Difference between revisions of "PhET-Simulations-for-Physics/C2/Geometric-Optics/English"
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− | '''Title of the script''': | + | '''Title of the script''': Geometric Optics |
− | '''Author''' | + | '''Author: Shraddha Kodavade and Madhuri Ganapathi''' |
− | '''Keywords | + | '''Keywords: Phet simulation, Geometric Optics, lenses, mirrors, rays, optical axis, focal length, object, image, real, virtual, '''radius of curvature, refractive index, diameter, video tutorial. |
− | {| border=1 | + | |
− | |- | + | {|border=1 |
+ | |- | ||
|| '''Visual Cue''' | || '''Visual Cue''' | ||
|| '''Narration''' | || '''Narration''' | ||
− | |- | + | |- |
− | || ''' | + | || '''Slide Number 1''' |
− | ''' | + | '''Title Slide''' |
+ | || Welcome to this Spoken Tutorial on '''Geometric Optics'''. | ||
|- | |- | ||
+ | || '''Slide Number 2''' | ||
− | + | '''Learning Objectives''' | |
+ | || In this tutorial, we will learn about: | ||
− | + | Image formed by a lens and a mirror. | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
+ | Distance between the lens or mirror and the image. | ||
− | |- | + | Size and nature of the image formed. |
− | || ''' | + | |- |
+ | || '''Slide Number 3''' | ||
− | '''System | + | '''System Requirements''' |
|| This tutorial is recorded using, | || This tutorial is recorded using, | ||
− | |||
− | |||
− | |||
− | + | Ubuntu Linux OS version 22.04 | |
− | + | ||
− | + | ||
− | ''' | + | Firefox Web Browser version 126.0.1 |
+ | |- | ||
+ | || '''Slide Number 4''' | ||
− | ''' | + | '''Pre-requisites''' |
− | + | ||
− | + | [https://spoken-tutorial.org/ https://spoken-tutorial.org] | |
− | + | || To follow this tutorial the learner should be familiar with topics in basic physics. | |
− | + | Please use the link below to access the tutorials on PhET Simulations. | |
− | |- | + | |- |
− | || ''' | + | || '''Slide Number 5''' |
− | + | Link for Phet Simulations https://phet.colorado.edu/en/simulations/geometric-optics | |
− | + | || Please use the given link to download the PhET simulation. | |
− | + | |- | |
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− | + | ||
− | + | ||
− | + | ||
− | |- | + | |
− | + | ||
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|| | || | ||
− | + | || Let us begin. | |
+ | |- | ||
+ | || '''Slide Number 6''' | ||
− | + | '''Geometric Optics''' | |
− | + | || '''Geometric Optics ''' is a branch of optics. | |
− | + | ||
− | + | It shows propagation of light in the form of rays, which pass through a medium. | |
− | + | |- | |
− | + | || '''Slide Number 7''' | |
− | |- | + | |
− | || ''' | + | |
− | ''' | + | '''PhET Simulations''' |
− | || ''' | + | || In this tutorial, we will use '''Geometric Optics PhET Simulation'''. |
+ | |- | ||
+ | || Show the '''Downloads''' folder. | ||
+ | || I have already downloaded '''Geometric Optics simulation '''to my '''Downloads''' folder. | ||
+ | |- | ||
+ | || Double on '''geometric-optics_en.html ''' file. | ||
+ | || Let us open the simulation. | ||
+ | |- | ||
+ | || '''Cursor''' on the '''interface'''. | ||
− | + | Point to the screens. | |
− | + | ||
− | + | ||
− | + | Point to the Lens screen. | |
− | || ''' | + | || This is the interface of '''Geometric Optics simulation'''. |
− | ''' | + | It has '''Lens''' and '''Mirror''' screens. |
− | + | ||
− | + | Let us explore the '''Lens '''screen. | |
− | + | |- | |
+ | || Point to the lens. | ||
+ | || This screen has a spherical convex lens, an object and its image. | ||
+ | |- | ||
+ | || Point to the distance. | ||
+ | || The distance from the object to the lens is the object distance. | ||
− | |- | + | The distance from the lens to the image is the image distance. |
− | || | + | |- |
+ | || Point to the bottom of the interface. | ||
− | + | Point to the Parameters. | |
− | + | ||
− | + | Check the '''Labels''' checkbox. | |
− | | | + | || At the bottom we have a box with various optic parameters. |
