Difference between revisions of "Java/C3/Java-Interfaces/English-timed"
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| <center>'''Time'''</center> | | <center>'''Time'''</center> | ||
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|- | |- | ||
| 00:01 | | 00:01 | ||
− | | Welcome to the''' Spoken Tutorial''' on''' Java Interfaces | + | | Welcome to the''' Spoken Tutorial''' on''' Java Interfaces''' |
|- | |- | ||
| 00:05 | | 00:05 | ||
− | | In this tutorial we will learn about: | + | | In this tutorial we will learn about: Creating an''' interface''' |
− | + | ||
− | + | |- | |
− | + | | 00:10 | |
+ | | Creating an''' Implementation classes''' and Usage of Interface''' | ||
|- | |- | ||
| 00:16 | | 00:16 | ||
− | | For this tutorial, I am using | + | | For this tutorial, I am using |
* '''Ubuntu 12.04''' | * '''Ubuntu 12.04''' | ||
Line 25: | Line 25: | ||
|- | |- | ||
| 00:28 | | 00:28 | ||
− | | To follow this tutorial, you should have knowledge of basics of''' Java''' and''' Eclipse IDE.''' | + | | To follow this tutorial, you should have knowledge of basics of''' Java''' and''' Eclipse IDE.''' |
|- | |- | ||
− | | 00:36 | + | | 00:36 |
− | | You should also have the knowledge of''' subclassing''' and''' Abstract classes '''in''' Java.''' | + | |You should also have the knowledge of''' subclassing''' and''' Abstract classes '''in''' Java.''' |
|- | |- | ||
− | | 00:42 | + | | 00:42 |
− | | If not, for relevant''' Java''' tutorials, please visit the link shown. | + | |If not, for relevant''' Java''' tutorials, please visit the link shown. |
|- | |- | ||
− | | 00:48 | + | | 00:48 |
− | | First let's understand what is an '''interface'''. | + | | First let's understand what is an '''interface'''. |
|- | |- | ||
| 00:52 | | 00:52 | ||
− | | An''' Interface''' contains a set of''' abstract methods''' and''' static data members'''. | + | | An''' Interface''' contains a set of''' abstract''' '''methods''' and''' static data members'''. |
|- | |- | ||
− | | 00:58 | + | | 00:58 |
− | | It defines the signatures of a set of''' methods | + | |It defines the signatures of a set of '''methods''' without the body. |
|- | |- | ||
− | | 01:04 | + | | 01:04 |
− | | It is declared using the '''interface''' keyword. | + | |It is declared using the '''interface''' keyword. |
|- | |- | ||
− | |01:08 | + | | 01:08 |
− | | | + | | Now we will switch to''' Eclipse''' and create a new project called''' InterfaceDemo'''. |
|- | |- | ||
− | | 01: | + | | 01:15 |
− | | | + | |Here we will create the necessary''' classes''' and''' interface''' to demonstrate the usage of''' interfaces.''' |
|- | |- | ||
− | | 01: | + | | 01:24 |
− | | | + | | Right click on''' src''' folder and click''' New-'''>''' Interface'''. |
|- | |- | ||
− | | 01: | + | | 01:30 |
− | | | + | |Type the name as''' Animal''' and press '''Enter'''. |
|- | |- | ||
− | | 01: | + | | 01:34 |
− | | | + | |Note that the '''“interface”''' keyword is used for defining an '''interface'''. |
|- | |- | ||
− | | 01: | + | | 01:39 |
− | | | + | |Now type the code as displayed on the screen |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
|- | |- | ||
− | | 01: | + | | 01:43 |
− | | | + | | Here the the '''interface''' name is''' Animal.''' |
|- | |- | ||
− | | 01: | + | | 01:46 |
− | | | + | |It contains three abstract methods''' talk(), see()''' and''' move().''' |
|- | |- | ||
− | | 01: | + | | 01:52 |
− | | | + | |All such '''methods''' in an interface are implicitly''' public''' and''' abstract'''. |
|- | |- | ||
− | | | + | | 01:59 |
− | | | + | |An''' interface''' can also contain '''constant variable''' declarations. |
|- | |- | ||
− | | 02: | + | | 02:04 |
− | | Here the ''' | + | |Here, the constant string value''' “Mammal”''' is assigned to the variable''' “type1”'''. |
|- | |- | ||
− | | 02: | + | | 02:12 |
− | | | + | |And''' “Reptiles”''' is assigned to the variable''' “type2”'''. |
|- | |- | ||
− | | 02: | + | | 02:16 |
