Difference between revisions of "Java/C3/Java-Interfaces/English-timed"
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− | | Next, we instantiate the''' Snake | + | | Next, we instantiate the''' Snake''' class using the''' Animal''' interface. |
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| 07:31 | | 07:31 | ||
− | |Now we can invoke the different | + | |Now we can invoke the different methods using this '''object''' as shown. |
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| 07:38 | | 07:38 | ||
− | | Now let us run this''' Demo''' program. | + | | Now, let us '''run''' this''' Demo''' program. |
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| 07:41 | | 07:41 | ||
− | | So right click on the | + | | So, right-click on the class ''' Demo''' and then select''' Run as > Java Application'''. |
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| 07:48 | | 07:48 | ||
− | | We can see the output | + | | We can see the output. |
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| 07:52 | | 07:52 | ||
− | |These are printed by the''' talk(), see()''' and''' move() | + | |These are printed by the''' talk(), see()''' and''' move()''' methods invoked using the''' human class object h'''. |
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| 08:00 | | 08:00 | ||
− | | These are printed by the''' talk(), see()''' and''' move() | + | | These are printed by the''' talk(), see()''' and''' move()''' methods invoked using the''' Snake class object s'''. |
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| 08:08 | | 08:08 | ||
− | | Now let us explore the differences between an''' interface''' and an''' abstract class'''. | + | | Now, let us explore the differences between an''' interface''' and an''' abstract class'''. |
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|08:14 | |08:14 | ||
− | | All the methods in an | + | | All the methods in an interface should be''' abstract.''' |
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| 08:18 | | 08:18 | ||
− | |Within | + | |Within interface, there should not be any '''constructors''', |
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| 08:23 | | 08:23 | ||
− | | '''concrete methods''', '''static methods '''and '''main method''' | + | | '''concrete methods''', '''static methods '''and '''main method'''. |
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| 08:32 | | 08:32 | ||
− | |The variables in an | + | |The variables in an interface should be''' static''' and''' final.''' |
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| 08:48 | | 08:48 | ||
− | | In this tutorial we have learnt about | + | | In this tutorial, we have learnt about: * Creating an''' Interface''' |
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| 08:53 | | 08:53 | ||
− | | | + | | * Creating an''' implementation class''' and |
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| 08:56 | | 08:56 | ||
− | | Usage of''' interfaces''' | + | |* Usage of''' interfaces'''. |
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| 08:59 | | 08:59 | ||
− | | As an | + | | As an assignment, create an interface '''Vehicle''' which contains the methods '''brake()''' and''' run()'''. |
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| 09:07 | | 09:07 | ||
− | | Create another ''' | + | | Create another interface '''Fuel''' which contains the following methods. '''fill(String type,int quantity)''', '''pay(int quantity,int price)'''. |
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| 09:26 | | 09:26 | ||
− | |Here''' brake | + | |Here,''' brake''' method should print "Car Applies Power brake". |
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| 09:30 | | 09:30 | ||
− | |And the '''run | + | |And the '''run''' method must print "Car is running on 4 wheels". |
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| 09:35 | | 09:35 | ||
− | | Similarly''' fill() | + | | Similarly''' fill()''' method can print the type and quantity of the fuel filled. |
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| 09:41 | | 09:41 | ||
− | |For example: 10 Litres of | + | |For example: 10 Litres of petrol. |
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| 09:44 | | 09:44 | ||
− | | '''pay() | + | | '''pay()''' method can be used to print price to be paid. For example: Pay Rs. 640 |
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| 09:53 | | 09:53 | ||
− | |Create another subclass''' Bike''' which again implements both the ''' | + | |Create another subclass''' Bike''' which again implements both the interfaces '''Vehicle''' and''' Fuel'''. |
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| 10:00 | | 10:00 | ||
− | |Here '''brake | + | |Here, '''brake''' method can print "Bike Applies hand brake". |
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| 10:05 | | 10:05 | ||
− | |And the '''run | + | |And the '''run''' method can print “Bike is running on 2 wheels”. |