− | | | + | |
− | ''' | + | Let us check the '''Labels''' check box to see the labels of all the items. |
− | || | + | |- |
+ | || Point to the axis | ||
+ | || The purple dashed line is '''Optical Axis'''. | ||
− | + | It is an imaginary line perpendicular to the face of the lens. | |
+ | |- | ||
+ | || Point to the pencil. | ||
+ | || A pencil is used as the default object in this simulation. | ||
+ | |- | ||
+ | || Point to the object drop down list on the top left. | ||
− | + | Click the drop down to show the objects. | |
− | | | + | || On the top left side, an object drop down list is provided. |
− | | | + | |
− | + | Let us click on it to see the objects. | |
− | Point to the | + | Users can choose different objects and explore. |
+ | |- | ||
+ | || Point to the pencil. | ||
+ | || I will retain, pencil as the object. | ||
+ | |- | ||
+ | || Point to the Rays option at the bottom of the screen. | ||
+ | Marginal option chosen by default. | ||
− | + | Click on all the radio buttons. | |
− | || | + | || Intensity of light can be changed using the '''Rays ''' option at the bottom. |
+ | '''Marginal''' option is chosen by default. | ||
− | + | We have '''Principal''', '''Many''' and '''None''' as the options. | |
+ | I will select the''' Marginal''' option. | ||
+ | |- | ||
+ | || Point to the rays. | ||
− | + | Point to focus | |
− | + | ||
− | + | ||
− | + | ||
+ | Point to the focal length. | ||
− | + | Point to the curvature of the lens. | |
− | + | ||
− | + | ||
+ | Point to the focal length. | ||
+ | || As the rays pass through the lens, they bend slightly towards the axis. | ||
− | + | This is due to refraction of the lens. | |
− | + | ||
− | For | + | For more information please refer to the '''Additional Reading material'''. |
− | + | Due to the curvature of the lens, rays from infinity bend and converge to a point. | |
− | + | ||
− | + | ||
− | + | This point is known as focus. | |
− | + | The distance from centre of lens to the focus is the focal length. | |
+ | |- | ||
+ | || Point to the top and bottom rays. | ||
− | + | Point to the centre ray. | |
+ | || The rays at the top and bottom bend at larger angles than the one at the centre. | ||
+ | |- | ||
+ | || Point to the converged point. | ||
+ | || This is an example of a converging lens. | ||
− | + | It produces real images beyond the focus. | |
− | + | |- | |
− | + | || Point to the top ray. | |
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− | Point to the | + | |
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+ | Point to the bottom ray. | ||
+ | || A real inverted image is formed when light rays are directed to a fixed point. | ||
|- | |- | ||
− | || | + | || Point to the focal lengths. |
− | + | Drag the scale and measure the focal length, | |
− | + | || This lens has same focal length on both the sides. | |
− | + | ||
− | + | ||
− | || | + | |
+ | Let us measure the distance using the scale. | ||
|- | |- | ||
− | || | + | || Measure the focal length - 80 cm. |
− | + | Measure the distance from the centre of the lens to the image - 160 cm. | |
+ | || The distance between the focus and the lens is 80 cm. | ||
− | + | The distance from the centre of the lens to the image is 160 cm. | |
− | + | A real, inverted image, which is same size as the object, is formed at 2F1. | |
− | + | Let us put the scale back to its place. | |
− | + | ||
− | + | ||
|- | |- | ||
− | || | + | || Drag the Radius of curvature slider to minimum. |
− | || | + | || Let’s drag the '''Radius of Curvature''' slider towards minimum. |
|- | |- | ||
− | || | + | || Point to the radius of curvature and the focal length. |
− | + | Point to the image. | |
− | + | Drag the Radius of curvature slider to maximum. | |
− | + | Point to the image. | |
− | || | + | || As the radius of curvature decreases, the focal length decreases. |
− | + | Observe the size of the image. | |
− | + | ||
− | + | It becomes smaller. | |