− | | | + | |All''' constant values''' defined in an''' interface''' are implicitly''' public, static''' and''' final.''' |
|- | |- | ||
− | | 02: | + | | 02:25 |
− | | | + | | Next we will see '''implementation class''' for an''' interface''' with an example. |
|- | |- | ||
− | | 02: | + | | 02:32 |
− | | | + | | Here''' Human''' is a''' class''' which implements the''' Animal interface.''' |
|- | |- | ||
− | | 02: | + | | 02:38 |
− | | | + | |So it must provide implementations for the methods''' talk(), see()''' and''' move().''' |
|- | |- | ||
− | | 02: | + | |02:45 |
− | | | + | | A '''class''' can also implement''' multiple interfaces'''. |
|- | |- | ||
− | | 02: | + | | 02:49 |
− | | | + | |As shown in the example, the''' class Human implements''' two''' interfaces Animal''' and''' Action.''' |
|- | |- | ||
− | | | + | | 02:57 |
− | | | + | |Note that a''' comma operator''' used in the syntax is to identify the different''' interfaces.''' |
|- | |- | ||
− | | 03: | + | | 03:04 |
− | | | + | |Now this''' class''' should provide implementations to all the''' abstract methods''' in both''' Animal''' and''' Action interfaces.''' |
|- | |- | ||
− | | 03: | + | | 03:13 |
− | | | + | | The figure here represents an implement relation. |
|- | |- | ||
− | | 03: | + | | 03:18 |
− | | | + | |The''' Animal class''' is an''' interface.''' |
|- | |- | ||
− | | 03: | + | | 03:22 |
− | | | + | |The''' Human''' and''' Snake classes''' are the two '''implementation classes.''' |
|- | |- | ||
− | | 03: | + | | 03:28 |
− | | The | + | |The '''Human class''' provides its own different implementations for''' talk()''',''' see()''' and''' move() methods.''' |
|- | |- | ||
− | | 03: | + | | 03:36 |
− | | | + | |And the '''Snake class''' provides its own different implementations for '''talk(), see()''' and '''move() methods'''. |
|- | |- | ||
− | | 03: | + | | 03:45 |
− | | | + | | Let us understand the usage of '''interfaces '''with a sample program. |
|- | |- | ||
| 03:50 | | 03:50 | ||
− | | | + | | Right click on the '''default package''' and create a''' class''' called''' Human.''' |
|- | |- | ||
− | | 03: | + | | 03:56 |
− | | | + | |Now, to make this an '''implementation class''' of''' Animal, '''type''' implements Animal''' |
|- | |- | ||
− | | 04: | + | | 04:04 |
− | | | + | | Now we can see an error comes up in the''' Eclipse IDE.''' |
|- | |- | ||
− | | 04: | + | | 04:09 |
− | | | + | |This error indicates that, we should provide an '''implementation''' to the '''Animal interface.''' |
|- | |- | ||
− | | 04: | + | | 04:15 |
− | | | + | | Let us see how to rectify this error. |
|- | |- | ||
− | | 04: | + | | 04:19 |
− | | Now | + | | Now let us define the''' methods talk(), see()''' and''' move().''' |
|- | |- | ||
− | | 04: | + | | 04:23 |
− | | | + | |So type''' public void talk( )''' within curly brackets type '''System.''out''.println''' within quotes''' I am a human and I belong to''' |
|- | |- | ||
− | | 04: | + | | 04:37 |
− | | | + | |Now we can use the value of the''' static, final variable type1''' declared in the''' Animal interface''' |
|- | |- | ||
− | | 04:45 | + | | 04:45 |
− | | | + | |So type, '''+ Animal.type1+''' within quotes''' family '''semicolon. |
|- | |- | ||
− | | 04: | + | | 04:54 |
− | | | + | |Let us now implement the '''see() method'''. |
|- | |- | ||
− | | 04: | + | | 04:57 |
− | | | + | |So type''' public void see( )''' within curly brackets type '''System.''out''.println''' within quotes''' I can see all colors''' semicolon |
|- | |- | ||
− | | | + | | 05:11 |
− | | | + | |We should also define the''' move() method'''. |
|- | |- | ||
− | | 05: | + | | 05:14 |
− | | | + | |So type''' public void move( ).''' within curly brackets type '''System.''out''.println''' within quotes''' I move by walking''' semicolon |
|- | |- | ||
− | | 05: | + | | 05:29 |
− | | | + | |Note that the error disappears, once all the '''methods''' are implemented. |
|- | |- | ||
− | | 05: | + | | 05:34 |
