:36 Now move your mouse.
11:43 Release left-click to confirm frame.
11:50 Start one represents the start frame of our animation range.
11:58 End 250 represents the end frame of our animation range.
12:10 These are the playback options for our animation.
12:16 To learn more about the Timeline, see the tutorial Types of Windows - Timeline
12:25 So, this is a brief overview of the Blender interface.
12:30 Apart from all these windows which are present in the blender workspace by default,
12:35 there are other windows as well which can be selected from the menu at any point.
12:42 A detailed description of all these windows is provided in the subsequent tutorials.
12:51 Now, try to select each object in the 3D view
12:57 using the 3D transform manipulator, move the cube in X Y and Z directions.
13:06 Explore the view tab and using Translate in the Object Tools panel, move the camera in the 3D view.
13:20 This tutorial is created by Project Oscar and supported by the National Mission on Education through ICT.
13:28 More information on the same is available at the following links-
13:33 oscar.iitb.ac.in and spoken-tutorial.org/NMEICT-Intro.
13:47 The Spoken Tutorial Project-
13:49 Conducts workshops using spoken tutorials.
13:53 Gives certificates to those who pass an online test.
13:57 For more details, please contact us at-contact@spoken-tutorial.org
14:04 Thanks for joining us and this is Monisha from IIT Bombay, signing off.

Contributors and Content Editors

Krupali, Nancyvarkey, PoojaMoolya, Pratik kamble, Ranjana, Sandhya.np14, Sneha