− | + | As the radius of curvature increases, image moves away from the lens. | |
− | + | Observe that the image is magnified and blurred. | |
+ | |- | ||
+ | || Drag the diameter slider. | ||
− | + | (Drag the slider to right and bring it back to 80) | |
− | || | + | || Let’s drag the diameter slider to see the effects. |
+ | As the diameter increases the image becomes brighter. | ||
+ | |- | ||
+ | || Point to the Index of Refraction check box. | ||
− | + | Drag the slider of the Index of Refraction. | |
+ | || Drag the '''Index of Refraction''' slider. | ||
+ | Observe how change in refractive index, bends light to different angles. | ||
+ | |- | ||
+ | || Click on the reset button. | ||
+ | || Click on the '''Reset''' button to reset the simulation. | ||
− | + | Check the labels check box. | |
− | + | ||
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|- | |- | ||
− | || | + | || '''Slide Number 8:''' |
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− | + | '''Table 1''' | |
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+ | <u>'''Table 1: Image formation by a convex lens'''</u> | ||
− | + | {|border=1 | |
|- | |- | ||
− | || | + | || Object Position |
− | + | || Image Position | |
− | + | || Image Size | |
− | + | || Nature | |
− | || | + | |
− | + | ||
− | + | ||
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− | + | ||
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|- | |- | ||
− | || | + | || At 2F1 |
− | || | + | || At 2F2 |
+ | || Same size as object | ||
+ | || Real,inverted | ||
|- | |- | ||
− | || | + | || Beyond 2F1 |
− | + | || Between F2 and 2F2 | |
− | + | || Diminished | |
− | + | || Real,inverted | |
− | + | ||
− | || | + | |
− | + | ||
|- | |- | ||
− | || | + | || Between F1 and 2F1 |
− | + | || Beyond 2F2 | |
− | + | || Magnified | |
− | + | || Real,inverted | |
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|- | |- | ||
− | || | + | || At F1 |
− | || | + | || Infinity |
− | + | || Highly magnified | |
+ | || Real,inverted | ||
|- | |- | ||
− | || | + | || Between F1 and O |
− | || | + | || On the same side as object |
− | + | || Magnified | |
− | + | || Virtual, erect | |
|- | |- | ||
− | || | + | || Infinity |
+ | || F2 | ||
+ | || Point Sized | ||
+ | || Real,inverted | ||
+ | |- | ||
+ | |} | ||
− | + | Concave lens forms virtual and erect image on the same side of the lens between F1 and O. | |
− | + | It is always diminished. | |
− | || | + | || This table shows the Image formation by a convex lens. |
+ | |- | ||
+ | || Show the table here and point to different cases. | ||
+ | Point to case 1 in the table. | ||
+ | || Here are 6 instances of placing an object. | ||
− | + | We have already discussed case 1. | |
+ | |- | ||
+ | || Case 2: Beyond 2F. | ||
+ | Point to case 2 in the table. | ||
− | + | Switch to the simulation. | |
+ | Drag the lens beyond 2F. | ||
− | + | (drag the object - so that distance between lens and image is around 180 cm) | |
+ | || Case 2: Let us discuss the case of placing the object beyond 2F1. | ||
− | + | Let’s measure the distance between the object and lens. | |
− | + | ||
− | + | ||
− | + | It is 160 cm. | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | Let us move the object beyond this measured distance that is beyond 2F. | |
− | + | The object distance is 180 cm. | |
− | Let us | + | Let us measure the distance between the lens and the image. |
− | |||
− | |||
+ | It is 150 cm. | ||
− | + | This distance is less than 2F but more than F. | |
− | + | ||
− | + | Hence we can say that the image is formed between F and 2F. | |
− | + | A real, inverted and diminished image is formed. | |
− | + | ||
− | ''' | + | Let us put the scale back to its place. |
+ | |- | ||
+ | || '''Slide Number 9''' | ||
− | ''' | + | '''Assignment''' |
− | + | Show table on the slide. | |
− | || | + | || As an assignment, |
+ | Place the object in other positions and | ||