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| 10:10 | | 10:10 | ||
− | |Next implement the '''fill()''' and '''pay() | + | |Next, implement the '''fill()''' and '''pay()''' methods as explained earlier. |
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| 10:15 | | 10:15 | ||
− | |Finally create a '''Demo class''' containing the '''main | + | |Finally create a '''Demo class''' containing the '''main''' method to verify the results. |
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| 10:21 | | 10:21 | ||
− | | This video at the following link summarizes the | + | | This video at the following link summarizes the Spoken Tutorial Project. Please download and watch it. |
|- | |- | ||
| 10:29 | | 10:29 | ||
− | | The | + | | The Spoken Tutorial Project Team: |
+ | * Conducts workshops using spoken tutorials and | ||
+ | * Gives certificates on passing the online tests. | ||
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| 10:48 | | 10:48 | ||
− | |More information on this | + | |More information on this mission is available at the link shown. |
|- | |- | ||
| 10:52 | | 10:52 | ||
− | |This script has been contributed by: | + | |This script has been contributed by: Department of Information Technology, Amal Jyothi College of Engineering. |
|- | |- | ||
| 11:01 | | 11:01 | ||
− | |This is Priya from IIT Bombay signing off. Thanks for joining. | + | |This is Priya from '''IIT Bombay''', signing off. Thanks for joining. |
|} | |} |
Revision as of 16:02, 18 May 2017
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00:01 | Welcome to the Spoken Tutorial on Java Interfaces |
00:05 | In this tutorial we will learn about: Creating an interface |
00:10 | Creating an Implementation classes and Usage of Interface |
00:16 | For this tutorial, I am using
Ubuntu 12.04 JDK 1.7 and Eclipse 4.3.1 |
00:28 | To follow this tutorial, you should have knowledge of basics of Java and Eclipse IDE. |
00:36 | You should also have the knowledge of subclassing and Abstract classes in Java. |
00:42 | If not, for relevant Java tutorials, please visit the link shown. |
00:48 | First let's understand what is an interface. |
00:52 | An Interface contains a set of abstract methods and static data members. |
00:58 | It defines the signatures of a set of methods without the body. |
01:04 | It is declared using the interface keyword. |
01:08 | Now we will switch to Eclipse and create a new project called InterfaceDemo. |
01:15 | Here we will create the necessary classes and interface to demonstrate the usage of interfaces. |
01:24 | Right click on src folder and click New-> Interface. |
01:30 | Type the name as Animal and press Enter. |
01:34 | Note that the “interface” keyword is used for defining an interface. |
01:39 | Now type the code as displayed on the screen |
01:43 | Here the the interface name is Animal. |
01:46 | It contains three abstract methods talk(), see() and move(). |
01:52 | All such methods in an interface are implicitly public and abstract. |
01:59 | An interface can also contain constant variable declarations. |
02:04 | Here, the constant string value “Mammal” is assigned to the variable “type1”. |
02:12 | And “Reptiles” is assigned to the variable “type2”. |
02:16 | All constant values defined in an interface are implicitly public, static and final. |
02:25 | Next we will see implementation class for an interface with an example. |
02:32 | Here Human is a class which implements the Animal interface. |
02:38 | So it must provide implementations for the methods talk(), see() and move(). |
02:45 | A class can also implement multiple interfaces. |
02:49 | As shown in the example, the class Human implements two interfaces Animal and Action. |
02:57 | Note that a comma operator used in the syntax is to identify the different interfaces. |
03:04 | Now this class should provide implementations to all the abstract methods in both Animal and Action interfaces. |
03:13 | The figure here represents an implement relation. |
03:18 | The Animal class is an interface. |
03:22 | The Human and Snake classes are the two implementation classes. |
03:28 | The Human class provides its own different implementations for talk(), see() and move() methods. |
03:36 | And the Snake class provides its own different implementations for talk(), see() and move() methods. |
03:45 | Let us understand the usage of interfaces with a sample program. |
03:50 | Right click on the default package and create a class called Human. |
03:56 | Now, to make this an implementation class of Animal, type implements Animal |
04:04 | Now we can see an error comes up in the Eclipse IDE. |
04:09 | This error indicates that, we should provide an implementation to the Animal interface. |
04:15 | Let us see how to rectify this error. |
04:19 | Now let us define the methods talk(), see() and move(). |
04:23 | So type public void talk( ) within curly brackets type System.out.println within quotes I am a human and I belong to |
