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		<title>Blender/C2/Camera-View-Settings/English - Revision history</title>
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		<id>https://script.spoken-tutorial.org/index.php?title=Blender/C2/Camera-View-Settings/English&amp;diff=8&amp;oldid=prev</id>
		<title>Chandrika: Created page with ''''Title of script: Navigation - Camera View'''  '''Author: Chirag Raman, Monisha Banerjee'''  '''Keywords: camera view, roll, pan, dolly, track'''  '''Reviewers: Namita Lobo, Le…'</title>
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				<updated>2012-11-27T07:59:04Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;#039;&amp;#039;&amp;#039;&amp;#039;Title of script: Navigation - Camera View&amp;#039;&amp;#039;&amp;#039;  &amp;#039;&amp;#039;&amp;#039;Author: Chirag Raman, Monisha Banerjee&amp;#039;&amp;#039;&amp;#039;  &amp;#039;&amp;#039;&amp;#039;Keywords: camera view, roll, pan, dolly, track&amp;#039;&amp;#039;&amp;#039;  &amp;#039;&amp;#039;&amp;#039;Reviewers: Namita Lobo, Le…&amp;#039;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;'''Title of script: Navigation - Camera View'''&lt;br /&gt;
&lt;br /&gt;
'''Author: Chirag Raman, Monisha Banerjee'''&lt;br /&gt;
&lt;br /&gt;
'''Keywords: camera view, roll, pan, dolly, track'''&lt;br /&gt;
&lt;br /&gt;
'''Reviewers: Namita Lobo, Leena Mulye'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[http://spoken-tutorial.org/wiki/index.php/File:09_Camera_View_2.zip Click here for slides]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Script Update according to review on 29/11/2011'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-spacing:0;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border-top:0.092cm double #808080;border-bottom:0.092cm double #808080;border-left:0.092cm double #808080;border-right:none;padding:0.049cm;&amp;quot;| Visual Cue &lt;br /&gt;
| style=&amp;quot;border:0.092cm double #808080;padding:0.049cm;&amp;quot;| Narration &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:none;border-bottom:0.092cm double #808080;border-left:0.092cm double #808080;border-right:none;padding:0.049cm;&amp;quot;| Slide 1 &lt;br /&gt;
| style=&amp;quot;border-top:none;border-bottom:0.092cm double #808080;border-left:0.092cm double #808080;border-right:0.092cm double #808080;padding:0.049cm;&amp;quot;| Welcome to the series of Blender tutorials. &lt;br /&gt;
&lt;br /&gt;
This tutorial is about Navigation – Camera view. &lt;br /&gt;
&lt;br /&gt;
We shall learn how to navigate the camera in Blender 2.59. &lt;br /&gt;
&lt;br /&gt;
This script has been contributed by Chirag Raman and edited by Monisha Banerjee. &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:none;border-bottom:0.092cm double #808080;border-left:0.092cm double #808080;border-right:none;padding:0.049cm;&amp;quot;| Slide 2 &lt;br /&gt;
| style=&amp;quot;border-top:none;border-bottom:0.092cm double #808080;border-left:0.092cm double #808080;border-right:0.092cm double #808080;padding:0.049cm;&amp;quot;| After watching this tutorial, &lt;br /&gt;
&lt;br /&gt;
we shall learn how to change the location of the camera to get a new camera view; &lt;br /&gt;
&lt;br /&gt;
how to roll, pan, dolly and track the camera view; &lt;br /&gt;
&lt;br /&gt;
and how to select a new camera view using the fly mode. &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:none;border-bottom:0.092cm double #808080;border-left:0.092cm double #808080;border-right:none;padding:0.049cm;&amp;quot;| Slide 3 &lt;br /&gt;
| style=&amp;quot;border-top:none;border-bottom:0.092cm double #808080;border-left:0.092cm double #808080;border-right:0.092cm double #808080;padding:0.049cm;&amp;quot;| I assume that you already know how to install Blender on your system. &lt;br /&gt;
&lt;br /&gt;
If not please refer to our earlier tutorials on Installing Blender. &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:none;border-bottom:0.092cm double #808080;border-left:0.092cm double #808080;border-right:none;padding:0.049cm;&amp;quot;| Blender workspace open. Hover on User Perspective at top left corner of 3d view. &lt;br /&gt;