− | + | Check the image formed by the convex lens. | |
− | + | ||
− | + | ||
+ | Use the table for your reference. | ||
− | + | Follow the steps as shown in case 2. | |
+ | |- | ||
+ | || Click on concave lens option | ||
+ | || Let us click on the concave lens button at the top. | ||
+ | |- | ||
+ | || Point to the concave lens. | ||
+ | || A concave lens is a diverging lens. | ||
+ | It generates a virtual and erect image. | ||
− | + | The point where the rays seem to diverge is extended backwards. | |
− | || | + | |- |
+ | || Point to the rays. | ||
+ | || As the rays pass through the lens, they bend slightly outwards from the axis. | ||
+ | This is due to refraction of the lens. So the rays diverge. | ||
+ | |- | ||
+ | || Point to the focus. | ||
− | + | (Drag as far as possible but let it be in the screen) | |
+ | || The focus is at the same side of the object. | ||
− | + | Let us place the object beyond F1. | |
− | |- | + | A diminished, virtual and erect image is formed between focus and lens. |
− | || | + | |- |
− | || Now | + | || Drag the object close to the lens. |
− | + | || Now let us drag the object close to the concave lens. | |
− | + | ||
− | ''' | + | Observe that the size of the image increases. |
+ | |- | ||
+ | || Click on the Mirror. | ||
+ | || Now let us explore the''' Mirror''' screen. | ||
+ | |- | ||
+ | || Point to the 3 types of mirror. | ||
+ | || This screen has 3 types of mirrors. | ||
+ | By default a concave mirror is selected. | ||
+ | |- | ||
+ | || Click on the labels check box. | ||
+ | || Click on the labels checkbox to see the labels of all the items.. | ||
+ | |- | ||
+ | || Point to the front side. | ||
− | + | Point to the back side. | |
+ | || For the concave mirror, front or left side is the reflecting surface. | ||
+ | Hence, the object is placed on this side. | ||
− | + | Right side is the non-reflecting surface. | |
− | || | + | |- |
+ | || Point to the distance. | ||
+ | || The distance between the object and mirror is always positive. | ||
+ | |- | ||
+ | || Point to the image on the front side. | ||
+ | Drag the object and point to the image on the back side. | ||
− | + | Point to the image formed. | |
− | | | + | || If the image is on the front side, the distance is positive. |
− | | | + | |
− | + | This is a real and inverted image. | |
− | + | Let us drag the object close to the mirror and see the image. | |
− | || | + | A virtual and enlarged image is formed on the right side of the object. |
+ | |- | ||
+ | || '''Slide Number 10:''' | ||
+ | Image formation by a Concave mirror. | ||
− | |||
+ | <u>'''Table 2 : Image formation by a concave mirror'''</u> | ||
− | + | {|border=1 | |
|- | |- | ||
− | || | + | || Object Position |
− | || | + | || Image Position |
− | + | || Image Size | |
− | + | || Nature | |
− | + | ||
− | + | ||
− | + | ||
|- | |- | ||
− | || | + | || At 2F1 |
− | || | + | || At 2F2 |
+ | || Same size as object | ||
+ | || Real,inverted | ||
|- | |- | ||
− | || | + | || Between F1 and O |
− | + | || Behind the mirror | |
− | + | || Magnified | |
− | + | || Virtual, erect | |
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|- | |- | ||
− | || | + | || Beyond 2F1 |
− | || | + | || Between F2 and 2F2 |
− | + | || Diminished | |
− | + | || Real,inverted | |
− | + | ||
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|- | |- | ||
− | || | + | || Between F1 and 2F1 |
− | + | || Beyond 2F2 | |
− | + | || Magnified | |
− | + | || Real,inverted | |
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|- | |- | ||
− | || | + | || At F1 |
+ | || Infinity | ||
+ | || Highly magnified | ||
+ | || Real,inverted | ||
+ | |- | ||
+ | || Infinity | ||
+ | || At the focus F2 | ||
+ | || Point Sized | ||
+ | || Real,inverted | ||
+ | |- | ||
+ | |} | ||
− | + | || This is the table for the Image formation by a concave mirror. | |
+ | |- | ||
+ | || Only Narration. | ||
− | + | Case 1: | |