04:37 | Now we can use the value of the static, final variable type1 declared in the Animal interface |
04:45 | So type, + Animal.type1+ within quotes family semicolon. |
04:54 | Let us now implement the see() method. |
04:57 | So type public void see( ) within curly brackets type System.out.println within quotes I can see all colors semicolon |
05:11 | We should also define the move() method. |
05:14 | So type public void move( ). within curly brackets type System.out.println within quotes I move by walking semicolon |
05:29 | Note that the error disappears, once all the methods are implemented. |
05:34 | Next we will see how to define the Snake class. |
05:38 | I have already created it in my project. |
05:42 | Please create the snake class in your project and type the following code as displayed on the screen. |
05:49 | Now let us go through the code. |
05:52 | We can see that all the methods of the Animal interface talk() , see() and move() are implemented inside this class. |
06:01 | Here the talk() method prints “I am a snake and I belong to” |
06:07 | Then the value of Animal.type2 is to be printed and then “family” |
06:13 | Here the see() method prints “I can see only in black and white” |
06:19 | The move() method prints "I move by crawling" |
06:23 | Note that the Human class has its own implementations of talk(), see() and move() methods. |
06:31 | And the Snake class has its own implementations of talk(), see() and move() methods. |
06:39 | Now right click on the default package click new-> class and then type the name as Demo. |
06:47 | Inside this class we will have the main method, |
06:51 | So type main and then press ctrl+space to generate the main method. |
06:58 | Type the following code as displayed on the screen. |
07:01 | In this line we instantiate the Human class using the Animal interface. |
07:07 | This is represented as Animal h equals new Human(); |
07:14 | Now we can invoke the different methods using this object as h.talk(), h.see();
h.move(); |
07:26 | Next, we instantiate the Snake class using the Animal interface. |
07:31 | Now we can invoke the different methods using this object as shown. |
07:38 | Now, let us run this Demo program. |
07:41 | So, right-click on the class Demo and then select Run as > Java Application. |
07:48 | We can see the output. |
07:52 | These are printed by the talk(), see() and move() methods invoked using the human class object h. |
08:00 | These are printed by the talk(), see() and move() methods invoked using the Snake class object s. |
08:08 | Now, let us explore the differences between an interface and an abstract class. |
08:14 | All the methods in an interface should be abstract. |
08:18 | Within interface, there should not be any constructors, |
08:23 | concrete methods, static methods and main method. |
08:28 | But an abstract class can have all these inside it. |
08:32 | The variables in an interface should be static and final. |
08:38 | There are no such restrictions for an abstract class. |
08:43 | This brings us to the end of this tutorial. Let us summarize. |
08:48 | In this tutorial, we have learnt about: * Creating an Interface |
08:53 | * Creating an implementation class and |
08:56 | * Usage of interfaces. |
08:59 | As an assignment, create an interface Vehicle which contains the methods brake() and run(). |
09:07 | Create another interface Fuel which contains the following methods. fill(String type,int quantity), pay(int quantity,int price). |
09:19 | Create a subclass Car which implements both interfaces Vehicle and Fuel. |
09:26 | Here, brake method should print "Car Applies Power brake". |
09:30 | And the run method must print "Car is running on 4 wheels". |
09:35 | Similarly fill() method can print the type and quantity of the fuel filled. |
09:41 | For example: 10 Litres of petrol. |
09:44 | pay() method can be used to print price to be paid. For example: Pay Rs. 640 |
09:53 | Create another subclass Bike which again implements both the interfaces Vehicle and Fuel. |
10:00 | Here, brake method can print "Bike Applies hand brake". |
10:05 | And the run method can print “Bike is running on 2 wheels”. |
10:10 | Next, implement the fill() and pay() methods as explained earlier. |
10:15 | Finally create a Demo class containing the main method to verify the results. |
10:21 | This video at the following link summarizes the Spoken Tutorial Project. Please download and watch it. |
10:29 | The Spoken Tutorial Project Team:
|
10:38 | For more details, please write to us. |
10:41 | Spoken Tutorial Project is funded by NMEICT, MHRD, Government of India. |
10:48 | More information on this mission is available at the link shown. |
10:52 | This script has been contributed by: Department of Information Technology, Amal Jyothi College of Engineering. |
11:01 | This is Priya from IIT Bombay, signing off. Thanks for joining. |