| style=&amp;quot;border-top:none;border-bottom:0.092cm double #808080;border-left:0.092cm double #808080;border-right:0.092cm double #808080;padding:0.049cm;&amp;quot;| By default, when Blender opens, the 3D view is in the User Perspective view. &lt;br /&gt;
&lt;br /&gt;
Now, lets switch to the camera view. &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:none;border-bottom:0.092cm double #808080;border-left:0.092cm double #808080;border-right:none;padding:0.049cm;&amp;quot;| Go to View, and select Camera. &lt;br /&gt;
| style=&amp;quot;border-top:none;border-bottom:0.092cm double #808080;border-left:0.092cm double #808080;border-right:0.092cm double #808080;padding:0.049cm;&amp;quot;| Go to view tab in the bottom left corner of the 3D panel. &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:none;border-bottom:0.092cm double #808080;border-left:0.092cm double #808080;border-right:none;padding:0.049cm;&amp;quot;| &lt;br /&gt;
| style=&amp;quot;border-top:none;border-bottom:0.092cm double #808080;border-left:0.092cm double #808080;border-right:0.092cm double #808080;padding:0.049cm;&amp;quot;| Left click camera from the menu. &lt;br /&gt;
&lt;br /&gt;
For keyboard shortcut, press numpad 0.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;color:blue&amp;quot;&amp;gt;If you are using a laptop, you need to emulate your number keys as numpad. To learn how to emulate numpad, see the tutorial on User Preferences.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:none;border-bottom:0.092cm double #808080;border-left:0.092cm double #808080;border-right:none;padding:0.049cm;&amp;quot;| Hover around the dotted box &lt;br /&gt;
| style=&amp;quot;border-top:none;border-bottom:0.092cm double #808080;border-left:0.092cm double #808080;border-right:0.092cm double #808080;padding:0.049cm;&amp;quot;| This is the Camera View. &lt;br /&gt;
&lt;br /&gt;
The dotted box is the field of view of the active camera. &lt;br /&gt;
&lt;br /&gt;
All objects inside this dotted box will be rendered. &lt;br /&gt;
&lt;br /&gt;
Render settings shall be covered in a later tutorial. &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:none;border-bottom:0.092cm double #808080;border-left:0.092cm double #808080;border-right:none;padding:0.049cm;&amp;quot;| &lt;br /&gt;
| style=&amp;quot;border-top:none;border-bottom:0.092cm double #808080;border-left:0.092cm double #808080;border-right:0.092cm double #808080;padding:0.049cm;&amp;quot;| Blender allows you to position and orient the active camera to match your current view point. &lt;br /&gt;
&lt;br /&gt;
Lets see how to do this. &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:none;border-bottom:0.092cm double #808080;border-left:0.092cm double #808080;border-right:none;padding:0.049cm;&amp;quot;| Press Numpad 0 &lt;br /&gt;
| style=&amp;quot;border-top:none;border-bottom:0.092cm double #808080;border-left:0.092cm double #808080;border-right:0.092cm double #808080;padding:0.049cm;&amp;quot;| Press Numpad zero to go back to the perspective view. &lt;br /&gt;
&lt;br /&gt;
You see, the shortcut numpad zero is a toggle to switch-to and from the camera view. &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:none;border-bottom:0.092cm double #808080;border-left:0.092cm double #808080;border-right:none;padding:0.049cm;&amp;quot;| Hold the mouse wheel and move the mouse. &lt;br /&gt;
| style=&amp;quot;border-top:none;border-bottom:0.092cm double #808080;border-left:0.092cm double #808080;border-right:0.092cm double #808080;padding:0.049cm;&amp;quot;| Hold the mouse wheel or the MMB and move the mouse to rotate the view to a location where you wish to place your camera. &lt;br /&gt;
&lt;br /&gt;
I have selected this location. &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:none;border-bottom:0.092cm double #808080;border-left:0.092cm double #808080;border-right:none;padding:0.049cm;&amp;quot;| Press Ctrl &amp;amp; Alt &amp;amp; Numpad 0. &lt;br /&gt;