+ | || Now, let us discuss an instance of placing an object at 2F1. | ||
− | + | Let us reset the simulation. | |
+ | And check the labels check box. | ||
+ | |- | ||
+ | || Drag the scale. | ||
+ | || Drag the scale to measure the distance. | ||
− | + | The distance between the focal point and the mirror is 90 cm. | |
− | + | Let us measure the distance from the centre of the mirror to 2F1. | |
− | + | It is 180 cm. | |
− | + | Let us place the object at this point. | |
− | + | A real inverted image, same size as the object, is formed below the object. | |
− | ''' | + | Let us put the scale back to its place. |
+ | |- | ||
+ | || '''Slide Number 11''' | ||
− | ''' | + | '''Assignment''' |
− | + | Show table on the slide. | |
+ | || As an assignment, | ||
+ | Place the object in other positions and | ||
− | + | check the image formed by the concave mirror. | |
− | + | Use the table for your reference. | |
+ | Follow the steps as shown in case 1. | ||
+ | |- | ||
+ | || Click on the convex mirror button. | ||
− | + | Drag the object back and forth and show a virtual image. | |
+ | || Now let us click the convex mirror button. | ||
− | + | For this mirror left side is the front side. | |
− | + | The object is placed on this side. | |
− | + | Right side is the back side. | |
+ | A convex mirror always forms a virtual image. | ||
+ | |- | ||
+ | || Drag the object back and forth to see the image. | ||
− | + | Point to the image. | |
+ | || Let’s drag the object back and forth to see where the image is formed. | ||
+ | It is formed on the back side of the mirror. | ||
− | + | Observe that the image formed is always a virtual image | |
− | + | |- | |
− | + | || Drag the object and show the size of the image. | |
− | + | || The image formed is always smaller in size than the object. | |
− | |- | + | |- |
− | || | + | |
− | || | + | |
− | |- | + | |
|| Only Narration | || Only Narration | ||
− | || With this we come to end of this tutorial. | + | || With this we come to the end of this tutorial. |
− | Let us | + | Let us summarise. |
− | |- | + | |- |
− | || ''' | + | || '''Slide Number 12''' |
'''Summary''' | '''Summary''' | ||
− | || In this tutorial we have learnt | + | || In this '''tutorial''', we have learnt about, |
− | + | * Image formed by a lens and a mirror. | |
− | * | + | * The distance between the lens or mirror and the image |
− | * | + | * Size and nature of the image. |
− | * | + | |- |
− | + | || '''Slide Number 13''' | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | |- | + | |
− | || ''' | + | |
'''Assignment''' | '''Assignment''' | ||
− | || | + | || As an '''assignment''', |
− | + | ||
− | + | ||
− | |- | + | Explore the Flat mirror option on your own. |
− | || ''' | + | |- |
+ | || '''Slide Number 14''' | ||
'''About the Spoken Tutorial Project''' | '''About the Spoken Tutorial Project''' | ||
− | || The video at the following link | + | || The video at the following link summarises the Spoken Tutorial project. |
Please download and watch it. | Please download and watch it. | ||
− | |- | + | |- |
− | || ''' | + | || '''Slide Number 15''' |
− | '''Spoken Tutorial | + | '''Spoken Tutorial workshops''' |
− | || | + | || The '''Spoken Tutorial Project '''team: |
+ | conducts workshops and gives certificates | ||
− | + | For more details, please write to us. | |
− | |- | + | |- |
− | || ''' | + | || '''Slide Number 16''' |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | '''Forum for specific questions:''' | |
|| Please post your timed queries in this forum. | || Please post your timed queries in this forum. | ||
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Latest revision as of 18:03, 13 January 2025
Title of the script: Geometric Optics
Author: Shraddha Kodavade and Madhuri Ganapathi
Keywords: Phet simulation, Geometric Optics, lenses, mirrors, rays, optical axis, focal length, object, image, real, virtual, radius of curvature, refractive index, diameter, video tutorial.