− | | | + | | Next we will see how to define the''' Snake class.''' |
|- | |- | ||
− | | 05: | + | | 05:38 |
− | | | + | | I have already created it in my '''project'''. |
|- | |- | ||
− | | 05: | + | | 05:42 |
− | | | + | |Please create the '''snake class''' in your '''project''' and type the following code as displayed on the screen. |
|- | |- | ||
− | | 05: | + | | 05:49 |
− | | Now | + | |Now let us go through the code. |
|- | |- | ||
− | | 05: | + | | 05:52 |
− | | | + | | We can see that all the '''methods''' of the''' Animal interface talk()''' ,''' see()''' and''' move()''' are implemented inside this '''class'''. |
|- | |- | ||
− | | | + | | 06:01 |
− | | | + | |Here the''' talk() method''' prints “'''I am a snake and I belong to”''' |
|- | |- | ||
− | | 06: | + | | 06:07 |
− | | | + | |Then the value of''' Animal.type2''' is to be printed and then''' “family”''' |
|- | |- | ||
− | | 06: | + | | 06:13 |
− | | | + | |Here the''' see() method''' prints “'''I can see only in black and white”''' |
|- | |- | ||
− | | 06: | + | | 06:19 |
− | | | + | |The''' move() method''' prints''' "I move by crawling"''' |
|- | |- | ||
− | | 06: | + | | 06:23 |
− | | | + | | Note that the''' Human class''' has its own implementations of''' talk(), see()''' and''' move() methods'''. |
|- | |- | ||
− | | 06: | + | | 06:31 |
− | | | + | |And the''' Snake class''' has its own implementations of''' talk(), see()''' and''' move() methods'''. |
|- | |- | ||
− | | 06: | + | | 06:39 |
− | | Now | + | | Now right click on the default package click''' new'''->''' class''' and then type the name as''' Demo.''' |
|- | |- | ||
− | | 06: | + | | 06:47 |
− | | | + | |Inside this '''class''' we will have the''' main method''', |
|- | |- | ||
− | | | + | | 06:51 |
− | | | + | |So type''' main''' and then press ctrl+space to generate the''' main method.''' |
|- | |- | ||
− | | | + | | 06:58 |
− | | | + | | Type the following code as displayed on the screen. |
|- | |- | ||
− | | 07: | + | | 07:01 |
− | | | + | |In this line we instantiate the ''' Human class''' using the''' Animal interface.''' |
|- | |- | ||
− | | 07: | + | | 07:07 |
− | | | + | |This is represented as '''Animal h''' equals''' new Human()'''; |
|- | |- | ||
− | | 07: | + | | 07:14 |
− | | | + | |Now we can invoke the different '''methods''' using this '''object''' as '''h.talk()''', '''h.see();''' |
+ | '''h.move();''' | ||
|- | |- | ||
− | | 07: | + | | 07:26 |
− | | | + | | Next, we instantiate the''' Snake class''' using the''' Animal interface''' |
|- | |- | ||
− | | 07: | + | | 07:31 |
− | | | + | |Now we can invoke the different '''methods''' using this '''object''' as shown |
|- | |- | ||
− | | | + | | 07:38 |
− | | | + | | Now let us run this''' Demo''' program. |
|- | |- | ||
− | | | + | | 07:41 |
− | | | + | | So right click on the'' class''''' Demo''' and then select''' Run as''' ->''' Java Application''' |
|- | |- | ||
− | | | + | | 07:48 |
− | | | + | | We can see the output |
− | ''' | + | |- |
+ | | 07:52 | ||
+ | |These are printed by the''' talk(), see()''' and''' move() methods''' invoked using the''' human class object h''' | ||
− | ''' | + | |- |
+ | | 08:00 | ||
+ | | These are printed by the''' talk(), see()''' and''' move() methods''' invoked using the''' Snake class object s''' | ||
− | ''' | + | |- |
+ | | 08:08 | ||
+ | | Now let us explore the differences between an''' interface''' and an''' abstract class'''. | ||
|- | |- | ||
− | | 08: | + | |08:14 |
− | | | + | | All the methods in an''' interface''' should be''' abstract.''' |
|- | |- | ||
− | | 08: | + | | 08:18 |
− | | | + | |Within''' interface''' there should not be any '''constructors''' |
|- | |- | ||
− | | 08: | + | | 08:23 |
− | | | + | | '''concrete methods''', '''static methods '''and '''main method''' |
− | ''' | + | |- |
+ | | 08:28 | ||
+ | |But an''' abstract class''' can have all these inside it. | ||
− | ''' | + | |- |
− | + | | 08:32 | |