| style=&amp;quot;border-top:none;border-bottom:0.092cm double #808080;border-left:0.092cm double #808080;border-right:0.092cm double #808080;padding:0.049cm;&amp;quot;| Press Control, Alt &amp;amp; Num Pad zero. &lt;br /&gt;
&lt;br /&gt;
The camera moves to the new location. &lt;br /&gt;
&lt;br /&gt;
The 3D view switches to the camera view at the same time. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:none;border-bottom:0.092cm double #808080;border-left:0.092cm double #808080;border-right:none;padding:0.049cm;&amp;quot;| &lt;br /&gt;
| style=&amp;quot;border-top:none;border-bottom:0.092cm double #808080;border-left:0.092cm double #808080;border-right:0.092cm double #808080;padding:0.049cm;&amp;quot;| Blender also allows you to perform a few navigational actions on the camera, such as rolling, panning, tracking etc. &lt;br /&gt;
&lt;br /&gt;
We shall now look at these. &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:none;border-bottom:0.092cm double #808080;border-left:0.092cm double #808080;border-right:none;padding:0.049cm;&amp;quot;| Right click on dotted box to select the camera. &lt;br /&gt;
| style=&amp;quot;border-top:none;border-bottom:0.092cm double #808080;border-left:0.092cm double #808080;border-right:0.092cm double #808080;padding:0.049cm;&amp;quot;| Right clicking on the dotted box to select the camera. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:none;border-bottom:0.092cm double #808080;border-left:0.092cm double #808080;border-right:none;padding:0.049cm;&amp;quot;| &lt;br /&gt;
| style=&amp;quot;border-top:none;border-bottom:0.092cm double #808080;border-left:0.092cm double #808080;border-right:0.092cm double #808080;padding:0.049cm;&amp;quot;| From here on, you can manipulate the camera like you would manipulate any other object. &lt;br /&gt;
&lt;br /&gt;
 Do remember that to perform these actions you need to be in camera view. &lt;br /&gt;
&lt;br /&gt;
The first action we shall see is to roll the camera view. &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:none;border-bottom:0.092cm double #808080;border-left:0.092cm double #808080;border-right:none;padding:0.049cm;&amp;quot;| Press R. &lt;br /&gt;
| style=&amp;quot;border-top:none;border-bottom:0.092cm double #808080;border-left:0.092cm double #808080;border-right:0.092cm double #808080;padding:0.049cm;&amp;quot;| Press R on your keyboard to enter the object rotation mode. &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:none;border-bottom:0.092cm double #808080;border-left:0.092cm double #808080;border-right:none;padding:0.049cm;&amp;quot;| Move your mouse left and right, back and forth. &lt;br /&gt;
| style=&amp;quot;border-top:none;border-bottom:0.092cm double #808080;border-left:0.092cm double #808080;border-right:0.092cm double #808080;padding:0.049cm;&amp;quot;| Now move your mouse left to right and up and down. &lt;br /&gt;
&lt;br /&gt;
By default this rotates the camera in its local z-axis, i.e. around the axis that goes into or comes out of the camera view. &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:none;border-bottom:0.092cm double #808080;border-left:0.092cm double #808080;border-right:none;padding:0.049cm;&amp;quot;| Right click &lt;br /&gt;
| style=&amp;quot;border-top:none;border-bottom:0.092cm double #808080;border-left:0.092cm double #808080;border-right:0.092cm double #808080;padding:0.049cm;&amp;quot;| Right click or Press Esc on the keyboard to cancel the action. &lt;br /&gt;
&lt;br /&gt;
This will take you back to your previous camera view. &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:none;border-bottom:0.092cm double #808080;border-left:0.092cm double #808080;border-right:none;padding:0.049cm;&amp;quot;| Hover left to right and up and down &lt;br /&gt;
| style=&amp;quot;border-top:none;border-bottom:0.092cm double #808080;border-left:0.092cm double #808080;border-right:0.092cm double #808080;padding:0.049cm;&amp;quot;| Now, the next action we shall see is panning the camera view. &lt;br /&gt;
&lt;br /&gt;