Visual Cue | Narration | ||||||||||||||||||||||||||||
Slide Number 1
Title Slide |
Welcome to this Spoken Tutorial on Geometric Optics. | ||||||||||||||||||||||||||||
Slide Number 2
Learning Objectives |
In this tutorial, we will learn about:
Image formed by a lens and a mirror. Distance between the lens or mirror and the image. Size and nature of the image formed. | ||||||||||||||||||||||||||||
Slide Number 3
System Requirements |
This tutorial is recorded using,
Ubuntu Linux OS version 22.04 Firefox Web Browser version 126.0.1 | ||||||||||||||||||||||||||||
Slide Number 4
Pre-requisites |
To follow this tutorial the learner should be familiar with topics in basic physics.
Please use the link below to access the tutorials on PhET Simulations. | ||||||||||||||||||||||||||||
Slide Number 5
Link for Phet Simulations https://phet.colorado.edu/en/simulations/geometric-optics |
Please use the given link to download the PhET simulation. | ||||||||||||||||||||||||||||
Let us begin. | |||||||||||||||||||||||||||||
Slide Number 6
Geometric Optics |
Geometric Optics is a branch of optics.
It shows propagation of light in the form of rays, which pass through a medium. | ||||||||||||||||||||||||||||
Slide Number 7
PhET Simulations |
In this tutorial, we will use Geometric Optics PhET Simulation. | ||||||||||||||||||||||||||||
Show the Downloads folder. | I have already downloaded Geometric Optics simulation to my Downloads folder. | ||||||||||||||||||||||||||||
Double on geometric-optics_en.html file. | Let us open the simulation. | ||||||||||||||||||||||||||||
Cursor on the interface.
Point to the screens. Point to the Lens screen. |
This is the interface of Geometric Optics simulation.
It has Lens and Mirror screens. Let us explore the Lens screen. | ||||||||||||||||||||||||||||
Point to the lens. | This screen has a spherical convex lens, an object and its image. | ||||||||||||||||||||||||||||
Point to the distance. | The distance from the object to the lens is the object distance.
The distance from the lens to the image is the image distance. | ||||||||||||||||||||||||||||
Point to the bottom of the interface.
Point to the Parameters. Check the Labels checkbox. |
At the bottom we have a box with various optic parameters.
Let us check the Labels check box to see the labels of all the items. | ||||||||||||||||||||||||||||
Point to the axis | The purple dashed line is Optical Axis.
It is an imaginary line perpendicular to the face of the lens. | ||||||||||||||||||||||||||||
Point to the pencil. | A pencil is used as the default object in this simulation. | ||||||||||||||||||||||||||||
Point to the object drop down list on the top left.
Click the drop down to show the objects. |
On the top left side, an object drop down list is provided.
Let us click on it to see the objects. Users can choose different objects and explore. | ||||||||||||||||||||||||||||
Point to the pencil. | I will retain, pencil as the object. | ||||||||||||||||||||||||||||
Point to the Rays option at the bottom of the screen.
Marginal option chosen by default. Click on all the radio buttons. |
Intensity of light can be changed using the Rays option at the bottom.
Marginal option is chosen by default. We have Principal, Many and None as the options. I will select the Marginal option. | ||||||||||||||||||||||||||||
Point to the rays.
Point to focus Point to the focal length. Point to the curvature of the lens. Point to the focal length. |
As the rays pass through the lens, they bend slightly towards the axis.