− | ''' | + | |The variables in an''' interface''' should be''' static''' and''' final.''' |
|- | |- | ||
− | | 08: | + | | 08:38 |
− | | | + | |There are no such restrictions for an '''abstract class'''. |
|- | |- | ||
− | | | + | | 08:43 |
− | | | + | | This brings us to the end of this tutorial. Let us summarize. |
|- | |- | ||
− | | | + | | 08:48 |
− | | ''' | + | | In this tutorial we have learnt about - Creating an''' Interface''' |
|- | |- | ||
− | | | + | | 08:53 |
− | | | + | | Creating an''' implementation class''' and |
|- | |- | ||
− | | | + | | 08:56 |
− | | | + | | Usage of''' interfaces''' |
|- | |- | ||
− | | | + | | 08:59 |
− | | | + | | As an''' assignment''' Create an '''interface Vehicle''' which contains the '''methods brake()''' and''' run()''' |
|- | |- | ||
− | | 09: | + | | 09:07 |
− | | | + | | Create another '''interface Fuel''' which contains the following '''methods'''. '''fill(String type,int quantity)''' , '''pay(int quantity,int price)''' |
|- | |- | ||
− | | 09: | + | | 09:19 |
− | | | + | | Create a subclass''' Car''' which implements both interfaces''' Vehicle''' and''' Fuel.''' |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
|- | |- | ||
− | | 09: | + | | 09:26 |
− | | | + | |Here''' brake method''' should print''' ”Car Applies Power brake”''' |
|- | |- | ||
− | | | + | | 09:30 |
− | | | + | |And the '''run method''' must print''' ”Car is running on 4 wheels”''' |
− | '''fill( | + | |- |
− | + | | 09:35 | |
− | + | | Similarly''' fill() method''' can print the type and quantity of the fuel filled. | |
|- | |- | ||
− | | | + | | 09:41 |
− | | | + | |For example: 10 Litres of Petrol. |
|- | |- | ||
− | | | + | | 09:44 |
− | | | + | | '''pay() method''' can be used to print price to be paid. For example: Pay Rs. 640 |
|- | |- | ||
− | | | + | | 09:53 |
− | | | + | | Create another subclass''' Bike''' which again implements both the '''interfaces Vehicle''' and''' Fuel''' |
|- | |- | ||
− | | 10: | + | | 10:00 |
− | | | + | |Here '''brake method''' can print ”'''Bike Applies hand brake”''' |
− | + | ||
|- | |- | ||
− | | 10: | + | | 10:05 |
− | | | + | |And the '''run method''' can print “'''Bike is running on 2 wheels”''' |
|- | |- | ||
− | | 10: | + | | 10:10 |
− | | | + | |Next implement the '''fill()''' and '''pay() methods''' as explained earlier. |
|- | |- | ||
− | | | + | | 10:15 |
− | | | + | |Finally create a '''Demo class''' containing the '''main method''' to verify the results. |
|- | |- | ||
− | | | + | | 10:21 |
− | | | + | | This video at the following link summarizes the''' Spoken Tutorial Project.''' Please download and watch it. |
|- | |- | ||
− | | | + | | 10:29 |
− | | The | + | | The''' Spoken Tutorial Project Team''' , Conducts workshops using spoken tutorials and Gives certificates on passing the online tests. |
|- | |- | ||
− | | | + | | 10:38 |
− | | | + | | For more details, please write to us. |
− | + | |- | |
− | + | | 10:41 | |
+ | | '''Spoken Tutorial Project''' is funded by NMEICT, MHRD, Government of India. | ||
|- | |- | ||
− | | | + | | 10:48 |
− | | | + | |More information on this Mission is available at the link shown. |
|- | |- | ||
− | | | + | | 10:52 |
− | | | + | | This script has been contributed by: '''Deptartment of Information''' '''Technology, Amal Jyothi College of Engineering''' |
− | + | ||
− | + | ||
|- | |- | ||
− | | 11: | + | | 11:01 |
− | | | + | |This is Priya from IIT Bombay signing off. Thanks for joining. |
− | + | ||
− | + | ||
− | + | ||
− | This is Priya from IIT Bombay signing off. | + | |
|} | |} |
Revision as of 16:22, 13 January 2017
|
|
00:01 | Welcome to the Spoken Tutorial on Java Interfaces |
00:05 | In this tutorial we will learn about: Creating an interface |
00:10 | Creating an Implementation classes and Usage of Interface |
00:16 | For this tutorial, I am using
|
00:28 | To follow this tutorial, you should have knowledge of basics of Java and Eclipse IDE. |
00:36 | You should also have the knowledge of subclassing and Abstract classes in Java. |