Panning is in 2 directions – left to right or up and down. &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:none;border-bottom:0.092cm double #808080;border-left:0.092cm double #808080;border-right:none;padding:0.049cm;&amp;quot;| Press R. Then press x twice. &lt;br /&gt;
| style=&amp;quot;border-top:none;border-bottom:0.092cm double #808080;border-left:0.092cm double #808080;border-right:0.092cm double #808080;padding:0.049cm;&amp;quot;| Press R to enter the object rotation mode. Press X twice. &lt;br /&gt;
&lt;br /&gt;
The first X locks the rotation to the global X axis. &lt;br /&gt;
&lt;br /&gt;
The second X locks the rotation to the local X axis.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;color:blue&amp;quot;&amp;gt;We will discuss about global and local transform axis in detail in subsequent tutorials.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:none;border-bottom:0.092cm double #808080;border-left:0.092cm double #808080;border-right:none;padding:0.049cm;&amp;quot;| Now move the mouse up and down &lt;br /&gt;
| style=&amp;quot;border-top:none;border-bottom:0.092cm double #808080;border-left:0.092cm double #808080;border-right:0.092cm double #808080;padding:0.049cm;&amp;quot;| Now move the mouse up and down. &lt;br /&gt;
&lt;br /&gt;
The Camera view pans up and down &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:none;border-bottom:0.092cm double #808080;border-left:0.092cm double #808080;border-right:none;padding:0.049cm;&amp;quot;| Press Y twice. &lt;br /&gt;
| style=&amp;quot;border-top:none;border-bottom:0.092cm double #808080;border-left:0.092cm double #808080;border-right:0.092cm double #808080;padding:0.049cm;&amp;quot;| Now, Press Y twice. &lt;br /&gt;
&lt;br /&gt;
The first y locks the rotation to the global y axis. &lt;br /&gt;
&lt;br /&gt;
The second y locks the rotation to the local y axis. &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:none;border-bottom:0.092cm double #808080;border-left:0.092cm double #808080;border-right:none;padding:0.049cm;&amp;quot;| Now move the mouse. &lt;br /&gt;
| style=&amp;quot;border-top:none;border-bottom:0.092cm double #808080;border-left:0.092cm double #808080;border-right:0.092cm double #808080;padding:0.049cm;&amp;quot;| Now move the mouse left to right. &lt;br /&gt;
&lt;br /&gt;
The Camera view pans left to right and vice versa &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:none;border-bottom:0.092cm double #808080;border-left:0.092cm double #808080;border-right:none;padding:0.049cm;&amp;quot;| Right click to to go back to camera view. &lt;br /&gt;
| style=&amp;quot;border-top:none;border-bottom:0.092cm double #808080;border-left:0.092cm double #808080;border-right:0.092cm double #808080;padding:0.049cm;&amp;quot;| Right click to to go back to camera view. &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:none;border-bottom:0.092cm double #808080;border-left:0.092cm double #808080;border-right:none;padding:0.049cm;&amp;quot;| &lt;br /&gt;
| style=&amp;quot;border-top:none;border-bottom:0.092cm double #808080;border-left:0.092cm double #808080;border-right:0.092cm double #808080;padding:0.049cm;&amp;quot;| Next we shall dolly the camera. There are two ways to do this &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:none;border-bottom:0.092cm double #808080;border-left:0.092cm double #808080;border-right:none;padding:0.049cm;&amp;quot;| Press G. Hold the MMB or Press the Mouse Wheel and move the mouse up and down. &lt;br /&gt;
| style=&amp;quot;border-top:none;border-bottom:0.092cm double #808080;border-left:0.092cm double #808080;border-right:0.092cm double #808080;padding:0.049cm;&amp;quot;| First, press G. &lt;br /&gt;
&lt;br /&gt;
Hold the MMB or the Mouse Wheel and move the mouse up and down. &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:none;border-bottom:0.092cm double #808080;border-left:0.092cm double #808080;border-right:none;padding:0.049cm;&amp;quot;| Press G. Then press Z twice. Now move the mouse. &lt;br /&gt;
| style=&amp;quot;border-top:none;border-bottom:0.092cm double #808080;border-left:0.092cm double #808080;border-right:0.092cm double #808080;padding:0.049cm;&amp;quot;| Second way, you can move the camera along its local z axis. &lt;br /&gt;