This is due to refraction of the lens. For more information please refer to the Additional Reading material. Due to the curvature of the lens, rays from infinity bend and converge to a point. This point is known as focus. The distance from centre of lens to the focus is the focal length. | ||||||||||||||||||||||||||||
Point to the top and bottom rays.
Point to the centre ray. |
The rays at the top and bottom bend at larger angles than the one at the centre. | ||||||||||||||||||||||||||||
Point to the converged point. | This is an example of a converging lens.
It produces real images beyond the focus. | ||||||||||||||||||||||||||||
Point to the top ray.
Point to the bottom ray. |
A real inverted image is formed when light rays are directed to a fixed point. | ||||||||||||||||||||||||||||
Point to the focal lengths.
Drag the scale and measure the focal length, |
This lens has same focal length on both the sides.
Let us measure the distance using the scale. | ||||||||||||||||||||||||||||
Measure the focal length - 80 cm.
Measure the distance from the centre of the lens to the image - 160 cm. |
The distance between the focus and the lens is 80 cm.
The distance from the centre of the lens to the image is 160 cm. A real, inverted image, which is same size as the object, is formed at 2F1. Let us put the scale back to its place. | ||||||||||||||||||||||||||||
Drag the Radius of curvature slider to minimum. | Let’s drag the Radius of Curvature slider towards minimum. | ||||||||||||||||||||||||||||
Point to the radius of curvature and the focal length.
Point to the image. Drag the Radius of curvature slider to maximum. Point to the image. |
As the radius of curvature decreases, the focal length decreases.
Observe the size of the image. It becomes smaller. As the radius of curvature increases, image moves away from the lens. Observe that the image is magnified and blurred. | ||||||||||||||||||||||||||||
Drag the diameter slider.
(Drag the slider to right and bring it back to 80) |
Let’s drag the diameter slider to see the effects.
As the diameter increases the image becomes brighter. | ||||||||||||||||||||||||||||
Point to the Index of Refraction check box.
Drag the slider of the Index of Refraction. |
Drag the Index of Refraction slider.
Observe how change in refractive index, bends light to different angles. | ||||||||||||||||||||||||||||
Click on the reset button. | Click on the Reset button to reset the simulation.
Check the labels check box. | ||||||||||||||||||||||||||||
Slide Number 8:
Table 1
Concave lens forms virtual and erect image on the same side of the lens between F1 and O. It is always diminished. |
This table shows the Image formation by a convex lens. | ||||||||||||||||||||||||||||
Show the table here and point to different cases.
Point to case 1 in the table. |
Here are 6 instances of placing an object.
We have already discussed case 1. | ||||||||||||||||||||||||||||
Case 2: Beyond 2F.
Point to case 2 in the table. Switch to the simulation. Drag the lens beyond 2F. (drag the object - so that distance between lens and image is around 180 cm) |
Case 2: Let us discuss the case of placing the object beyond 2F1.
Let’s measure the distance between the object and lens. It is 160 cm. Let us move the object beyond this measured distance that is beyond 2F. The object distance is 180 cm. Let us measure the distance between the lens and the image.
This distance is less than 2F but more than F. Hence we can say that the image is formed between F and 2F. A real, inverted and diminished image is formed. Let us put the scale back to its place. | ||||||||||||||||||||||||||||
Slide Number 9
Assignment Show table on the slide. |
As an assignment,
Place the object in other positions and Check the image formed by the convex lens. Use the table for your reference. Follow the steps as shown in case 2. | ||||||||||||||||||||||||||||
Click on concave lens option | Let us click on the concave lens button at the top. | ||||||||||||||||||||||||||||
Point to the concave lens. | A concave lens is a diverging lens.
It generates a virtual and erect image. The point where the rays seem to diverge is extended backwards. | ||||||||||||||||||||||||||||
Point to the rays. | As the rays pass through the lens, they bend slightly outwards from the axis.
This is due to refraction of the lens. So the rays diverge. | ||||||||||||||||||||||||||||
Point to the focus.