00:42 | If not, for relevant Java tutorials, please visit the link shown. |
00:48 | First let's understand what is an interface. |
00:52 | An Interface contains a set of abstract methods and static data members. |
00:58 | It defines the signatures of a set of methods without the body. |
01:04 | It is declared using the interface keyword. |
01:08 | Now we will switch to Eclipse and create a new project called InterfaceDemo. |
01:15 | Here we will create the necessary classes and interface to demonstrate the usage of interfaces. |
01:24 | Right click on src folder and click New-> Interface. |
01:30 | Type the name as Animal and press Enter. |
01:34 | Note that the “interface” keyword is used for defining an interface. |
01:39 | Now type the code as displayed on the screen |
01:43 | Here the the interface name is Animal. |
01:46 | It contains three abstract methods talk(), see() and move(). |
01:52 | All such methods in an interface are implicitly public and abstract. |
01:59 | An interface can also contain constant variable declarations. |
02:04 | Here, the constant string value “Mammal” is assigned to the variable “type1”. |
02:12 | And “Reptiles” is assigned to the variable “type2”. |
02:16 | All constant values defined in an interface are implicitly public, static and final. |
02:25 | Next we will see implementation class for an interface with an example. |
02:32 | Here Human is a class which implements the Animal interface. |
02:38 | So it must provide implementations for the methods talk(), see() and move(). |
02:45 | A class can also implement multiple interfaces. |
02:49 | As shown in the example, the class Human implements two interfaces Animal and Action. |
02:57 | Note that a comma operator used in the syntax is to identify the different interfaces. |
03:04 | Now this class should provide implementations to all the abstract methods in both Animal and Action interfaces. |
03:13 | The figure here represents an implement relation. |
03:18 | The Animal class is an interface. |
03:22 | The Human and Snake classes are the two implementation classes. |
03:28 | The Human class provides its own different implementations for talk(), see() and move() methods. |
03:36 | And the Snake class provides its own different implementations for talk(), see() and move() methods. |
03:45 | Let us understand the usage of interfaces with a sample program. |
03:50 | Right click on the default package and create a class called Human. |
03:56 | Now, to make this an implementation class of Animal, type implements Animal |
04:04 | Now we can see an error comes up in the Eclipse IDE. |
04:09 | This error indicates that, we should provide an implementation to the Animal interface. |
04:15 | Let us see how to rectify this error. |
04:19 | Now let us define the methods talk(), see() and move(). |
04:23 | So type public void talk( ) within curly brackets type System.out.println within quotes I am a human and I belong to |
04:37 | Now we can use the value of the static, final variable type1 declared in the Animal interface |
04:45 | So type, + Animal.type1+ within quotes family semicolon. |
04:54 | Let us now implement the see() method. |
04:57 | So type public void see( ) within curly brackets type System.out.println within quotes I can see all colors semicolon |
05:11 | We should also define the move() method. |
05:14 | So type public void move( ). within curly brackets type System.out.println within quotes I move by walking semicolon |
05:29 | Note that the error disappears, once all the methods are implemented. |
05:34 | Next we will see how to define the Snake class. |
05:38 | I have already created it in my project. |
05:42 | Please create the snake class in your project and type the following code as displayed on the screen. |
05:49 | Now let us go through the code. |
05:52 | We can see that all the methods of the Animal interface talk() , see() and move() are implemented inside this class. |