&lt;br /&gt;
Press G. &lt;br /&gt;
&lt;br /&gt;
Then press Z twice to lock the camera to the local z axis. &lt;br /&gt;
&lt;br /&gt;
Now moving the mouse gives the same effect. &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:none;border-bottom:0.092cm double #808080;border-left:0.092cm double #808080;border-right:none;padding:0.049cm;&amp;quot;| Right click to to go back to camera view. &lt;br /&gt;
| style=&amp;quot;border-top:none;border-bottom:0.092cm double #808080;border-left:0.092cm double #808080;border-right:0.092cm double #808080;padding:0.049cm;&amp;quot;| Right click to to go back to camera view. &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:none;border-bottom:0.092cm double #808080;border-left:0.092cm double #808080;border-right:none;padding:0.049cm;&amp;quot;| Hover left to right and up and down &lt;br /&gt;
| style=&amp;quot;border-top:none;border-bottom:0.092cm double #808080;border-left:0.092cm double #808080;border-right:0.092cm double #808080;padding:0.049cm;&amp;quot;| Tracking the camera left to right or up and down involves moving it along the local X or Y axes. &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:none;border-bottom:0.092cm double #808080;border-left:0.092cm double #808080;border-right:none;padding:0.049cm;&amp;quot;| Press G. Then Press X twice. Now move the mouse. &lt;br /&gt;
| style=&amp;quot;border-top:none;border-bottom:0.092cm double #808080;border-left:0.092cm double #808080;border-right:0.092cm double #808080;padding:0.049cm;&amp;quot;| Press G. Now press X twice and move the mouse left to right. &lt;br /&gt;
&lt;br /&gt;
The Camera view tracks left to right and vice versa &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:none;border-bottom:0.092cm double #808080;border-left:0.092cm double #808080;border-right:none;padding:0.049cm;&amp;quot;| Press Y twice. Now move the mouse. &lt;br /&gt;
| style=&amp;quot;border-top:none;border-bottom:0.092cm double #808080;border-left:0.092cm double #808080;border-right:0.092cm double #808080;padding:0.049cm;&amp;quot;| Now press Y twice and move the mouse up and down. &lt;br /&gt;
&lt;br /&gt;
The Camera view tracks up and down &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:none;border-bottom:0.092cm double #808080;border-left:0.092cm double #808080;border-right:none;padding:0.049cm;&amp;quot;| Right click to to go back to camera view. &lt;br /&gt;
| style=&amp;quot;border-top:none;border-bottom:0.092cm double #808080;border-left:0.092cm double #808080;border-right:0.092cm double #808080;padding:0.049cm;&amp;quot;| Right click to to go back to camera view. &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:none;border-bottom:0.092cm double #808080;border-left:0.092cm double #808080;border-right:none;padding:0.049cm;&amp;quot;| &lt;br /&gt;
| style=&amp;quot;border-top:none;border-bottom:0.092cm double #808080;border-left:0.092cm double #808080;border-right:0.092cm double #808080;padding:0.049cm;&amp;quot;| Blender also provides a fly mode for the camera. &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:none;border-bottom:0.092cm double #808080;border-left:0.092cm double #808080;border-right:none;padding:0.049cm;&amp;quot;| Press Shift F. &lt;br /&gt;
| style=&amp;quot;border-top:none;border-bottom:0.092cm double #808080;border-left:0.092cm double #808080;border-right:0.092cm double #808080;padding:0.049cm;&amp;quot;| Press Shift F to enter the fly mode. &lt;br /&gt;
&lt;br /&gt;
Now you can move the camera view in three ways. &lt;br /&gt;
&lt;br /&gt;
First is using the shortcut keys on the keyboard. &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:none;border-bottom:0.092cm double #808080;border-left:0.092cm double #808080;border-right:none;padding:0.049cm;&amp;quot;| Press W &lt;br /&gt;