(Drag as far as possible but let it be in the screen) |
The focus is at the same side of the object.
Let us place the object beyond F1. A diminished, virtual and erect image is formed between focus and lens. | ||||||||||||||||||||||||||||
Drag the object close to the lens. | Now let us drag the object close to the concave lens.
Observe that the size of the image increases. | ||||||||||||||||||||||||||||
Click on the Mirror. | Now let us explore the Mirror screen. | ||||||||||||||||||||||||||||
Point to the 3 types of mirror. | This screen has 3 types of mirrors.
By default a concave mirror is selected. | ||||||||||||||||||||||||||||
Click on the labels check box. | Click on the labels checkbox to see the labels of all the items.. | ||||||||||||||||||||||||||||
Point to the front side.
Point to the back side. |
For the concave mirror, front or left side is the reflecting surface.
Hence, the object is placed on this side. Right side is the non-reflecting surface. | ||||||||||||||||||||||||||||
Point to the distance. | The distance between the object and mirror is always positive. | ||||||||||||||||||||||||||||
Point to the image on the front side.
Drag the object and point to the image on the back side. Point to the image formed. |
If the image is on the front side, the distance is positive.
This is a real and inverted image. Let us drag the object close to the mirror and see the image. A virtual and enlarged image is formed on the right side of the object. | ||||||||||||||||||||||||||||
Slide Number 10:
Image formation by a Concave mirror.
|
This is the table for the Image formation by a concave mirror. | ||||||||||||||||||||||||||||
Only Narration.
Case 1: |
Now, let us discuss an instance of placing an object at 2F1.
Let us reset the simulation. And check the labels check box. | ||||||||||||||||||||||||||||
Drag the scale. | Drag the scale to measure the distance.
The distance between the focal point and the mirror is 90 cm. Let us measure the distance from the centre of the mirror to 2F1. It is 180 cm. Let us place the object at this point. A real inverted image, same size as the object, is formed below the object. Let us put the scale back to its place. | ||||||||||||||||||||||||||||
Slide Number 11
Assignment Show table on the slide. |
As an assignment,
Place the object in other positions and check the image formed by the concave mirror. Use the table for your reference. Follow the steps as shown in case 1. | ||||||||||||||||||||||||||||
Click on the convex mirror button.
Drag the object back and forth and show a virtual image. |
Now let us click the convex mirror button.
For this mirror left side is the front side. The object is placed on this side. Right side is the back side. A convex mirror always forms a virtual image. | ||||||||||||||||||||||||||||
Drag the object back and forth to see the image.
Point to the image. |
Let’s drag the object back and forth to see where the image is formed.
It is formed on the back side of the mirror. Observe that the image formed is always a virtual image | ||||||||||||||||||||||||||||
Drag the object and show the size of the image. | The image formed is always smaller in size than the object. | ||||||||||||||||||||||||||||
Only Narration | With this we come to the end of this tutorial.
Let us summarise. | ||||||||||||||||||||||||||||
Slide Number 12
Summary |
In this tutorial, we have learnt about,
| ||||||||||||||||||||||||||||
Slide Number 13
Assignment |
As an assignment,
Explore the Flat mirror option on your own. | ||||||||||||||||||||||||||||
Slide Number 14
About the Spoken Tutorial Project |
The video at the following link summarises the Spoken Tutorial project.
Please download and watch it. | ||||||||||||||||||||||||||||
Slide Number 15
Spoken Tutorial workshops |
The Spoken Tutorial Project team:
conducts workshops and gives certificates For more details, please write to us. | ||||||||||||||||||||||||||||
Slide Number 16
Forum for specific questions: |
Please post your timed queries in this forum. | ||||||||||||||||||||||||||||
Slide Number 17
Acknowledgement |
The Spoken Tutorial project was established by the Ministry of Education, Govt. of India. | ||||||||||||||||||||||||||||
Thank you | This tutorial is contributed by FOSSEE and Spoken Tutorial Project, IIT Bombay.
Thank you for joining. |