06:01 | Here the talk() method prints “I am a snake and I belong to” |
06:07 | Then the value of Animal.type2 is to be printed and then “family” |
06:13 | Here the see() method prints “I can see only in black and white” |
06:19 | The move() method prints "I move by crawling" |
06:23 | Note that the Human class has its own implementations of talk(), see() and move() methods. |
06:31 | And the Snake class has its own implementations of talk(), see() and move() methods. |
06:39 | Now right click on the default package click new-> class and then type the name as Demo. |
06:47 | Inside this class we will have the main method, |
06:51 | So type main and then press ctrl+space to generate the main method. |
06:58 | Type the following code as displayed on the screen. |
07:01 | In this line we instantiate the Human class using the Animal interface. |
07:07 | This is represented as Animal h equals new Human(); |
07:14 | Now we can invoke the different methods using this object as h.talk(), h.see();
h.move(); |
07:26 | Next, we instantiate the Snake class using the Animal interface |
07:31 | Now we can invoke the different methods using this object as shown |
07:38 | Now let us run this Demo program. |
07:41 | So right click on the class Demo and then select Run as -> Java Application |
07:48 | We can see the output |
07:52 | These are printed by the talk(), see() and move() methods invoked using the human class object h |
08:00 | These are printed by the talk(), see() and move() methods invoked using the Snake class object s |
08:08 | Now let us explore the differences between an interface and an abstract class. |
08:14 | All the methods in an interface should be abstract. |
08:18 | Within interface there should not be any constructors |
08:23 | concrete methods, static methods and main method |
08:28 | But an abstract class can have all these inside it. |
08:32 | The variables in an interface should be static and final. |
08:38 | There are no such restrictions for an abstract class. |
08:43 | This brings us to the end of this tutorial. Let us summarize. |
08:48 | In this tutorial we have learnt about - Creating an Interface |
08:53 | Creating an implementation class and |
08:56 | Usage of interfaces |
08:59 | As an assignment Create an interface Vehicle which contains the methods brake() and run() |
09:07 | Create another interface Fuel which contains the following methods. fill(String type,int quantity) , pay(int quantity,int price) |
09:19 | Create a subclass Car which implements both interfaces Vehicle and Fuel. |
09:26 | Here brake method should print ”Car Applies Power brake” |
09:30 | And the run method must print ”Car is running on 4 wheels” |
09:35 | Similarly fill() method can print the type and quantity of the fuel filled. |
09:41 | For example: 10 Litres of Petrol. |
09:44 | pay() method can be used to print price to be paid. For example: Pay Rs. 640 |
09:53 | Create another subclass Bike which again implements both the interfaces Vehicle and Fuel |
10:00 | Here brake method can print ”Bike Applies hand brake” |
10:05 | And the run method can print “Bike is running on 2 wheels” |
10:10 | Next implement the fill() and pay() methods as explained earlier. |
10:15 | Finally create a Demo class containing the main method to verify the results. |
10:21 | This video at the following link summarizes the Spoken Tutorial Project. Please download and watch it. |
10:29 | The Spoken Tutorial Project Team , Conducts workshops using spoken tutorials and Gives certificates on passing the online tests. |
10:38 | For more details, please write to us. |
10:41 | Spoken Tutorial Project is funded by NMEICT, MHRD, Government of India. |
10:48 | More information on this Mission is available at the link shown. |
10:52 | This script has been contributed by: Deptartment of Information Technology, Amal Jyothi College of Engineering |
11:01 | This is Priya from IIT Bombay signing off. Thanks for joining. |