| style=&amp;quot;border-top:none;border-bottom:0.092cm double #808080;border-left:0.092cm double #808080;border-right:0.092cm double #808080;padding:0.049cm;&amp;quot;| Press W on the keyboard to zoom in. &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:none;border-bottom:0.092cm double #808080;border-left:0.092cm double #808080;border-right:none;padding:0.049cm;&amp;quot;| Press S &lt;br /&gt;
| style=&amp;quot;border-top:none;border-bottom:0.092cm double #808080;border-left:0.092cm double #808080;border-right:0.092cm double #808080;padding:0.049cm;&amp;quot;| Press S to zoom out &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:none;border-bottom:0.092cm double #808080;border-left:0.092cm double #808080;border-right:none;padding:0.049cm;&amp;quot;| Press A &lt;br /&gt;
| style=&amp;quot;border-top:none;border-bottom:0.092cm double #808080;border-left:0.092cm double #808080;border-right:0.092cm double #808080;padding:0.049cm;&amp;quot;| Press A to move to the left. &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:none;border-bottom:0.092cm double #808080;border-left:0.092cm double #808080;border-right:none;padding:0.049cm;&amp;quot;| Press D &lt;br /&gt;
| style=&amp;quot;border-top:none;border-bottom:0.092cm double #808080;border-left:0.092cm double #808080;border-right:0.092cm double #808080;padding:0.049cm;&amp;quot;| Press D to move to the right. &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:none;border-bottom:0.092cm double #808080;border-left:0.092cm double #808080;border-right:none;padding:0.049cm;&amp;quot;| Right click to to go back to camera view. &lt;br /&gt;
| style=&amp;quot;border-top:none;border-bottom:0.092cm double #808080;border-left:0.092cm double #808080;border-right:0.092cm double #808080;padding:0.049cm;&amp;quot;| Right click to to go back to camera view. &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:none;border-bottom:0.092cm double #808080;border-left:0.092cm double #808080;border-right:none;padding:0.049cm;&amp;quot;| &lt;br /&gt;
| style=&amp;quot;border-top:none;border-bottom:0.092cm double #808080;border-left:0.092cm double #808080;border-right:0.092cm double #808080;padding:0.049cm;&amp;quot;| Second method is using the mouse wheel or scroll in fly mode to zoom in and out of the camera view. &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:none;border-bottom:0.092cm double #808080;border-left:0.092cm double #808080;border-right:none;padding:0.049cm;&amp;quot;| Press Shift F. &lt;br /&gt;
| style=&amp;quot;border-top:none;border-bottom:0.092cm double #808080;border-left:0.092cm double #808080;border-right:0.092cm double #808080;padding:0.049cm;&amp;quot;| Press Shift F to enter the fly mode. &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:none;border-bottom:0.092cm double #808080;border-left:0.092cm double #808080;border-right:none;padding:0.049cm;&amp;quot;| Scroll the mouse wheel up &lt;br /&gt;
| style=&amp;quot;border-top:none;border-bottom:0.092cm double #808080;border-left:0.092cm double #808080;border-right:0.092cm double #808080;padding:0.049cm;&amp;quot;| Scroll the mouse wheel upwards to zoom in. &lt;br /&gt;
&lt;br /&gt;
For shortcut, press numpad + &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:none;border-bottom:0.092cm double #808080;border-left:0.092cm double #808080;border-right:none;padding:0.049cm;&amp;quot;| Scroll the mouse wheel down &lt;br /&gt;
| style=&amp;quot;border-top:none;border-bottom:0.092cm double #808080;border-left:0.092cm double #808080;border-right:0.092cm double #808080;padding:0.049cm;&amp;quot;| Scroll the mouse wheel downwards to zoom out. &lt;br /&gt;
&lt;br /&gt;
For shortcut, press numpad - &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:none;border-bottom:0.092cm double #808080;border-left:0.092cm double #808080;border-right:none;padding:0.049cm;&amp;quot;| Right click to to go back to camera view. &lt;br /&gt;
| style=&amp;quot;border-top:none;border-bottom:0.092cm double #808080;border-left:0.092cm double #808080;border-right:0.092cm double #808080;padding:0.049cm;&amp;quot;| Right click to to go back to camera view. &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:none;border-bottom:0.092cm double #808080;border-left:0.092cm double #808080;border-right:none;padding:0.049cm;&amp;quot;| &lt;br /&gt;
| style=&amp;quot;border-top:none;border-bottom:0.092cm double #808080;border-left:0.092cm double #808080;border-right:0.092cm double #808080;padding:0.049cm;&amp;quot;| Last method is using the mouse wheel or scroll in fly mode &lt;br /&gt;
&lt;br /&gt;
to move the camera view left to right and vice versa. &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:none;border-bottom:0.092cm double #808080;border-left:0.092cm double #808080;border-right:none;padding:0.049cm;&amp;quot;| Press Shift F to enter the fly mode &lt;br /&gt;
| style=&amp;quot;border-top:none;border-bottom:0.092cm double #808080;border-left:0.092cm double #808080;border-right:0.092cm double #808080;padding:0.049cm;&amp;quot;| Press Shift F to enter the fly mode &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:none;border-bottom:0.092cm double #808080;border-left:0.092cm double #808080;border-right:none;padding:0.049cm;&amp;quot;| Press D and scroll the mouse wheel up and down &lt;br /&gt;
| style=&amp;quot;border-top:none;border-bottom:0.092cm double #808080;border-left:0.092cm double #808080;border-right:0.092cm double #808080;padding:0.049cm;&amp;quot;| Press D and scroll the mouse wheel up and down. &lt;br /&gt;
&lt;br /&gt;
The Camera view moves left to right and vice versa. &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:none;border-bottom:0.092cm double #808080;border-left:0.092cm double #808080;border-right:none;padding:0.049cm;&amp;quot;| Left click to lock the camera view &lt;br /&gt;
| style=&amp;quot;border-top:none;border-bottom:0.092cm double #808080;border-left:0.092cm double #808080;border-right:0.092cm double #808080;padding:0.049cm;&amp;quot;| Left click to lock the camera view. &lt;br /&gt;
&lt;br /&gt;
Now, this is your new camera view. &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:none;border-bottom:0.092cm double #808080;border-left:0.092cm double #808080;border-right:none;padding:0.049cm;&amp;quot;| Slide 4 &lt;br /&gt;
| style=&amp;quot;border-top:none;border-bottom:0.092cm double #808080;border-left:0.092cm double #808080;border-right:0.092cm double #808080;padding:0.049cm;&amp;quot;| So this wraps up our tutorial on Navigation - Camera View. &lt;br /&gt;
&lt;br /&gt;
Now in a new file, &lt;br /&gt;
&lt;br /&gt;
change the location of the camera and the camera view, roll, pan, dolly and track your camera &lt;br /&gt;
&lt;br /&gt;
and use the fly mode to select a new camera view. &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:none;border-bottom:0.092cm double #808080;border-left:0.092cm double #808080;border-right:none;padding:0.049cm;&amp;quot;| Slide 5 &lt;br /&gt;
| style=&amp;quot;border-top:none;border-bottom:0.092cm double #808080;border-left:0.092cm double #808080;border-right:0.092cm double #808080;padding:0.049cm;&amp;quot;| This Tutorial is created by Project Oscar and supported by the National Mission on Education through ICT. &lt;br /&gt;
&lt;br /&gt;
More information on the same is available at the following links oscar.iitb.ac.in, and spoken-tutorial.org/NMEICT-Intro. &lt;br /&gt;
&lt;br /&gt;
The Spoken Tutorial Project &lt;br /&gt;
&lt;br /&gt;
conducts workshops using spoken tutorials &lt;br /&gt;
&lt;br /&gt;
also gives certificates to those who pass an online test. &lt;br /&gt;
&lt;br /&gt;
For more details, please contact sptutemail@gmail.com &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Thanks for joining us &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:none;border-bottom:0.092cm double #808080;border-left:0.092cm double #808080;border-right:none;padding:0.049cm;&amp;quot;| Slide 6 &lt;br /&gt;
| style=&amp;quot;border-top:none;border-bottom:0.092cm double #808080;border-left:0.092cm double #808080;border-right:0.092cm double #808080;padding:0.049cm;&amp;quot;| and this is Monisha from IIT Bombay signing off. &lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Chandrika</name></author>	</entry>

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